The SCEAS System
Navigation Menu

Search the dblp DataBase

Title:
Author:

Yasutake Takahashi: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Tomoki Nishi, Yasutake Takahashi, Minoru Asada
    Incremental Purposive Behavior Acquisition based on Modular Learning System. [Citation Graph (0, 0)][DBLP]
    IAS, 2006, pp:702-709 [Conf]
  2. Sho'ji Suzuki, Tatsunori Kato, Hiroshi Ishizuka, Hiroyoshi Kawanishi, Takashi Tamura, Masakazu Yanase, Yasutake Takahashi, Eiji Uchibe, Minoru Asada
    The Team Description of Osaka University "Trackies-99". [Citation Graph (0, 0)][DBLP]
    RoboCup, 1999, pp:750-753 [Conf]
  3. Sho'ji Suzuki, Tatsunori Kato, Hiroshi Ishizuka, Yasutake Takahashi, Eiji Uchibe, Minoru Asada
    An Application of Vision-Based Learning in RoboCup for a Real Robot with an Omnidirectional Vision System and the Team Description of Osaka University "Trackies". [Citation Graph (0, 0)][DBLP]
    RoboCup, 1998, pp:316-325 [Conf]
  4. Sho'ji Suzuki, Yasutake Takahashi, Eiji Uchibe, Masateru Nakamura, Chizuko Mishima, Hiroshi Ishizuka, Tatsunori Kato, Minoru Asada
    Vision-Based Robot Learning Towards RoboCup: Osaka University "Trackies". [Citation Graph (0, 0)][DBLP]
    RoboCup, 1997, pp:305-319 [Conf]
  5. Yasutake Takahashi, Kazuhiro Edazawa, Minoru Asada
    Behavior Acquisition Based on Multi-module Learning System in Multi-agent Environment. [Citation Graph (0, 0)][DBLP]
    RoboCup, 2002, pp:435-442 [Conf]
  6. Yasutake Takahashi, Kazuhiro Edazawa, Minoru Asada
    Modular Learning System and Scheduling for Behavior Acquisition in Multi-agent Environment. [Citation Graph (0, 0)][DBLP]
    RobuCup, 2004, pp:548-555 [Conf]
  7. Yasutake Takahashi, Kazuhiro Edazawa, Kentarou Noma, Minoru Asada
    Simultaneous Learning to Acquire Competitive Behaviors in Multi-agent System Based on Modular Learning System. [Citation Graph (0, 0)][DBLP]
    RoboCup, 2005, pp:243-254 [Conf]
  8. Yasutake Takahashi, Koichi Hikita, Minoru Asada
    A Hierarchical Multi-module Learning System Based on Self-interpretation of Instructions by Coach. [Citation Graph (0, 0)][DBLP]
    RoboCup, 2003, pp:576-583 [Conf]
  9. Yasutake Takahashi, Shoichi Ikenoue, Shujiro Inui, Kouichi Hikita, Yutaka Katoh, Minoru Asada
    Osaka University "Trackies 2001". [Citation Graph (0, 0)][DBLP]
    RoboCup, 2001, pp:661-664 [Conf]
  10. Yasutake Takahashi, Tomoki Nishi, Minoru Asada
    Self Task Decomposition for Modular Learning System Through Interpretation of Instruction by Coach. [Citation Graph (0, 0)][DBLP]
    RoboCup, 2005, pp:640-647 [Conf]
  11. Yasutake Takahashi, Masanori Takeda, Minoru Asada
    Improvement Continuous Valued Q-learning and Its Application to Vision Guided Behavior Acquisition. [Citation Graph (0, 0)][DBLP]
    RoboCup, 2000, pp:385-390 [Conf]
  12. Yasutake Takahashi, Takashi Tamura, Minoru Asada
    Strategy Learning for a Team in Adversary Environments. [Citation Graph (0, 0)][DBLP]
    RoboCup, 2001, pp:224-233 [Conf]
  13. Yasutake Takahashi, Eiji Uchibe, Takahashi Tamura, Masakazu Yanase, Shoichi Ikenoue, Shujiro Inui, Minoru Asada
    Osaka University "Trackies 2000". [Citation Graph (0, 0)][DBLP]
    RoboCup, 2000, pp:607-610 [Conf]
  14. Minoru Asada, Sho'ji Suzuki, Yasutake Takahashi, Eiji Uchibe, Masateru Nakamura, Chizuko Mishima, Hiroshi Ishizuka, Tatsunori Kato
    TRACKIES: RoboCup-97 Middle-Size League World Cochampion. [Citation Graph (0, 0)][DBLP]
    AI Magazine, 1998, v:19, n:3, pp:71-78 [Journal]
  15. Pedro U. Lima, Luís M. M. Custódio, H. Levent Akin, Adam Jacoff, Gerhard K. Kraetzschmar, Ng Beng Kiat, Oliver Obst, Thomas Röfer, Yasutake Takahashi, Changjiu Zhou
    RoboCup 2004 Competitions and Symposium: A Small Kick for Robots, a Giant Score for Science. [Citation Graph (0, 0)][DBLP]
    AI Magazine, 2005, v:26, n:2, pp:36-61 [Journal]
  16. Shinya Takamuku, Yasutake Takahashi, Minoru Asada
    Lexicon acquisition based on object-oriented behavior learning. [Citation Graph (0, 0)][DBLP]
    Advanced Robotics, 2006, v:20, n:10, pp:1127-1145 [Journal]

  17. Cooperative/Competitive Behavior Acquisition Based on State Value Estimation of Others. [Citation Graph (, )][DBLP]


  18. Adaptive Recognition of Color-Coded Objects in Indoor and Outdoor Environments. [Citation Graph (, )][DBLP]


  19. Efficient Behavior Learning by Utilizing Estimated State Value of Self and Teammates. [Citation Graph (, )][DBLP]


  20. Spiral Development of Behavior Acquisition and Recognition Based on State Value. [Citation Graph (, )][DBLP]


  21. Mutual Development of Behavior Acquisition and Recognition Based on Value System. [Citation Graph (, )][DBLP]


  22. Mutual development of behavior acquisition and recognition based on value system. [Citation Graph (, )][DBLP]


  23. Emulation and behavior understanding through shared values. [Citation Graph (, )][DBLP]


  24. Incremental behavior acquisition based on reliability of observed behavior recognition. [Citation Graph (, )][DBLP]


  25. Rapid behavior learning in multi-agent environment based on state value estimation of others. [Citation Graph (, )][DBLP]


  26. Efficient Behavior Learning Based on State Value Estimation of Self and Others. [Citation Graph (, )][DBLP]


Search in 0.002secs, Finished in 0.003secs
NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002