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Gustav Taxén: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Houman Alborzi, Allison Druin, Jaime Montemayor, Michele Platner, Jessica Porteous, Lisa Sherman, Angela Boltman, Gustav Taxén, Jack Best, Joe Hammer, Alex Kruskal, Abby Lal, Thomas Plaisant Schwenn, Lauren Sumida, Rebecca Wagner, James A. Hendler
    Designing StoryRooms: Interactive Storytelling Spaces for Children. [Citation Graph (0, 0)][DBLP]
    Symposium on Designing Interactive Systems, 2000, pp:95-104 [Conf]
  2. Steve Benford, Benjamin B. Bederson, Karl-Petter Åkesson, Victor Bayon, Allison Druin, Pär Hansson, Juan Pablo Hourcade, Rob Ingram, Helen Neale, Claire O'Malley, Kristian T. Simsarian, Danae Stanton, Yngve Sundblad, Gustav Taxén
    Designing storytelling technologies to encouraging collaboration between young children. [Citation Graph (0, 0)][DBLP]
    CHI, 2000, pp:556-563 [Conf]
  3. Juan Pablo Hourcade, Benjamin B. Bederson, Allison Druin, Gustav Taxén
    KidPad: collaborative storytelling for children. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2002, pp:500-501 [Conf]
  4. Gustav Taxén, John Bowers, Sten-Olof Hellström, Helena Tobiasson
    Designing Mixed Media Artefacts for Public Settings. [Citation Graph (0, 0)][DBLP]
    COOP, 2004, pp:195-210 [Conf]
  5. Mike Fraser, Danae Stanton, Kher Hui Ng, Steve Benford, Claire O'Malley, John Bowers, Gustav Taxén, Kieran Ferris, Jon Hindmarsh
    Assembling History: Achieving Coherent Experiences with Diverse Technologies. [Citation Graph (0, 0)][DBLP]
    ECSCW, 2003, pp:179-198 [Conf]
  6. Gustav Taxén
    Introducing participatory design in museums. [Citation Graph (0, 0)][DBLP]
    PDC, 2004, pp:204-213 [Conf]
  7. Gustav Taxén
    Teaching computer graphics constructively. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH Educators Program, 2003, pp:- [Conf]
  8. Gustav Taxén
    Teaching computer graphics constructively. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2004, v:28, n:3, pp:393-399 [Journal]
  9. Gustav Taxén, Ambjörn Naeve
    A system for exploring open issues in VR-based education. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2002, v:26, n:4, pp:593-598 [Journal]
  10. John Bowers, Liam J. Bannon, Mike Fraser, Jon Hindmarsh, Steve Benford, Christian Heath, Gustav Taxén, Luigina Ciolfi
    From the Disappearing Computer to Living Exhibitions: Shaping Interactivity in Museum Settings. [Citation Graph (0, 0)][DBLP]
    The Disappearing Computer, 2007, pp:30-49 [Conf]

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