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Ingrid Mulder: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Charles Steinfield, Marleen Huysman, Kenneth David, Chyng-Yang Jang, Jan Poot, Mirjam Huis in 't Veld, Ingrid Mulder, Erik D. Goodman, John Lloyd, Timothy Hinds, J. H. Erik Andriessen, Kirsten Jarvis, Klaas van der Werff, Angel Cabrera
    New Methods for Studying Global Virtual Teams: Towards a Multi-Faceted Approach. [Citation Graph (0, 0)][DBLP]
    HICSS, 2001, pp:- [Conf]
  2. G. Henri ter Hofte, Ingrid Mulder, Marjan Grootveld, Robert Slagter
    Exploring a design space for place-based presence. [Citation Graph (0, 0)][DBLP]
    CVE, 2002, pp:151-152 [Conf]
  3. G. Henri ter Hofte, Ingrid Mulder, Carla Verwijs
    Close encounters of the virtual kind: a study on place-based presence. [Citation Graph (0, 0)][DBLP]
    AI Soc., 2006, v:20, n:2, pp:151-168 [Journal]
  4. Marleen Huysman, Charles Steinfield, Chyng-Yang Jang, Kenneth David, Mirjam Huis in 't Veld, Jan Poot, Ingrid Mulder
    Virtual Teams and the Appropriation of Communication Technology: Exploring the Concept of Media Stickiness. [Citation Graph (0, 0)][DBLP]
    Computer Supported Cooperative Work, 2003, v:12, n:4, pp:411-436 [Journal]
  5. Ingrid Mulder, Janine Swaak
    ICT innovation: starting with the team - A collaborative design workshop on selecting technology for collaboration. [Citation Graph (0, 0)][DBLP]
    Educational Technology & Society, 2003, v:6, n:1, pp:- [Journal]
  6. Ingrid Mulder, Janine Swaak, Joseph Kessels
    Assessing group learning and shared understanding in technology-mediated interaction. [Citation Graph (0, 0)][DBLP]
    Educational Technology & Society, 2002, v:5, n:1, pp:- [Journal]
  7. Khairun Fachry, Ingrid Mulder, Henk Eertink, Hans Zandbelt
    I-Candies: Supporting Semi-formal Communication in a Coffee Corner. [Citation Graph (0, 0)][DBLP]
    INTERACT (2), 2007, pp:641-644 [Conf]

  8. Meaningful Advertising: The era of not to persuade, has just begun. [Citation Graph (, )][DBLP]

  9. All the Way to Living Independently: Reflections on a Design Case. [Citation Graph (, )][DBLP]

  10. Lifelink: a 4G experience game. [Citation Graph (, )][DBLP]

  11. Under Watch and Ward at Night: Design and Evaluation of a Remote Monitoring System for Dementia Care. [Citation Graph (, )][DBLP]

  12. Enticing Sociability in an Intelligent Coffee Corner. [Citation Graph (, )][DBLP]

  13. An information overload study: using design methods for understanding. [Citation Graph (, )][DBLP]

  14. The Usability Paradox. [Citation Graph (, )][DBLP]

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