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Yutaka Ishibashi: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Masaki Fujimoto, Yutaka Ishibashi
    The effect of stereoscopic viewing of a virtual space on a networked game using haptic media. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2004, pp:317-320 [Conf]
  2. Yutaka Ishibashi, Katsunori Inazumi, Shuji Tasaka, Toshio Asano
    Media synchronization between voice and movement of avatars in networked virtual environments. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2004, pp:134-139 [Conf]
  3. Yutaka Ishibashi, Hidehiko Kasugai, Masaki Fujimoto
    An intra-stream synchronization algorithm for haptic media in networked virtual environments. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2004, pp:127-133 [Conf]
  4. Yutaka Ishibashi, Takahiko Hasegawa, Shuji Tasaka
    Group Synchronization Control for Haptic Media in Networked Virtual Environments. [Citation Graph (0, 0)][DBLP]
    HAPTICS, 2004, pp:106-113 [Conf]
  5. Yutaka Ishibashi, Shuji Tasaka
    Dynamic Quality and Congestion Control for Integrated Video and Data Communications. [Citation Graph (0, 0)][DBLP]
    HPN, 1994, pp:151-165 [Conf]
  6. Yutaka Ishibashi, Yoshiro Tachibana, Shuji Tasaka
    Responsiveness of Layered Multicast and Feedback Control for Video Traffic in the Internet. [Citation Graph (0, 0)][DBLP]
    ICC (2), 2000, pp:846-852 [Conf]
  7. Shuji Tasaka, Toshiro Nunome, Yutaka Ishibashi
    Live Media Synchronization Quality of a Retransmission-Based Error Recovery Scheme. [Citation Graph (0, 0)][DBLP]
    ICC (3), 2000, pp:1535-1541 [Conf]
  8. Yutaka Ishibashi, Akira Iwabuchi
    Performance Evaluation of Adaptive ARQ Schemes over Half Duplex Transmission Line. [Citation Graph (0, 0)][DBLP]
    INFOCOM, 1989, pp:564-573 [Conf]
  9. Yutaka Ishibashi, Shuji Tasaka
    A Synchronization Mechanism for Continuous Media in Multimedia Communications. [Citation Graph (0, 0)][DBLP]
    INFOCOM, 1995, pp:1010-1019 [Conf]
  10. Yutaka Ishibashi, Shuji Tasaka, Hiroki Ogawa
    A Comparison of Media Synchronization Quality among Reactive Control Schemes. [Citation Graph (0, 0)][DBLP]
    INFOCOM, 2001, pp:77-84 [Conf]
  11. Yutaka Ishibashi, Akihiro Tsuji, Shuji Tasaka
    A Group Synchronization Mechanism for Stored Media in Multicast Communications. [Citation Graph (0, 0)][DBLP]
    INFOCOM, 1997, pp:692-700 [Conf]
  12. Yutaka Ishibashi, Shuji Tasaka
    A Comparative Survey of Sychronization Algorithms for Continuous Media in Network Environments. [Citation Graph (0, 0)][DBLP]
    LCN, 2000, pp:337-348 [Conf]
  13. Yutaka Ishibashi, Shuji Tasaka, Hiromasa Miyamoto
    Joint Synchronization between Live and Stored Media in Multicast Communications. [Citation Graph (0, 0)][DBLP]
    LCN, 2000, pp:330-336 [Conf]
  14. Yutaka Ishibashi, Shuji Tasaka, Yoshiro Tachibana
    A Media Synchronization Scheme with Causality Control in Network Environments. [Citation Graph (0, 0)][DBLP]
    LCN, 1999, pp:232-241 [Conf]
  15. Seiji Kameyama, Yutaka Ishibashi
    Influences of Network Latency of Voice and Haptic Media on Efficiency of Collaborative Work. [Citation Graph (0, 0)][DBLP]
    MDM, 2006, pp:120- [Conf]
  16. Tomohito Ikedo, Yutaka Ishibashi
    An Adaptive Scheme for Consistency among Players in Networked Racing Games. [Citation Graph (0, 0)][DBLP]
    MDM, 2006, pp:116- [Conf]
  17. Yutaka Ishibashi, Takeshi Kanbara, Shuji Tasaka
    Inter-stream synchronization between haptic media and voice in collaborative virtual environments. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2004, pp:604-611 [Conf]
  18. Tatsuya Hashimoto, Yutaka Ishibashi
    Group synchronization control over haptic media in a networked real-time game with collaborative work. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2006, pp:8- [Conf]
  19. Masaki Fujimoto, Yutaka Ishibashi
    Packetization interval of haptic media in networked virtual environments. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2005, pp:1-6 [Conf]
  20. Yousuke Hashimoto, Yutaka Ishibashi
    Influences of network latency on interactivity in networked rock-paper-scissors. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2006, pp:23- [Conf]
  21. Yutaka Ishibashi, Shuji Tasaka
    Causality and media synchronization control for networked multimedia games: centralized versus distributed. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2003, pp:42-51 [Conf]
  22. Takahiro Yasui, Yutaka Ishibashi, Tomohito Ikedo
    Influences of network latency and packet loss on consistency in networked racing games. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2005, pp:1-8 [Conf]
  23. Hideki Sakamoto, Kazutoshi Nishimura, Yutaka Ishibashi, Hirotaka Nakano
    Multimedia Integrated Switching Architecture for Visual Information Retrieval Systems. [Citation Graph (0, 0)][DBLP]
    Storage and Retrieval for Image and Video Databases (SPIE), 1993, pp:123-132 [Conf]
  24. Yutaka Ishibashi, Toshio Asano
    Media synchronization control with prediction in a remote haptic calligraphy system. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2007, pp:79-86 [Conf]
  25. Toshio Asano, Yutaka Ishibashi, Satoshi Minezawa, Masaki Fujimoto
    Surveys of exhibition planners and visitors about a distributed haptic museum. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2005, pp:246-249 [Conf]
  26. Yutaka Ishibashi, Manabu Nagasaka, Noriyuki Fujiyoshi
    Subjective assessment of fairness among users in multipoint communications. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2006, pp:69- [Conf]
  27. Toshio Asano, Masahito Isamu, Yutaka Ishibashi
    A proactive file transfer scheme in a distributed haptic museum. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2006, pp:6- [Conf]
  28. Seiji Kameyama, Yutaka Ishibashi
    Dynamic Video Resolution Control Based on Haptic Media in Haptic and Visual Communications. [Citation Graph (0, 0)][DBLP]
    WHC, 2007, pp:280-285 [Conf]

  29. Networked penalty shootout with haptic media and video. [Citation Graph (, )][DBLP]


  30. Collaborative haptic play with building blocks. [Citation Graph (, )][DBLP]


  31. Enhancement of adaptive Delta-causality control with adaptive dead-reckoning for multiplayer online games. [Citation Graph (, )][DBLP]


  32. Error Control Based on Importance in a Remote Haptic Calligraphy System. [Citation Graph (, )][DBLP]


  33. Effects of Group Synchronization Control in Networked Virtual Environments with Avatars. [Citation Graph (, )][DBLP]


  34. Interactive Haptic Transmission for Remote Control Systems. [Citation Graph (, )][DBLP]


  35. Fairness among game players in networked haptic environments influence of network latency. [Citation Graph (, )][DBLP]


  36. Group Synchronization Control in a Remote Haptic Drawing System. [Citation Graph (, )][DBLP]


  37. A comparison between transmission methods of sense of force in a remote haptic instruction system. [Citation Graph (, )][DBLP]


  38. Transparency improvement of force-reflecting teleoperation over time-varying network delays. [Citation Graph (, )][DBLP]


  39. Qos for wireless interactive multimedia streaming. [Citation Graph (, )][DBLP]


  40. Adaptive Δ-causality control with adaptive dead-reckoning in networked games. [Citation Graph (, )][DBLP]


  41. Efficient Information Searching Methods Based on User Utility in Super Distributed Environments. [Citation Graph (, )][DBLP]


  42. An Effective Scheduling Scheme for Information Searching with Computational Resources Scattered over a Large-Scale Network. [Citation Graph (, )][DBLP]


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