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Kees C. J. Overbeeke: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Joep W. Frens, J. P. Djajadiningrat, Kees C. J. Overbeeke
    Cubby+: exploring interaction. [Citation Graph (0, 0)][DBLP]
    Symposium on Designing Interactive Systems, 2002, pp:135-140 [Conf]
  2. Stephan Wensveen, J. P. Djajadiningrat, Kees C. J. Overbeeke
    Interaction frogger: a design framework to couple action and function through feedback and feedforward. [Citation Graph (0, 0)][DBLP]
    Conference on Designing Interactive Systems, 2004, pp:177-184 [Conf]
  3. Stephan Wensveen, Kees C. J. Overbeeke, Tom Djajadiningrat
    Push me, shove me and I show you how you feel: recognising mood from emotionally rich interaction. [Citation Graph (0, 0)][DBLP]
    Symposium on Designing Interactive Systems, 2002, pp:335-340 [Conf]
  4. Gerda Smets, Kees C. J. Overbeeke, Pieter Jan Stappers
    Designing in virtual reality: perception-action coupling and form semantics. [Citation Graph (0, 0)][DBLP]
    INTERCHI Adjunct Proceedings, 1993, pp:11-12 [Conf]
  5. Joep W. Frens, J. P. Djajadiningrat, Kees C. J. Overbeeke
    Rich Interaction: Issues. [Citation Graph (0, 0)][DBLP]
    EUSAI, 2004, pp:271-278 [Conf]
  6. Stephan Wensveen, Kees C. J. Overbeeke, Tom Djajadiningrat, Steven Kyffin
    Freedom of fun, freedom of interaction. [Citation Graph (0, 0)][DBLP]
    Interactions, 2004, v:11, n:5, pp:59-61 [Journal]
  7. Tom Djajadiningrat, Stephan Wensveen, Joep W. Frens, Kees C. J. Overbeeke
    Tangible products: redressing the balance between appearance and action. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2004, v:8, n:5, pp:294-309 [Journal]

  8. Beyond the screen: designing immersive collaborative experiences for children through digital and physical interaction. [Citation Graph (, )][DBLP]


  9. Co-reflection: user involvement for highly dynamic design processes. [Citation Graph (, )][DBLP]


  10. The shared worlds of industrial design TU/e and Philips research. [Citation Graph (, )][DBLP]


  11. Designing the melody of interaction through movies, maps, mechanisms, prototypes and presentations. [Citation Graph (, )][DBLP]


  12. Tangibles for toddlers learning language. [Citation Graph (, )][DBLP]


  13. LinguaBytes. [Citation Graph (, )][DBLP]


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