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James Ohene-Djan: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. James Ohene-Djan, Matthew Gorle
    An Adaptive Function for Hypermedia-Based Advanced Learning Technology. [Citation Graph (0, 0)][DBLP]
    ICALT, 2003, pp:464- [Conf]
  2. James Ohene-Djan, Saduf Naqvi
    An Adaptive WWW-Based System to Teach British Sign Language. [Citation Graph (0, 0)][DBLP]
    ICALT, 2005, pp:127-129 [Conf]
  3. James Ohene-Djan, Rachel Shipsey
    E- Subtitles: Emotional Subtitles as a Technology to Assist the Deaf and Hearing-Impaired when Learning from Television and Film.. [Citation Graph (0, 0)][DBLP]
    ICALT, 2006, pp:464-466 [Conf]
  4. James Ohene-Djan, Robert Zimmer, James Bassett-Cross, Andrew Mould, Ben Cosh
    Mak-Messenger and Finger-Chat, Communications Technologies to Assist in the Teaching of Signed Languages to the Deaf and Hearing. [Citation Graph (0, 0)][DBLP]
    ICALT, 2004, pp:- [Conf]
  5. James Ohene-Djan, Andrew Sammon, Rachel Shipsey
    Colour Spectrum's of Opinion: An Information Visualisation Interface for Representing Degrees of Emotion in Real Time. [Citation Graph (0, 0)][DBLP]
    IV, 2006, pp:80-88 [Conf]
  6. James Ohene-Djan, Robert Zimmer, Matthew Gorle, Saduf Naqvi
    A Personalisable Electronic Book for Video-based Sign Language Education. [Citation Graph (0, 0)][DBLP]
    Educational Technology & Society, 2003, v:6, n:4, pp:86-99 [Journal]
  7. James Ohene-Djan, Alvaro A. A. Fernandes
    Personalising Electronic Books. [Citation Graph (0, 0)][DBLP]
    J. Digit. Inf., 2003, v:3, n:4, pp:- [Journal]
  8. James Ohene-Djan, Alvaro A. A. Fernandes
    Modelling personalisable hypermedia: The Goldsmiths Model. [Citation Graph (0, 0)][DBLP]
    The New Review of Hypermedia and Multimedia, 2002, v:8, n:, pp:- [Journal]
  9. James Ohene-Djan, Benoy Sen
    Maths Adaptive Tutorial System for Learners With Disabilities. [Citation Graph (0, 0)][DBLP]
    ICALT, 2007, pp:576-580 [Conf]

  10. Multisensory Games for Dyslexic Children. [Citation Graph (, )][DBLP]


  11. Principles for Inclusive Software Design of Learning Technologies. [Citation Graph (, )][DBLP]


  12. Winkball for Schools: An Advanced Video Modelling Technology for Learning Visual and Oral Communication Skills. [Citation Graph (, )][DBLP]


  13. Representing Contextual Features of Subtitles in an Educational Context. [Citation Graph (, )][DBLP]


  14. Introduction. [Citation Graph (, )][DBLP]


  15. Multisensory Games for Dyslexic Children. [Citation Graph (, )][DBLP]


  16. Introduction. [Citation Graph (, )][DBLP]


  17. Emotional Subtitles: A System and Potential Applications for Deaf and Hearing Impaired People. [Citation Graph (, )][DBLP]


  18. Adaptive, Inclusive Software Design for People with Vision and Hearing Impairments. [Citation Graph (, )][DBLP]


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