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Steve Benford :
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Steve Benford , John A. Mariani Virtual Environments for Data Sharing and Visualisation - Populated Information Terrains. [Citation Graph (1, 0)][DBLP ] IDS, 1994, pp:168-182 [Conf ] Dan Fielding , Mike Fraser , Brian Logan , Steve Benford Extending game participation with embodied reporting agents. [Citation Graph (0, 0)][DBLP ] Advances in Computer Entertainment Technology, 2004, pp:100-108 [Conf ] Andy Crabtree , Steve Benford , Chris Greenhalgh , Paul Tennent , Matthew Chalmers , Barry Brown Supporting ethnographic studies of ubiquitous computing in the wild. [Citation Graph (0, 0)][DBLP ] Conference on Designing Interactive Systems, 2006, pp:60-69 [Conf ] Stuart Reeves , Tony P. Pridmore , Andy Crabtree , Jonathan Green , Steve Benford , Claire O'Malley The spatial character of sensor technology. [Citation Graph (0, 0)][DBLP ] Conference on Designing Interactive Systems, 2006, pp:31-40 [Conf ] Steven D. Benford , Edmund K. Burke , Eric Foxley , Christopher A. Higgins The Ceilidh system for the automatic grading of students on programming courses. [Citation Graph (0, 0)][DBLP ] ACM Southeast Regional Conference, 1995, pp:176-182 [Conf ] Dan Fielding , Mike Fraser , Brian Logan , Steve Benford Reporters, Editors and Presenters: Using Embodied Agents to Report on Online Computer Games. [Citation Graph (0, 0)][DBLP ] AAMAS, 2004, pp:1530-1531 [Conf ] Dan Fielding , Brian Logan , Steve Benford Balancing the needs of players and spectators in agent-based commentary systems. [Citation Graph (0, 0)][DBLP ] AAMAS, 2006, pp:996-998 [Conf ] Pilar Herrero , Angélica de Antonio , Steve Benford , Chris Greenhalgh Increasing the coherence between human beings and virtual agents. [Citation Graph (0, 0)][DBLP ] AAMAS, 2002, pp:354-355 [Conf ] Steve Benford , Lennart E. Fahlén Viewpoints, Actionpoints and Spatial Frames for Collaborative User Interfaces. [Citation Graph (0, 0)][DBLP ] BCS HCI, 1994, pp:409-423 [Conf ] Ian Taylor , Steve Benford Exploration of the Requirements in a Visual Interface to Tabular Data (Abstract). [Citation Graph (0, 0)][DBLP ] BNCOD, 1997, pp:135-136 [Conf ] Marek Bell , Matthew Chalmers , Louise Barkhuus , Malcolm Hall , Scott Sherwood , Paul Tennent , Barry Brown , Duncan Rowland , Steve Benford Interweaving mobile games with everyday life. [Citation Graph (0, 0)][DBLP ] CHI, 2006, pp:417-426 [Conf ] Steve Benford , John Bowers , Lennart E. Fahlén , Chris Greenhalgh , Dave Snowdon User Embodiment in Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP ] CHI, 1995, pp:242-249 [Conf ] Steve Benford , Andy Crabtree , Stuart Reeves , Jennifer G. Sheridan , Alan J. Dix , Martin Flintham , Adam Drozd Designing for the opportunities and risks of staging digital experiences in public settings. [Citation Graph (0, 0)][DBLP ] CHI, 2006, pp:427-436 [Conf ] Steve Benford , Chris Greenhalgh , David Lloyd Crowded Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP ] CHI, 1997, pp:59-66 [Conf ] Steve Benford , Duncan Rowland , Martin Flintham , Adam Drozd , Richard Hull 0002 , Josephine Reid , Jo Morrison , Keri Facer Life on the edge: supporting collaboration in location-based experiences. [Citation Graph (0, 0)][DBLP ] CHI, 2005, pp:721-730 [Conf ] Steve Benford , Benjamin B. Bederson , Karl-Petter Åkesson , Victor Bayon , Allison Druin , Pär Hansson , Juan Pablo Hourcade , Rob Ingram , Helen Neale , Claire O'Malley , Kristian T. Simsarian , Danae Stanton , Yngve Sundblad , Gustav Taxén Designing storytelling technologies to encouraging collaboration between young children. [Citation Graph (0, 0)][DBLP ] CHI, 2000, pp:556-563 [Conf ] Andy Crabtree , Steve Benford , Tom Rodden , Chris Greenhalgh , Martin Flintham , Rob Anastasi , Adam Drozd , Matt Adams , Ju Row-Farr , Nick Tandavanitj , Anthony Steed Orchestrating a mixed reality game 'on the ground'. [Citation Graph (0, 0)][DBLP ] CHI, 2004, pp:391-398 [Conf ] Michael P. Craven , Ian Taylor , Adam Drozd , Jim Purbrick , Chris Greenhalgh , Steve Benford , Mike Fraser , John Bowers , Kai-Mikael Jää-Aro , Bernd Lintermann , Michael Hoch Exploiting interactivity, influence, space and time to explore non-linear drama in virtual worlds. [Citation Graph (0, 0)][DBLP ] CHI, 2001, pp:30-37 [Conf ] Martin Flintham , Steve Benford , Rob Anastasi , Terry Hemmings , Andy Crabtree , Chris Greenhalgh , Nick Tandavanitj , Matt Adams , Ju Row-Farr Where on-line meets on the streets: experiences with mobile mixed reality games. [Citation Graph (0, 0)][DBLP ] CHI, 2003, pp:569-576 [Conf ] William W. Gaver , Jacob Beaver , Steve Benford Ambiguity as a resource for design. [Citation Graph (0, 0)][DBLP ] CHI, 2003, pp:233-240 [Conf ] Jonathan Green , Holger Schnädelbach , Boriana Koleva , Steve Benford , Tony P. Pridmore , Karen E. Medina , Eric Harris , Hilary Smith Camping in the digital wilderness: tents and flashlights as interfaces to virtual worlds. [Citation Graph (0, 0)][DBLP ] CHI Extended Abstracts, 2002, pp:780-781 [Conf ] Carl Gutwin , Steve Benford , Jeff Dyck , Mike Fraser , Ivan Vaghi , Chris Greenhalgh Revealing delay in collaborative environments. [Citation Graph (0, 0)][DBLP ] CHI, 2004, pp:503-510 [Conf ] Boriana Koleva , Holger Schnädelbach , Steve Benford , Chris Greenhalgh Traversable interfaces between real and virtual worlds. [Citation Graph (0, 0)][DBLP ] CHI, 2000, pp:233-240 [Conf ] Boriana Koleva , Ian Taylor , Steve Benford , Mike Fraser , Chris Greenhalgh , Holger Schnädelbach , Dirk vom Lehn , Christian Heath , Ju Row-Farr , Matt Adams Orchestrating a mixed reality performance. [Citation Graph (0, 0)][DBLP ] CHI, 2001, pp:38-45 [Conf ] Kher Hui Ng , Steve Benford , Boriana Koleva PINS push in and POUTS pop out: creating a tangible pin-board that ejects physical documents. [Citation Graph (0, 0)][DBLP ] CHI Extended Abstracts, 2005, pp:1981-1984 [Conf ] Stuart Reeves , Steve Benford , Claire O'Malley , Mike Fraser Designing the spectator experience. [Citation Graph (0, 0)][DBLP ] CHI, 2005, pp:741-750 [Conf ] Gail Reynard , Steve Benford , Chris Greenhalgh , Christian Heath Awareness Driven Video Quality of Service in Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP ] CHI, 1998, pp:464-471 [Conf ] Tom Rodden , Steve Benford The evolution of buildings and implications for the design of ubiquitous domestic environments. [Citation Graph (0, 0)][DBLP ] CHI, 2003, pp:9-16 [Conf ] Holger Schnädelbach , Boriana Koleva , Martin Flintham , Mike Fraser , Shahram Izadi , Paul Chandler , Malcolm Foster , Steve Benford , Chris Greenhalgh , Tom Rodden The augurscope: a mixed reality interface for outdoors. [Citation Graph (0, 0)][DBLP ] CHI, 2002, pp:9-16 [Conf ] Danae Stanton , Victor Bayon , Helen Neale , Ahmed Ghali , Steve Benford , Sue Cobb , Rob Ingram , John R. Wilson , Tony P. Pridmore , Claire O'Malley Classroom collaboration in the design of tangible interfaces for storytelling. [Citation Graph (0, 0)][DBLP ] CHI, 2001, pp:482-489 [Conf ] Oren Zuckerman , Narcís Parés , Steve Benford , Henrik Hautop Lund Designing interactive environments for outdoors gaming and play. [Citation Graph (0, 0)][DBLP ] CHI Extended Abstracts, 2006, pp:419-422 [Conf ] Allison Druin , Steve Benford , Amy Bruckman , Kori Inkpen , Shelia O'Rouke The children's challenge: new technologies to support co-located and distributed collaboration. [Citation Graph (0, 0)][DBLP ] CSCW, 2000, pp:363- [Conf ] Steve Benford , Chris Brown , Gail Reynard , Chris Greenhalgh Shared Spaces: Transportation, Artificiality, and Spatiality. [Citation Graph (0, 0)][DBLP ] CSCW, 1996, pp:77-86 [Conf ] Jon Hindmarsh , Mike Fraser , Christian Heath , Steve Benford , Chris Greenhalgh Fragmented Interaction: Establishing Mutual Orientation in Virtual Environments. [Citation Graph (0, 0)][DBLP ] CSCW, 1998, pp:217-226 [Conf ] Holger Schnädelbach , Alan Penn , Phil Steadman , Steve Benford , Boriana Koleva , Tom Rodden Moving office: inhabiting a dynamic building. [Citation Graph (0, 0)][DBLP ] CSCW, 2006, pp:313-322 [Conf ] Boriana Koleva , Holger Schnädelbach , Steve Benford , Chris Greenhalgh Developing mixed reality boundaries. [Citation Graph (0, 0)][DBLP ] Designing Augmented Reality Environments, 2000, pp:155-156 [Conf ] Martin Flintham , Rob Anastasi , Steve Benford , Adam Drozd , James Mathrick , Duncan Rowland , Amanda Oldroyd , Jon Sutton , Nick Tandavanitj , Matt Adams , Ju Row-Farr Uncle Roy all around you: mixing games and theatre on the city streets. [Citation Graph (0, 0)][DBLP ] DIGRA Conf., 2003, pp:- [Conf ] Steve Benford The Distinctive Challenges of Pervasive Games as Distributed Real-Time Applications. [Citation Graph (0, 0)][DBLP ] DS-RT, 2006, pp:3- [Conf ] Alan J. Dix , Jennifer G. Sheridan , Stuart Reeves , Steve Benford , Claire O'Malley Formalising Performative Interaction. [Citation Graph (0, 0)][DBLP ] DSV-IS, 2005, pp:15-25 [Conf ] Chris Greenhalgh , Steve Benford A Multicast Network Architecture for Large Scale Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP ] ECMAST, 1997, pp:113-128 [Conf ] Steve Benford , Lennart E. Fahlén A Spatial Model of Interaction in Large Virtual Environments. [Citation Graph (0, 0)][DBLP ] ECSCW, 1993, pp:107-0 [Conf ] Steve Benford , Chris Greenhalgh Introducing Third Party Objects into the Spatial Model of Interaction. [Citation Graph (0, 0)][DBLP ] ECSCW, 1997, pp:189-0 [Conf ] Boriana Koleva , Steve Benford , Chris Greenhalgh The properties of mixed reality boundaries. [Citation Graph (0, 0)][DBLP ] ECSCW, 1999, pp:119-0 [Conf ] Steve Benford , Chris Greenhalgh , Michael P. Craven , Graham Walker , Tim Regan , Jason Morphett , John Wyver , John Bowers Broadcasting on-line social interaction as inhabited television. [Citation Graph (0, 0)][DBLP ] ECSCW, 1999, pp:179-0 [Conf ] Steve Benford , Chris Greenhalgh , Dave Snowdon , Adrian Bullock Staging a Public Poetry Performance in a Collaborative Virtual Environment. [Citation Graph (0, 0)][DBLP ] ECSCW, 1997, pp:125-0 [Conf ] Adam Drozd , John Bowers , Steve Benford , Chris Greenhalgh , Mike Fraser Collaboratively improvising magic: An approach to managing participation in an on-line drama. [Citation Graph (0, 0)][DBLP ] ECSCW, 2001, pp:159-178 [Conf ] Chris Greenhalgh , Steve Benford Virtual Reality Tele-conferencing: Implementation and Experience. [Citation Graph (0, 0)][DBLP ] ECSCW, 1995, pp:163-0 [Conf ] Mike Fraser , Danae Stanton , Kher Hui Ng , Steve Benford , Claire O'Malley , John Bowers , Gustav Taxén , Kieran Ferris , Jon Hindmarsh Assembling History: Achieving Coherent Experiences with Diverse Technologies. [Citation Graph (0, 0)][DBLP ] ECSCW, 2003, pp:179-198 [Conf ] Steve Benford , John A. Mariani , Leandro Navarro , Wolfgang Prinz , Tom Rodden MOCCA: an environment for CSCW applications. [Citation Graph (0, 0)][DBLP ] COOCS, 1993, pp:172-177 [Conf ] Steve Benford , Dave Snowdon , Andy Colebourne , Jon O'Brien , Tom Rodden Informing the design of collaborative virtual environments. [Citation Graph (0, 0)][DBLP ] GROUP, 1997, pp:71-80 [Conf ] Adrian Bullock , Steve Benford An access control framework for multi-user collaborative environments. [Citation Graph (0, 0)][DBLP ] GROUP, 1999, pp:140-149 [Conf ] Boriana Koleva , Holger Schnädelbach , Steve Benford , Chris Greenhalgh Experiencing a presentation through a mixed reality boundary. [Citation Graph (0, 0)][DBLP ] GROUP, 2001, pp:71-80 [Conf ] Steve Benford , Lennart E. Fahlén Awareness, Focus, and Aura: A Spatial Model of Interaction in Virtual Worlds. [Citation Graph (0, 0)][DBLP ] HCI (2), 1993, pp:693-698 [Conf ] Elizabeth F. Churchill , Dave Snowdon , Steve Benford , Parmjit Dhanda Using VR-VIBE: Browsing and Searching for Documents in 3D-Space. [Citation Graph (0, 0)][DBLP ] HCI (2), 1997, pp:857-860 [Conf ] Steve Benford , John Bowers , Paul Chandler , Luigina Ciolfi , Martin Flintham , Mike Fraser , Chris Greenhalgh , Tony Hall , Sten-Olof Hellström , Shahram Izadi , Tom Rodden , Holger Schnädelbach , Ian Taylor Unearthing Virtual History: Using Diverse Interfaces to Reveal Hidden Virtual Worlds. [Citation Graph (0, 0)][DBLP ] Ubicomp, 2001, pp:225-231 [Conf ] Steve Benford , Will Seager , Martin Flintham , Rob Anastasi , Duncan Rowland , Jan Humble , Danae Stanton , John Bowers , Nick Tandavanitj , Matt Adams , Ju Row-Farr , Amanda Oldroyd , Jon Sutton The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game. [Citation Graph (0, 0)][DBLP ] Ubicomp, 2004, pp:70-87 [Conf ] Andy Crabtree , Tom Rodden , Terry Hemmings , Steve Benford Finding a Place for UbiComp in the Home. [Citation Graph (0, 0)][DBLP ] Ubicomp, 2003, pp:208-226 [Conf ] Adam Drozd , Steve Benford , Nick Tandavanitj , Michael Wright , Alan Chamberlain Hitchers: Designing for Cellular Positioning. [Citation Graph (0, 0)][DBLP ] Ubicomp, 2006, pp:279-296 [Conf ] Leif Oppermann , Gregor Broll , Mauricio Capra , Steve Benford Extending Authoring Tools for Location-Aware Applications with an Infrastructure Visualization Layer. [Citation Graph (0, 0)][DBLP ] Ubicomp, 2006, pp:52-68 [Conf ] Holger Schnädelbach , Boriana Koleva , Michael Twidale , Steve Benford The Iterative Design Process of a Location-Aware Device for Group Use. [Citation Graph (0, 0)][DBLP ] Ubicomp, 2004, pp:329-346 [Conf ] Mauricio Capra , Marcio Aquino , Alan Dodson , Boriana Koleva-Hopkin , Steve Benford Civil Engineering Application for Virtual Collaborative Environment. [Citation Graph (0, 0)][DBLP ] ICAT, 2003, pp:- [Conf ] Steve Benford Dynamic Definition of Entries and Attributes in the Directory Service. [Citation Graph (0, 0)][DBLP ] ICDCS, 1988, pp:563-568 [Conf ] Chris Greenhalgh , Steve Benford MASSIVE: A Distributed Virtual Reality System Incorporating Spatial Trading. [Citation Graph (0, 0)][DBLP ] ICDCS, 1995, pp:27-34 [Conf ] Jonathan Green , Tony P. Pridmore , Steve Benford , Ahmed Ghali Location and Recognition of Flashlight Projections for Visual Interfaces. [Citation Graph (0, 0)][DBLP ] ICPR (4), 2004, pp:949-952 [Conf ] Steve Benford , Dave Snowdon , Chris Brown , Gail Reynard , Rob Ingram The populated web: Browsing, searching and inhabiting the WWW using collaborative virtual environments. [Citation Graph (0, 0)][DBLP ] INTERACT, 1997, pp:539-546 [Conf ] Elizabeth F. Churchill , Dave Snowdon , Steve Benford , Parmjit Dhanda Searching for the biggest and the brightest: Selection of documents in VR-VIBE. [Citation Graph (0, 0)][DBLP ] INTERACT, 1997, pp:585-586 [Conf ] Ahmed Ghali , Steve Benford , Sahar Bayoumi , Jonathan Green , Tony P. Pridmore Visually-tracked Flashlights as Interaction Devices. [Citation Graph (0, 0)][DBLP ] INTERACT, 2003, pp:- [Conf ] Ian Taylor , Steve Benford Data Containers for Relation Based Visualisation. [Citation Graph (0, 0)][DBLP ] IV, 1998, pp:128-130 [Conf ] Gregor Broll , Steve Benford Seamful Design for Location-Based Mobile Games. [Citation Graph (0, 0)][DBLP ] ICEC, 2005, pp:155-166 [Conf ] Steve Benford , Gail Reynard , Boriana Koleva , Chris Greenhalgh , Mike Fraser CSCP. [Citation Graph (0, 0)][DBLP ] Mensch & Computer, 2002, pp:- [Conf ] Mauricio Capra , Milena Radenkovic , Steve Benford , Leif Oppermann , Adam Drozd , Martin Flintham The multimedia challenges raised by pervasive games. [Citation Graph (0, 0)][DBLP ] ACM Multimedia, 2005, pp:89-95 [Conf ] Chris Greenhalgh , Steve Benford , Gail Reynard A QoS architecture for collaborative virtual environments. [Citation Graph (0, 0)][DBLP ] ACM Multimedia (1), 1999, pp:121-130 [Conf ] Chris Greenhalgh , Jim Purbrick , Steve Benford , Michael P. Craven , Adam Drozd , Ian Taylor Temporal links: recording and replaying virtual environments. [Citation Graph (0, 0)][DBLP ] ACM Multimedia, 2000, pp:67-74 [Conf ] Victor Bayon , Tom Rodden , Chris Greenhalgh , Steve Benford Going Back to School: Putting a Pervasive Environment into the Real World. [Citation Graph (0, 0)][DBLP ] Pervasive, 2002, pp:69-83 [Conf ] Chris Greenhalgh , John Bowers , Graham Walker , John Wyver , Steve Benford , Ian Taylor Creating a Live Broadcast from a Virtual Environment. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1999, pp:375-384 [Conf ] Ella Tallyn , Boriana Koleva , Brian Logan , Dan Fielding , Steve Benford , Giulia Gelmini , Neil Madden Embodied Reporting Agents as an Approach to Creating Narratives from Live Virtual Worlds. [Citation Graph (0, 0)][DBLP ] International Conference on Virtual Storytelling, 2005, pp:179-188 [Conf ] Holger Schnädelbach , Jonathan Hale , Willi Dorner , Ben Bedwell , Steve Benford , Jo Mardell Future Garden. [Citation Graph (0, 0)][DBLP ] TIDSE, 2006, pp:346-351 [Conf ] Mike Fraser , Steve Benford , Jon Hindmarsh , Christian Heath Supporting Awareness and Interaction Through Collaborative Virtual Interfaces. [Citation Graph (0, 0)][DBLP ] ACM Symposium on User Interface Software and Technology, 1999, pp:27-36 [Conf ] Steve Benford , Ok-Ki Lee A Naming Model for Distributed Group Communication. [Citation Graph (0, 0)][DBLP ] ULPAA, 1994, pp:357-370 [Conf ] Steve Benford , Jacob Palme , Murray Turoff Developing International Standards for OSI Group Communication. [Citation Graph (0, 0)][DBLP ] ULPAA, 1992, pp:51-72 [Conf ] Tony Hall , Luigina Ciolfi , Liam J. Bannon , Mike Fraser , Steve Benford , John Bowers , Chris Greenhalgh , Sten-Olof Hellström , Shahram Izadi , Holger Schnädelbach , Martin Flintham The visitor as virtual archaeologist: explorations in mixed reality technology to enhance educational and social interaction in the museum. [Citation Graph (0, 0)][DBLP ] Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:91-96 [Conf ] Rob Ingram , Steve Benford Legibility Enhancement for Information Visualisation. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1995, pp:209-216 [Conf ] Chris Greenhalgh , Martin Flintham , Jim Purbrick , Steve Benford Applications of Temporal Links: Recording and Replaying Virtual Environments. [Citation Graph (0, 0)][DBLP ] VR, 2002, pp:101-108 [Conf ] Chris Greenhalgh , Steve Benford , Michael P. Craven Patterns of network and user activity in an inhabited television event. [Citation Graph (0, 0)][DBLP ] VRST, 1999, pp:34-41 [Conf ] Adrian Bullock , Steve Benford Access control in virtual environments. [Citation Graph (0, 0)][DBLP ] VRST, 1997, pp:29-35 [Conf ] David Lloyd , Steve Benford , Chris Greenhalgh Formations: explicit group support in collaborative virtual environments. [Citation Graph (0, 0)][DBLP ] VRST, 1999, pp:162-163 [Conf ] Ivan Vaghi , Chris Greenhalgh , Steve Benford Coping with inconsistency due to network delays in collaborative virtual environments. [Citation Graph (0, 0)][DBLP ] VRST, 1999, pp:42-49 [Conf ] Milena Radenkovic , Chris Greenhalgh , Steve Benford Deployment issues for multi-user audio support in CVEs. [Citation Graph (0, 0)][DBLP ] VRST, 2002, pp:179-185 [Conf ] Chris Brown , Steve Benford Tracking WWW Users: Experience from the Design of HyperVis. [Citation Graph (0, 0)][DBLP ] WebNet, 1996, pp:- [Conf ] Chris Greenhalgh , Steve Benford Boundaries, Awareness and Interaction in Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP ] WETICE, 1997, pp:193-198 [Conf ] Ian MacColl , David E. Millard , Cliff Randell , Anthony Steed , Barry Brown , Steve Benford , Matthew Chalmers , Ruth Conroy Dalton , Nick Sheep Dalton , Areti Galani , Chris Greenhalgh , Danius T. Michaelides , Tom Rodden , Ian Taylor , Mark J. Weal Shared visiting in EQUATOR city. [Citation Graph (0, 0)][DBLP ] CVE, 2002, pp:88-94 [Conf ] Steve Benford , Mike Fraser , Gail Reynard , Boriana Koleva , Adam Drozd Staging and evaluating public performances as an approach to CVE research. [Citation Graph (0, 0)][DBLP ] CVE, 2002, pp:80-87 [Conf ] Mike Fraser , Steve Benford Interaction effects of virtual structures. [Citation Graph (0, 0)][DBLP ] CVE, 2002, pp:128-134 [Conf ] Liam J. Bannon , Steve Benford , John Bowers , Christian Heath Hybrid design creates innovative museum experiences. [Citation Graph (0, 0)][DBLP ] Commun. ACM, 2005, v:48, n:3, pp:62-65 [Journal ] Steve Benford , Chris Greenhalgh , Tom Rodden , James Pycock Collaborative virtual environments. [Citation Graph (0, 0)][DBLP ] Commun. ACM, 2001, v:44, n:7, pp:79-85 [Journal ] Steve Benford , Carsten Magerkurth , Peter Ljungstrand Bridging the physical and digital in pervasive gaming. [Citation Graph (0, 0)][DBLP ] Commun. ACM, 2005, v:48, n:3, pp:54-57 [Journal ] Steve Benford , Dave Snowdon , Chris Greenhalgh , Rob Ingram , Ian Knox , Chris Brown VR-VIBE: A Virtual Environment for Co-operative Information Retrieval. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1995, v:14, n:3, pp:349-360 [Journal ] Steve Benford , John Bowers , Lennart E. Fahlén , John A. Mariani , Tom Rodden Supporting Cooperative Work in Virtual Environments. [Citation Graph (0, 0)][DBLP ] Comput. J., 1994, v:37, n:8, pp:653-668 [Journal ] Rob Ingram , Steve Benford The Application of Legibility Techniques to Enhance Information Visualizations. [Citation Graph (0, 0)][DBLP ] Comput. J., 1996, v:39, n:10, pp:819-836 [Journal ] Steve Benford Building Group Communication on OSI. [Citation Graph (0, 0)][DBLP ] Computer Networks and ISDN Systems, 1991, v:23, n:1-3, pp:87-90 [Journal ] Steve Benford , Jacob Palme A Standard for OSI Group Communication. [Citation Graph (0, 0)][DBLP ] Computer Networks and ISDN Systems, 1993, v:25, n:8, pp:933-946 [Journal ] Chris Greenhalgh , Steve Benford , Adrian Bullock , Nico Kuijpers , Kurt Donkers Predicting Network Traffic for Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP ] Computer Networks, 1998, v:30, n:16-18, pp:1677-1685 [Journal ] Steven D. Benford Editorial. [Citation Graph (0, 0)][DBLP ] Computer Communications, 1992, v:15, n:8, pp:475-476 [Journal ] Steve Benford , Hugh Smith , Alan Shepherd , Adrian Bullock , Howidy Howidy Information sharing approach to CSCW: the Grace project. [Citation Graph (0, 0)][DBLP ] Computer Communications, 1992, v:15, n:8, pp:502-508 [Journal ] Ok-Ki Lee , Steve Benford An explorative approach to federated trading. [Citation Graph (0, 0)][DBLP ] Computer Communications, 1998, v:21, n:2, pp:162-170 [Journal ] Andy Crabtree , Andrew French , Chris Greenhalgh , Steve Benford , Keith Cheverst , Dan Fitton , Mark Rouncefield , Connor Graham Developing Digital Records: Early Experiences of Record and Replay. [Citation Graph (0, 0)][DBLP ] Computer Supported Cooperative Work, 2006, v:15, n:4, pp:281-319 [Journal ] Andy Crabtree , Tom Rodden , Steve Benford Moving with the Times: IT Research and the Boundaries of CSCW. [Citation Graph (0, 0)][DBLP ] Computer Supported Cooperative Work, 2005, v:14, n:3, pp:217-251 [Journal ] Steve Benford , Ian Taylor , David F. Brailsford , Boriana Koleva , Michael P. Craven , Mike Fraser , Gail Reynard , Chris Greenhalgh Three dimensional visualization of the World Wide Web. [Citation Graph (0, 0)][DBLP ] ACM Comput. Surv., 1999, v:31, n:4es, pp:25- [Journal ] Steve Benford , Ok-Ki Lee Collaborative naming in distributed system. [Citation Graph (0, 0)][DBLP ] Distributed Systems Engineering, 1993, v:1, n:2, pp:67-74 [Journal ] Steve Benford Pushing the boundaries of interaction in public. [Citation Graph (0, 0)][DBLP ] Interactions, 2005, v:12, n:4, pp:57-58 [Journal ] Jon Hindmarsh , Christian Heath , Mike Fraser , Steve Benford , Chris Greenhalgh Research alerts. [Citation Graph (0, 0)][DBLP ] Interactions, 2001, v:8, n:3, pp:11-13 [Journal ] Steve Benford , Adrian Bullock , Neil Cook , Paul Harvey , Rob Ingram , Ok-Ki Lee From Rooms to Cyberspace: Models of Interaction in Large Virtual Computer Spaces. [Citation Graph (0, 0)][DBLP ] Interacting with Computers, 1993, v:5, n:2, pp:217-237 [Journal ] Ling Chen , Gencai Chen , Hong Chen , Jack March , Steve Benford , Zhi-Geng Pan An HCI method to improve the human performance reduced by local-lag mechanism. [Citation Graph (0, 0)][DBLP ] Interacting with Computers, 2007, v:19, n:2, pp:215-224 [Journal ] Steve Benford , John Bowers , Lennart E. Fahlén , Chris Greenhalgh , Dave Snowdon Embodiments, Avatars, Clones and Agents for Multi-User, Multi-Sensory Virtual Worlds. [Citation Graph (0, 0)][DBLP ] Multimedia Syst., 1997, v:5, n:2, pp:93-104 [Journal ] Steve Benford , John Bowers , Lennart E. Fahlén , Chris Greenhalgh , John A. Mariani , Tom Rodden Networked Virtual Reality and Cooperative Work. [Citation Graph (0, 0)][DBLP ] Presence, 1995, v:4, n:4, pp:364-386 [Journal ] Chris Greenhalgh , Steve Benford Supporting Rich and Dynamic Communication in Large Scale Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP ] Presence, 1999, v:8, n:1, pp:14-35 [Journal ] Chris Greenhalgh , Steve Benford , Michael P. Craven Patterns of Network and User Activity in an Inhabited Television Event. [Citation Graph (0, 0)][DBLP ] Presence, 2001, v:10, n:1, pp:35-50 [Journal ] Véronique Normand , Christian Babski , Steve Benford , Adrian Bullock , Stéphane Carion , Yiorgos Chrysanthou , Nicolas Farcet , John Harvey , Nico Kuijpers , Nadia Magnenat-Thalmann , Soraia Raupp Musse , Tom Rodden , Mel Slater , Gareth Smith The COVEN project: exploring applicative, technical and usage dimensions of collaborative virtual environments. [Citation Graph (0, 0)][DBLP ] Presence, 1999, v:8, n:2, pp:218-236 [Journal ] Holger Schnädelbach , Boriana Koleva , Mark Paxton , Michael Twidale , Steve Benford , Rob Anastasi The Augurscope: Refining its Design. [Citation Graph (0, 0)][DBLP ] Presence, 2006, v:15, n:3, pp:278-293 [Journal ] Shahram Izadi , Mike Fraser , Steve Benford , Martin Flintham , Chris Greenhalgh , Tom Rodden , Holger Schnädelbach Citywide: Supporting Interactive Digital Experiences Across Physical Space. [Citation Graph (0, 0)][DBLP ] Personal and Ubiquitous Computing, 2002, v:6, n:4, pp:290-298 [Journal ] Kher Hui Ng , Boriana Koleva , Steve Benford The iterative development of a tangible pin-board to symmetrically link physical and digital documents. [Citation Graph (0, 0)][DBLP ] Personal and Ubiquitous Computing, 2007, v:11, n:3, pp:145-155 [Journal ] Steve Benford , Paul Dourish , Tom Rodden Introduction to the special issue on human-computer interaction and collaborative virtual environments. [Citation Graph (0, 0)][DBLP ] ACM Trans. Comput.-Hum. Interact., 2000, v:7, n:4, pp:439-441 [Journal ] Steve Benford , Chris Greenhalgh , Michael P. Craven , Graham Walker , Tim Regan , Jason Morphett , John Wyver Inhabited television: broadcasting interaction from within collaborative virtual environments. [Citation Graph (0, 0)][DBLP ] ACM Trans. Comput.-Hum. Interact., 2000, v:7, n:4, pp:510-547 [Journal ] Steve Benford , Chris Greenhalgh , Gail Reynard , Chris Brown , Boriana Koleva Understanding and Constructing Shared Spaces with Mixed-Reality Boundaries. [Citation Graph (0, 0)][DBLP ] ACM Trans. Comput.-Hum. Interact., 1998, v:5, n:3, pp:185-223 [Journal ] Steve Benford , Holger Schnädelbach , Boriana Koleva , Rob Anastasi , Chris Greenhalgh , Tom Rodden , Jonathan Green , Ahmed Ghali , Tony P. Pridmore , Bill Gaver , Andy Boucher , Brendan Walker , Sarah Pennington , Albrecht Schmidt , Hans Gellersen , Anthony Steed Expected, sensed, and desired: A framework for designing sensing-based interaction. [Citation Graph (0, 0)][DBLP ] ACM Trans. Comput.-Hum. Interact., 2005, v:12, n:1, pp:3-30 [Journal ] Jon Hindmarsh , Mike Fraser , Christian Heath , Steve Benford , Chris Greenhalgh Object-focused interaction in collaborative virtual environments. [Citation Graph (0, 0)][DBLP ] ACM Trans. Comput.-Hum. Interact., 2000, v:7, n:4, pp:477-509 [Journal ] Chris Greenhalgh , Steve Benford MASSIVE: A Collaborative Virtual Environment for Teleconferencing. [Citation Graph (0, 0)][DBLP ] ACM Trans. Comput.-Hum. Interact., 1995, v:2, n:3, pp:239-261 [Journal ] Steve Benford , Andy Crabtree , Martin Flintham , Adam Drozd , Rob Anastasi , Mark Paxton , Nick Tandavanitj , Matt Adams , Ju Row-Farr Can you see me now? [Citation Graph (0, 0)][DBLP ] ACM Trans. Comput.-Hum. Interact., 2006, v:13, n:1, pp:100-133 [Journal ] P. Wang , A. A. Becker , I. A. Jones , A. T. Glover , Steve Benford , Chris Greenhalgh , M. Vloeberghs A virtual reality surgery simulation of cutting and retraction in neurosurgery with force-feedback. [Citation Graph (0, 0)][DBLP ] Computer Methods and Programs in Biomedicine, 2006, v:84, n:1, pp:11-18 [Journal ] Brendan Walker , Holger Schnädelbach , Stefan Rennick Egglestone , Angus Clark , Tuvi Orbach , Michael Wright , Kher Hui Ng , Andrew French , Tom Rodden , Steve Benford Augmenting amusement rides with telemetry. [Citation Graph (0, 0)][DBLP ] Advances in Computer Entertainment Technology, 2007, pp:115-122 [Conf ] Ling Chen , Steve Benford Your way your missions: from location-based to route-based pervasive gaming. [Citation Graph (0, 0)][DBLP ] Advances in Computer Entertainment Technology, 2007, pp:232-233 [Conf ] Chris Greenhalgh , Steve Benford , Adam Drozd , Martin Flintham , Alastair Hampshire , Leif Oppermann , Keir Smith , Christoph von Tycowicz Addressing Mobile Phone Diversity in Ubicomp Experience Development. [Citation Graph (0, 0)][DBLP ] Ubicomp, 2007, pp:447-464 [Conf ] Michael Wright , Alan Chamberlain , Chris Greenhalgh , Steve Benford , Nick Tandavanitj , Amanda Oldroyd , Jon Sutton 'Guess A Who, Why, Where, When?': The Visualization of Context Data to Aid the Authoring and Orchestration of a Mobile Pervasive Game. [Citation Graph (0, 0)][DBLP ] OTM Workshops (1), 2007, pp:203-210 [Conf ] Joe Marshall , Steve Benford , Tony P. Pridmore Eye-balls: juggling with the virtual. [Citation Graph (0, 0)][DBLP ] Creativity & Cognition, 2007, pp:265-266 [Conf ] John Bowers , Liam J. Bannon , Mike Fraser , Jon Hindmarsh , Steve Benford , Christian Heath , Gustav Taxén , Luigina Ciolfi From the Disappearing Computer to Living Exhibitions: Shaping Interactivity in Museum Settings. [Citation Graph (0, 0)][DBLP ] The Disappearing Computer, 2007, pp:30-49 [Conf ] Andy Crabtree , Steve Benford , Mauricio Capra , Martin Flintham , Adam Drozd , Nick Tandavanitj , Matt Adams , Ju Row-Farr The Cooperative Work of Gaming: Orchestrating a Mobile SMS Game. [Citation Graph (0, 0)][DBLP ] Computer Supported Cooperative Work, 2007, v:16, n:1-2, pp:167-198 [Journal ] Fighting with jelly: user-centered development of wireless infrastructure visualization tools for authoring location-based experiences. [Citation Graph (, )][DBLP ] The Bronco: a proof-of-concept adaptive fairground ride. [Citation Graph (, )][DBLP ] Temporal trajectories in shared interactive narratives. [Citation Graph (, )][DBLP ] Performing thrill: designing telemetry systems and spectator interfaces for amusement rides. [Citation Graph (, )][DBLP ] From interaction to trajectories: designing coherent journeys through user experiences. [Citation Graph (, )][DBLP ] In support of city exploration. [Citation Graph (, )][DBLP ] Inferring player engagement in a pervasive experience. [Citation Graph (, )][DBLP ] Deception and magic in collaborative interaction. [Citation Graph (, )][DBLP ] Sequential art for science and CHI. [Citation Graph (, )][DBLP ] "Are you watching this film or what?": interruption and the juggling of cohorts. [Citation Graph (, )][DBLP ] Making the Home Network at Home: Digital Housekeeping. [Citation Graph (, )][DBLP ] Experiences of participatory sensing in the wild. [Citation Graph (, )][DBLP ] Ubikequitous computing: designing interactive experiences for cyclists. [Citation Graph (, )][DBLP ] Pressing the Flesh: Sensing Multiple Touch and Finger Pressure on Arbitrary Surfaces. [Citation Graph (, )][DBLP ] Day of the Figurines: Supporting Episodic Storytelling on Mobile Phones. [Citation Graph (, )][DBLP ] Physical manipulation: evaluating the potential for tangible designs. [Citation Graph (, )][DBLP ] Designing planned route based interactions for context-aware applications. [Citation Graph (, )][DBLP ] Professor Tanda: greener gaming & pervasive play. [Citation Graph (, )][DBLP ] Urban Computing and Mobile Devices. [Citation Graph (, )][DBLP ] Search in 0.075secs, Finished in 0.081secs