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Tobias Höllerer: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Deborah Hix, Joseph L. Gabbard, J. Edward Swan II, Mark A. Livingston, Tobias Höllerer, Simon Julier, Yohan Baillot, Dennis Brown
    A Cost-Effective Usability Evaluation Progression for Novel Interactive Systems. [Citation Graph (0, 0)][DBLP]
    HICSS, 2004, pp:- [Conf]
  2. Ryan Bane, Tobias Höllerer
    Interactive Tools for Virtual X-Ray Vision in Mobile Augmented Reality. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2004, pp:231-239 [Conf]
  3. Alberto Candussi, Tobias Höllerer, Nicola Candussi
    Real-Time Rendering of Realistic Trees in Mixed Reality. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2005, pp:204-205 [Conf]
  4. Stephen DiVerdi, Tobias Höllerer, Richard Schreyer
    Level of Detail Interfaces. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2004, pp:300-301 [Conf]
  5. Stephen DiVerdi, Daniel Nurmi, Tobias Höllerer
    ARWin-A Desktop Augmented Reality Window Manager. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2003, pp:298-299 [Conf]
  6. Mark A. Livingston, J. Edward Swan II, Joseph L. Gabbard, Tobias Höllerer, Deborah Hix, Simon Julier, Yohan Baillot, Dennis Brown
    Resolving Multiple Occluded Layers in Augmented Reality. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2003, pp:56-65 [Conf]
  7. Steven Feiner, Blair MacIntyre, Tobias Höllerer, Anthony Webster
    A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment. [Citation Graph (0, 0)][DBLP]
    ISWC, 1997, pp:74-81 [Conf]
  8. Drexel Hallaway, Tobias Höllerer, Steven Feiner
    Coarse, Inexpensive, Infrared Tracking for Wearable Computing. [Citation Graph (0, 0)][DBLP]
    ISWC, 2003, pp:69-78 [Conf]
  9. Tobias Höllerer, John V. Pavlik, Steven Feiner
    Situated Documentaries: Embedding Multimedia Presentations in the Real World. [Citation Graph (0, 0)][DBLP]
    ISWC, 1999, pp:79-86 [Conf]
  10. Jason Wither, Tobias Höllerer
    Evaluating Techniques for Interaction at a Distance. [Citation Graph (0, 0)][DBLP]
    ISWC, 2004, pp:124-127 [Conf]
  11. Jason Wither, Tobias Höllerer
    Pictorial Depth Cues for Outdoor Augmented Reality. [Citation Graph (0, 0)][DBLP]
    ISWC, 2005, pp:92-99 [Conf]
  12. Mukesh Dalal, Steven Feiner, Kathleen McKeown, Shimei Pan, Michelle X. Zhou, Tobias Höllerer, James Shaw, Yong Feng, Jeanne Fromer
    Negotiation for Automated Generation of Temporal Multimedia Presentations. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 1996, pp:55-64 [Conf]
  13. Mathias Kölsch, Matthew Turk, Tobias Höllerer
    Vision-Based Interfaces for Mobility. [Citation Graph (0, 0)][DBLP]
    MobiQuitous, 2004, pp:86-94 [Conf]
  14. Blaine Bell, Steven Feiner, Tobias Höllerer
    View management for virtual and augmented reality. [Citation Graph (0, 0)][DBLP]
    UIST, 2001, pp:101-110 [Conf]
  15. Blaine Bell, Tobias Höllerer, Steven Feiner
    An annotated situation-awareness aid for augmented reality. [Citation Graph (0, 0)][DBLP]
    UIST, 2002, pp:213-216 [Conf]
  16. Alex Olwal, Tobias Höllerer
    POLAR: portable, optical see-through, low-cost augmented reality. [Citation Graph (0, 0)][DBLP]
    VRST, 2005, pp:227-230 [Conf]
  17. Drexel Hallaway, Steven Feiner, Tobias Höllerer
    Bridging the Gaps: Hybrid Tracking for Adaptive Mobile Augmented Reality. [Citation Graph (0, 0)][DBLP]
    Applied Artificial Intelligence, 2004, v:18, n:6, pp:477-500 [Journal]
  18. Tobias Höllerer, Steven Feiner, Drexel Hallaway, Blaine Bell, Marco Lanzagorta, Dennis Brown, Simon Julier, Yohan Baillot, Lawrence J. Rosenblum
    User interface management techniques for collaborative mobile augmented reality. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2001, v:25, n:5, pp:799-810 [Journal]
  19. Tobias Höllerer, Steven Feiner, Tachio Terauchi, Gus Rashid, Drexel Hallaway
    Exploring MARS: developing indoor and outdoor user interfaces to a mobile augmented reality system. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1999, v:23, n:6, pp:779-785 [Journal]
  20. Blaine Bell, Steven Feiner, Tobias Höllerer
    Information at a Glance. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:4, pp:6-9 [Journal]
  21. Mathias Kölsch, Ryan Bane, Tobias Höllerer, Matthew Turk
    Multimodal Interaction with a Wearable Augmented Reality System. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2006, v:26, n:3, pp:62-71 [Journal]
  22. Steven Feiner, Blair MacIntyre, Tobias Höllerer, Anthony Webster
    A Touring Machine: Prototyping 3D Augmented Reality Systems for Exploring the Urban Environment. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 1997, v:1, n:3, pp:- [Journal]
  23. Sven Fleck, Florian Busch, Peter Biber, Wolfgang Straßer, Ismo Rakkolainen, Stephen DiVerdi, Tobias Höllerer
    3DTV - Panoramic 3D Model Acquisition and its 3D Visualization on the Interactive Fogscreen. [Citation Graph (0, 0)][DBLP]
    ICIP, 2006, pp:2989-2992 [Conf]
  24. Jason Wither, Stephen DiVerdi, Tobias Höllerer
    Using aerial photographs for improved mobile AR annotation. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2006, pp:159-162 [Conf]
  25. Taehee Lee 0002, Tobias Höllerer
    Viewpoint stabilization for live collaborative video augmentations. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2006, pp:241-242 [Conf]

  26. PeerChooser: visual interactive recommendation. [Citation Graph (, )][DBLP]

  27. Experiencing Audio and Music in a Fully Immersive Environment. [Citation Graph (, )][DBLP]

  28. WiGis: A Framework for Scalable Web-Based Interactive Graph Visualizations. [Citation Graph (, )][DBLP]

  29. Evaluating Display Types for AR Selection and Annotation. [Citation Graph (, )][DBLP]

  30. A setup for evaluating detectors and descriptors for visual tracking. [Citation Graph (, )][DBLP]

  31. Initializing Markerless Tracking Using a Simple Hand Gesture. [Citation Graph (, )][DBLP]

  32. A replication study testing the validity of AR simulation in VR for controlled experiments. [Citation Graph (, )][DBLP]

  33. Fast annotation and modeling with a single-point laser range finder. [Citation Graph (, )][DBLP]

  34. Online environment model estimation for augmented reality. [Citation Graph (, )][DBLP]

  35. AR 2.0: Social Augmented Reality - social computing meets Augmented Reality. [Citation Graph (, )][DBLP]

  36. SCUBA: Focus and Context for Real-Time Mesh Network Health Diagnosis. [Citation Graph (, )][DBLP]

  37. Interactive water streams with sphere scan conversion. [Citation Graph (, )][DBLP]

  38. The allosphere: a large-scale immersive surround-view instrument. [Citation Graph (, )][DBLP]

  39. Depth compositing for augmented reality. [Citation Graph (, )][DBLP]

  40. Envisor: Online Environment Map Construction for Mixed Reality. [Citation Graph (, )][DBLP]

  41. Hybrid Feature Tracking and User Interaction for Markerless Augmented Reality. [Citation Graph (, )][DBLP]

  42. GroundCam: A Tracking Modality for Mobile Mixed Reality. [Citation Graph (, )][DBLP]

  43. Simulation of AugmentedReality Systems in Purely Virtual Environments. [Citation Graph (, )][DBLP]

  44. The role of latency in the validity of AR simulation. [Citation Graph (, )][DBLP]

  45. Evaluation of tracking robustness in real time panorama acquisition. [Citation Graph (, )][DBLP]

  46. Implicit 3D modeling and tracking for anywhere augmentation. [Citation Graph (, )][DBLP]

  47. An immaterial depth-fused 3D display. [Citation Graph (, )][DBLP]

  48. Relocalization using virtual keyframes for online environment map construction. [Citation Graph (, )][DBLP]

  49. Evaluating the effects of tracker reliability and field of view on a target following task in augmented reality. [Citation Graph (, )][DBLP]

  50. A Visual Interface for Social Information Filtering. [Citation Graph (, )][DBLP]

  51. Annotation in outdoor augmented reality. [Citation Graph (, )][DBLP]

  52. All around the map: Online spherical panorama construction. [Citation Graph (, )][DBLP]

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