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Kristina Höök: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Gerd Andersson, Kristina Höök, Dário Mourão, Ana Paiva, Marco Costa
    Using a Wizard of Oz study to inform the design of SenToy. [Citation Graph (0, 0)][DBLP]
    Symposium on Designing Interactive Systems, 2002, pp:349-355 [Conf]
  2. Phoebe Sengers, Rainer Liesendahi, Werner Magar, Christoph Seibert, Boris Müller, Thorsten Joachims, Weidong Geng, Pia Mårtensson, Kristina Höök
    The enigmatics of affect. [Citation Graph (0, 0)][DBLP]
    Symposium on Designing Interactive Systems, 2002, pp:87-98 [Conf]
  3. Petra Sundström, Anna Ståhl, Kristina Höök
    A User-Centered Approach to Affective Interaction. [Citation Graph (0, 0)][DBLP]
    ACII, 2005, pp:931-938 [Conf]
  4. Kristina Höök, Jarmo Laaksolahti, Martin Svensson, Annika Waern
    Designing for Social Navigation of Food Recipes. [Citation Graph (0, 0)][DBLP]
    AH, 2000, pp:331-334 [Conf]
  5. Ana Paiva, Ricardo Chaves, Moisés Piedade, Adrian Bullock, Gerd Andersson, Kristina Höök
    SenToy: a tangible interface to control the emotions of a synthetic character. [Citation Graph (0, 0)][DBLP]
    AAMAS, 2003, pp:1088-1089 [Conf]
  6. Anna-Lena Ereback, Kristina Höök
    Using cognitive walkthrough for evaluating a CSCW application. [Citation Graph (0, 0)][DBLP]
    CHI Conference Companion, 1994, pp:91-92 [Conf]
  7. David J. Gilmore, Kristina Höök
    CHI design community SIG. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2006, pp:431-434 [Conf]
  8. Kristina Höök, Adrian Bullock, Ana Paiva, Marco Vala, Ricardo Chaves, Rui Prada
    FantasyA and SenToy. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2003, pp:804-805 [Conf]
  9. Kristina Höök, Phoebe Sengers, Gerd Andersson
    Sense and sensibility: evaluation and interactive art. [Citation Graph (0, 0)][DBLP]
    CHI, 2003, pp:241-248 [Conf]
  10. Katherine Isbister, Kristina Höök
    Evaluating affective interfaces: innovative approaches. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2005, pp:2119- [Conf]
  11. Katherine Isbister, Kristina Höök, Michael Sharp, Jarmo Laaksolahti
    The sensual evaluation instrument: developing an affective evaluation tool. [Citation Graph (0, 0)][DBLP]
    CHI, 2006, pp:1163-1172 [Conf]
  12. Madelene Lindström, Anna Ståhl, Kristina Höök, Petra Sundström, Jarmo Laaksolahti, Marco Combetto, Alex S. Taylor, Roberto Bresin
    Affective diary: designing for bodily expressiveness and self-reflection. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2006, pp:1037-1042 [Conf]
  13. Petra Sundström, Anna Ståhl, Kristina Höök
    eMoto: affectively involving both body and mind. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2005, pp:2005-2008 [Conf]
  14. Martin Svensson, Kristina Höök, Rickard Cöster
    Evaluating social trails. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2003, pp:844-845 [Conf]
  15. Martin Svensson, Kristina Höök, Jarmo Laaksolahti, Annika Waern
    Social navigation of food recipes. [Citation Graph (0, 0)][DBLP]
    CHI, 2001, pp:341-348 [Conf]
  16. Katherine Isbister, Kristina Höök
    Supple interfaces: designing and evaluating for richer human connections and experiences. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2007, pp:2853-2856 [Conf]
  17. Ana Paiva, Rui Prada, Ricardo Chaves, Marco Vala, Adrian Bullock, Gerd Andersson, Kristina Höök
    Towards tangibility in gameplay: building a tangible affective interface for a computer game. [Citation Graph (0, 0)][DBLP]
    ICMI, 2003, pp:60-67 [Conf]
  18. Ana Paiva, Rui Prada, Ricardo Chaves, Marco Vala, Adrian Bullock, Gerd Andersson, Kristina Höök
    Demo: playingfFantasyA with senToy. [Citation Graph (0, 0)][DBLP]
    ICMI, 2003, pp:303-304 [Conf]
  19. Malin Bladh, Kristina Höök
    Satisfying user needs through a combination of interface design techniques. [Citation Graph (0, 0)][DBLP]
    INTERACT, 1995, pp:271-276 [Conf]
  20. David Benyon, Kristina Höök
    Navigation in Information Spaces: supporting the individual. [Citation Graph (0, 0)][DBLP]
    INTERACT, 1997, pp:39-46 [Conf]
  21. Kristina Höök
    Evaluating the Utility and Usability of an Adaptive Hypermedia System. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 1997, pp:179-186 [Conf]
  22. Kristina Höök
    Tutorial 2: Designing and Evaluating Intelligent User Interfaces. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 1998, pp:5-6 [Conf]
  23. Kristina Höök
    Designing and Evaluating Intelligent User Interfaces. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 1999, pp:5-6 [Conf]
  24. Kristina Höök, Jussi Karlgren, Annika Wærn
    Inferring complex plans. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 1993, pp:231-234 [Conf]
  25. Kristina Höök, Martin Svensson
    Evaluating Adaptive Navigation Support. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 1999, pp:187- [Conf]
  26. Martin Svensson, Jarmo Laaksolahti, Kristina Höök, Annika Waern
    A recipe based on-line food store. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 2000, pp:260-263 [Conf]
  27. Rui Prada, Marco Vala, Ana Paiva, Kristina Höök, Adrian Bullock
    FantasyA - The Duel of Emotions. [Citation Graph (0, 0)][DBLP]
    IVA, 2003, pp:62-66 [Conf]
  28. Kristina Höök
    Social navigation: from the web to the mobile. [Citation Graph (0, 0)][DBLP]
    Mensch & Computer, 2003, pp:- [Conf]
  29. Andreas Dieberger, Kristina Höök
    Applying Social Navigation Principles to the Design of Shared Virtual Spaces. [Citation Graph (0, 0)][DBLP]
    WebNet, 1999, pp:289-294 [Conf]
  30. Martin Svensson, Arnold Johansson, Anna-Lena Ereback, Kristina Höök, Jussi Karlgren, Ivan Bretan
    Moving Usability Testing Onto the Web. [Citation Graph (0, 0)][DBLP]
    WebNet, 1998, pp:- [Conf]
  31. Kristina Höök
    Designing familiar open surfaces. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2006, pp:242-251 [Conf]
  32. Kristina Höök
    Active co-construction of meaningful experiences: but what is the designer's role? [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:1-2 [Conf]
  33. Antti Oulasvirta, Sakari Tamminen, Kristina Höök
    Comparing two approaches to context: realism and constructivism. [Citation Graph (0, 0)][DBLP]
    Critical Computing, 2005, pp:195-198 [Conf]
  34. Kristina Höök, Per Persson, Marie Sjölinder
    Evaluating Users' Experience of a Character-enhanced Information Space. [Citation Graph (0, 0)][DBLP]
    AI Commun., 2000, v:13, n:3, pp:195-212 [Journal]
  35. Ana Paiva, Marco Costa, Ricardo Chaves, Moisés Piedade, Dário Mourão, Daniel Sobral, Kristina Höök, Gerd Andersson, Adrian Bullock
    SenToy: an affective sympathetic interface. [Citation Graph (0, 0)][DBLP]
    Int. J. Hum.-Comput. Stud., 2003, v:59, n:1-2, pp:227-235 [Journal]
  36. Marie Sjölinder, Kristina Höök, Lars-Göran Nilsson, Gerd Andersson
    Age differences and the acquisition of spatial knowledge in a three-dimensional environment: Evaluating the use of an overview map as a navigation aid. [Citation Graph (0, 0)][DBLP]
    International Journal of Man-Machine Studies, 2005, v:63, n:6, pp:537-564 [Journal]
  37. Katherine Isbister, Kristina Höök, Jarmo Laaksolahti, Michael Sharp
    The sensual evaluation instrument: Developing a trans-cultural self-report measure of affect. [Citation Graph (0, 0)][DBLP]
    Int. J. Hum.-Comput. Stud., 2007, v:65, n:4, pp:315-328 [Journal]
  38. Petra Sundström, Anna Ståhl, Kristina Höök
    In situ informants exploring an emotional mobile messaging system in their everyday practice. [Citation Graph (0, 0)][DBLP]
    Int. J. Hum.-Comput. Stud., 2007, v:65, n:4, pp:388-403 [Journal]
  39. Katherine Isbister, Kristina Höök
    Evaluating affective interactions. [Citation Graph (0, 0)][DBLP]
    Int. J. Hum.-Comput. Stud., 2007, v:65, n:4, pp:273-274 [Journal]
  40. Andreas Dieberger, Paul Dourish, Kristina Höök, Paul Resnick, Alan Wexelblat
    Social navigation: techniques for building more usable systems. [Citation Graph (0, 0)][DBLP]
    Interactions, 2000, v:7, n:6, pp:36-45 [Journal]
  41. Kristina Höök
    Steps to take before intelligent user interfaces become real. [Citation Graph (0, 0)][DBLP]
    Interacting with Computers, 2000, v:12, n:4, pp:409-426 [Journal]
  42. Kristina Höök
    Evaluating the utility and usability of an adaptive hypermedia system. [Citation Graph (0, 0)][DBLP]
    Knowl.-Based Syst., 1998, v:10, n:5, pp:311-319 [Journal]
  43. Yasmine Arafa, Luís Miguel Botelho, Adrian Bullock, Pedro Figueiredo, Patrick Gebhard, Kristina Höök, E. H. Mamdani, Ana Paiva, Paolo Petta, Phoebe Sengers, Marco Vala
    Affective Interactions for in Real-time Applications: the SAFIRA Project. [Citation Graph (0, 0)][DBLP]
    KI, 2004, v:18, n:1, pp:30-0 [Journal]
  44. Petra Fagerberg, Anna Ståhl, Kristina Höök
    eMoto: emotionally engaging interaction. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2004, v:8, n:5, pp:377-381 [Journal]
  45. Ana Paiva, Gerd Andersson, Kristina Höök, Dário Mourão, Marco Costa, Carlos Martinho
    SenToy in FantasyA: Designing an Affective Sympathetic Interface to a Computer Game. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2002, v:6, n:5/6, pp:378-389 [Journal]
  46. Martin Svensson, Kristina Höök, Rickard Cöster
    Designing and evaluating kalas: A social navigation system for food recipes. [Citation Graph (0, 0)][DBLP]
    , 2005, v:, n:, pp:374-400 [Journal]
  47. Kristina Höök
    Ana Paiva (ed.): Affective Interactions: Towards a New Generation of Computer Interfaces. [Citation Graph (0, 0)][DBLP]
    User Model. User-Adapt. Interact., 2002, v:12, n:1, pp:91-96 [Journal]
  48. Kristina Höök, Jussi Karlgren, Annika Wærn, Nils Dahlbäck, Carl Gustaf Jansson, Klas Karlgren, Benoît Lemaire
    A Glass Box Approach to Adaptive Hypermedia. [Citation Graph (0, 0)][DBLP]
    User Model. User-Adapt. Interact., 1996, v:6, n:2-3, pp:157-184 [Journal]

  49. Interactional empowerment. [Citation Graph (, )][DBLP]


  50. On being supple: in search of rigor without rigidity in meeting new design and evaluation challenges for HCI practitioners. [Citation Graph (, )][DBLP]


  51. Mirroring bodily experiences over time. [Citation Graph (, )][DBLP]


  52. Hand in hand with the material: designing for suppleness. [Citation Graph (, )][DBLP]


  53. Probing the potential of non-verbal group communication. [Citation Graph (, )][DBLP]


  54. Mobile Life - Innovation in the Wild. [Citation Graph (, )][DBLP]


  55. Affective Loop Experiences - What Are They? [Citation Graph (, )][DBLP]


  56. Pieces of identity. [Citation Graph (, )][DBLP]


  57. Personlig integritet: a comparative study of perceptions of privacy in public places in Sweden and the United States. [Citation Graph (, )][DBLP]


  58. Reflecting on the design process of the Affective Diary. [Citation Graph (, )][DBLP]


  59. License to chill!: how to empower users to cope with stress. [Citation Graph (, )][DBLP]


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