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Trond Runar Hagen: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Sverre Briseid, Tor Dokken, Trond Runar Hagen, Jens Olav Nygaard
    Spline Surface Intersections Optimized for GPUs. [Citation Graph (0, 0)][DBLP]
    International Conference on Computational Science (4), 2006, pp:204-211 [Conf]
  2. Trond Runar Hagen, Knut-Andreas Lie, Jostein R. Natvig
    Solving the Euler Equations on Graphics Processing Units. [Citation Graph (0, 0)][DBLP]
    International Conference on Computational Science (4), 2006, pp:220-227 [Conf]
  3. Trond Runar Hagen, J. M. Hjelmervik, Knut-Andreas Lie, Jostein R. Natvig, M. Ofstad Henriksen
    Visual simulation of shallow-water waves. [Citation Graph (0, 0)][DBLP]
    Simulation Modelling Practice and Theory, 2005, v:13, n:8, pp:716-726 [Journal]

  4. A Comparison of Three Commodity-Level Parallel Architectures: Multi-core CPU, Cell BE and GPU. [Citation Graph (, )][DBLP]


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