The SCEAS System
Navigation Menu

Search the dblp DataBase

Title:
Author:

Randy Pausch: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Adam M. Fass, Jodi Forlizzi, Randy Pausch
    MessyDesk and MessyBoard: two designs inspired by the goal of improving human memory. [Citation Graph (0, 0)][DBLP]
    Symposium on Designing Interactive Systems, 2002, pp:303-311 [Conf]
  2. Matthew Conway, Randy Pausch, Rich Gossweiler, Tommy Burnette
    Alice: a rapid prototyping system for building virtual environments. [Citation Graph (0, 0)][DBLP]
    CHI Conference Companion, 1994, pp:295-296 [Conf]
  3. Ken Hinckley, Randy Pausch, John C. Goble, Neal F. Kassell
    Passive real-world interface props for neurosurgical visualization. [Citation Graph (0, 0)][DBLP]
    CHI, 1994, pp:452-458 [Conf]
  4. Caitlin Kelleher, Randy Pausch
    Stencils-based tutorials: design and evaluation. [Citation Graph (0, 0)][DBLP]
    CHI, 2005, pp:541-550 [Conf]
  5. Randy Pausch, Matthew Conway, Robert DeLine, Rich Gossweiler, Steve Miale
    Alice and DIVER: a software architecture for building environments. [Citation Graph (0, 0)][DBLP]
    INTERCHI Adjunct Proceedings, 1993, pp:13-14 [Conf]
  6. Randy Pausch, Andries van Dam, Warren Robinett
    Implementing virtual reality. [Citation Graph (0, 0)][DBLP]
    CHI Conference Companion, 1994, pp:399-400 [Conf]
  7. Randy Pausch, Rich Gold, Tim Skelly, David Thiel
    What HCI designers can learn from video game designers. [Citation Graph (0, 0)][DBLP]
    CHI Conference Companion, 1994, pp:177-178 [Conf]
  8. Desney S. Tan, Darren Gergle, Peter Scupelli, Randy Pausch
    With similar visual angles, larger displays improve spatial performance. [Citation Graph (0, 0)][DBLP]
    CHI, 2003, pp:217-224 [Conf]
  9. Desney S. Tan, Darren Gergle, Peter Scupelli, Randy Pausch
    Physically large displays improve path integration in 3D virtual navigation tasks. [Citation Graph (0, 0)][DBLP]
    CHI, 2004, pp:439-446 [Conf]
  10. Desney S. Tan, Randy Pausch
    Pre-emptive shadows: eliminating the blinding light from projectors. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2002, pp:682-683 [Conf]
  11. Dan Maynes-Aminzade, Randy Pausch, Steven M. Seitz
    Techniques for Interactive Audience Participation. [Citation Graph (0, 0)][DBLP]
    ICMI, 2002, pp:15-20 [Conf]
  12. Stephen Cooper, Wanda Dann, Randy Pausch
    Teaching objects-first in introductory computer science. [Citation Graph (0, 0)][DBLP]
    SIGCSE, 2003, pp:191-195 [Conf]
  13. Steve Bryson, Steven Feiner, Frederick P. Brooks Jr., Philip M. Hubbard, Randy Pausch, Andries van Dam
    Research frontiers in virtual reality. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1994, pp:473-474 [Conf]
  14. Caitlin Kelleher, Randy Pausch
    Lessons Learned from Designing a Programming System to Support Middle School Girls Creating Animated Stories. [Citation Graph (0, 0)][DBLP]
    VL/HCC, 2006, pp:165-172 [Conf]
  15. Caitlin Kelleher, Randy Pausch
    Lowering the barriers to programming: A taxonomy of programming environments and languages for novice programmers. [Citation Graph (0, 0)][DBLP]
    ACM Comput. Surv., 2005, v:37, n:2, pp:83-137 [Journal]
  16. Randy Pausch, Thomas Crea, Matthew Conway
    A Literature Survey for Virtual Environments: Military Flight Simulator Visual Systems and Simulator Sickness. [Citation Graph (0, 0)][DBLP]
    Presence, 1992, v:1, n:3, pp:344-363 [Journal]
  17. Desney S. Tan, Darren Gergle, Peter Scupelli, Randy Pausch
    Physically large displays improve performance on spatial tasks. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Comput.-Hum. Interact., 2006, v:13, n:1, pp:71-99 [Journal]
  18. Caitlin Kelleher, Randy Pausch
    Using storytelling to motivate programming. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 2007, v:50, n:7, pp:58-64 [Journal]
  19. Randy Pausch, Donald Marinelli
    Carnegie Mellon's entertainment technology center: combining the left and right brain. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 2007, v:50, n:7, pp:50-57 [Journal]

  20. Alice: a dying man's passion. [Citation Graph (, )][DBLP]


  21. SUIT: the Pascal of user interface toolkits. [Citation Graph (, )][DBLP]


  22. Tailor: creating custom user interfaces based on gesture. [Citation Graph (, )][DBLP]


  23. Objects: visualization of behavior and state. [Citation Graph (, )][DBLP]


  24. Using visualization to teach novices recursion. [Citation Graph (, )][DBLP]


  25. Making the connection: programming with animated small world. [Citation Graph (, )][DBLP]


Search in 0.012secs, Finished in 0.013secs
NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002