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Carsten Matysczok:
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- Carsten Matysczok, Rafael Radkowski, Jan Berssenbrügge
AR-bowling: immersive and realistic game play in real environments using augmented reality. [Citation Graph (0, 0)][DBLP] Advances in Computer Entertainment Technology, 2004, pp:269-276 [Conf]
- Jürgen Gausemeier, Jürgen Fründ, Carsten Matysczok, Beat Bruederlin, David Beier
Development of a real time image based object recognition method for mobile AR-devices. [Citation Graph (0, 0)][DBLP] Afrigraph, 2003, pp:133-139 [Conf]
- Jürgen Fründ, Jürgen Gausemeier, Carsten Matysczok, Rafael Radkowski
Using Augmented Reality Technology to Support the Automobile Development. [Citation Graph (0, 0)][DBLP] CSCWD (Selected papers), 2004, pp:289-298 [Conf]
- Jürgen Gausemeier, Michael Grafe, Jürgen Fründ, Carsten Matysczok
Möglichkeiten und Chancen der Technologie Augmented Reality (AR) im Mobile Business. [Citation Graph (0, 0)][DBLP] Innovationen im E-Business, 2003, pp:397-404 [Conf]
- Carsten Matysczok, Andrew Wojdala
Rendering of Highly Polygonal Augmented Reality Applications on a Scalable PC-Cluster Architecture. [Citation Graph (0, 0)][DBLP] ISMAR, 2004, pp:254-255 [Conf]
- Jürgen Gausemeier, Michael Grafe, Carsten Matysczok, Rafael Radkowski, Jens Krebs, Horst Oehlschlaeger
Eine mobile Augmented Reality Versuchsplattform zur Untersuchung und Evaluation von Fahrzeugergonomien. [Citation Graph (0, 0)][DBLP] SimVis, 2005, pp:185-194 [Conf]
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