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Eric Roman: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Adrian Sfarti, Brian A. Barsky, Todd J. Kosloff, Egon C. Pasztor, Alex Kozlowski, Eric Roman, Alex Perelman
    New 3D Graphics Rendering Engine Architecture for Direct Tessellation of Spline Surfaces. [Citation Graph (0, 0)][DBLP]
    International Conference on Computational Science (2), 2005, pp:224-231 [Conf]
  2. Adrian Sfarti, Brian A. Barsky, Todd J. Kosloff, Egon C. Pasztor, Alex Kozlowski, Eric Roman, Alex Perelman
    Extensions for 3D Graphics Rendering Engine Used for Direct Tessellation of Spline Surfaces. [Citation Graph (0, 0)][DBLP]
    International Conference on Computational Science (2), 2006, pp:215-222 [Conf]

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