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Magy Seif El-Nasr :
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Magy Seif El-Nasr A user-centric adaptive story architecture: borrowing from acting theories. [Citation Graph (0, 0)][DBLP ] Advances in Computer Entertainment Technology, 2004, pp:109-116 [Conf ] Magy Seif El-Nasr , Joshua B. Gross Fun & games: on the process of game design. [Citation Graph (0, 0)][DBLP ] Conference on Designing Interactive Systems, 2006, pp:369-370 [Conf ] Magy Seif El-Nasr , Thomas R. Ioerger , John Yen PETEEI: A PET With Evolving Emotional Intelligence. [Citation Graph (0, 0)][DBLP ] Agents, 1999, pp:9-15 [Conf ] Magy Seif El-Nasr , Thomas R. Ioerger , John Yen , Donald H. House , Frederic I. Parke Emotionally Expressive Agents. [Citation Graph (0, 0)][DBLP ] CA, 1999, pp:48-57 [Conf ] Magy Seif El-Nasr , Joseph A. Zupko , Keith Miron Intelligent lighting for a better gaming experience. [Citation Graph (0, 0)][DBLP ] CHI Extended Abstracts, 2005, pp:1140-1141 [Conf ] Su Yan , Magy Seif El-Nasr Visual attention in 3D video games. [Citation Graph (0, 0)][DBLP ] ETRA, 2006, pp:42- [Conf ] Jianwen Yin , Magy Seif El-Nasr , Linyu Yang , John Yen Incorporating Personality into a Multi-Agent Intelligent System for Training Teachers. [Citation Graph (0, 0)][DBLP ] Intelligent Tutoring Systems, 1998, pp:484-493 [Conf ] Magy Seif El-Nasr , Ian Horswill Real-Time Lighting Design for Interactive Narrative. [Citation Graph (0, 0)][DBLP ] International Conference on Virtual Storytelling, 2003, pp:12-20 [Conf ] Magy Seif El-Nasr , John Yen , Thomas R. Ioerger FLAME-Fuzzy Logic Adaptive Model of Emotions. [Citation Graph (0, 0)][DBLP ] Autonomous Agents and Multi-Agent Systems, 2000, v:3, n:3, pp:219-257 [Journal ] Magy Seif El-Nasr , Ian Horswill Automating Lighting Design for Interactive Entertainment. [Citation Graph (0, 0)][DBLP ] Computers in Entertainment, 2004, v:2, n:2, pp:15- [Journal ] Magy Seif El-Nasr , Brian K. Smith Learning through game modding . [Citation Graph (0, 0)][DBLP ] Computers in Entertainment, 2006, v:4, n:1, pp:- [Journal ] Magy Seif El-Nasr Interactive Narrative Architecture based on Filmmaking Theory. [Citation Graph (0, 0)][DBLP ] Int. J. Intell. Games & Simulation, 2004, v:3, n:1, pp:29-36 [Journal ] Magy Seif El-Nasr Projecting tension in virtual environments through lighting. [Citation Graph (0, 0)][DBLP ] Advances in Computer Entertainment Technology, 2006, pp:63- [Conf ] Magy Seif El-Nasr , Su Yan Visual attention in 3D video games. [Citation Graph (0, 0)][DBLP ] Advances in Computer Entertainment Technology, 2006, pp:22- [Conf ] Andrea Hoplight Tapia , Magy Seif El-Nasr , Ibrahim Yucel , Joseph A. Zupko , Edgar A. Maldonado Building Virtual Spaces. [Citation Graph (0, 0)][DBLP ] Virtuality and Virtualization, 2007, pp:317-334 [Conf ] Understanding and evaluating cooperative games. [Citation Graph (, )][DBLP ] DelsArtMap: Applying Delsarte's Aesthetic System to Virtual Agents. [Citation Graph (, )][DBLP ] Exploring Non-verbal Behavior Models for Believable Characters. [Citation Graph (, )][DBLP ] Looking at the Interactive Narrative Experience through the Eyes of the Participants. [Citation Graph (, )][DBLP ] System for Automated Interactive Lighting (SAIL). [Citation Graph (, )][DBLP ] Search in 0.002secs, Finished in 0.002secs