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Joseph K. Kearney: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Joseph K. Kearney, Robert L. Sedlmeyer, William B. Thompson, Michael A. Gray, Michael A. Adler
    Software Complexity Measurement. [Citation Graph (1, 0)][DBLP]
    Commun. ACM, 1986, v:29, n:11, pp:1044-1050 [Journal]
  2. Robert L. Sedlmeyer, Joseph K. Kearney, William B. Thompson, Michael A. Adler, Michael A. Gray
    Problems with software complexity measurement. [Citation Graph (0, 0)][DBLP]
    ACM Conference on Computer Science, 1985, pp:340-347 [Conf]
  3. Hongling Wang, Joseph K. Kearney, James F. Cremer, Peter Willemsen
    Steering Autonomous Driving Agents Through Intersections in Virtual Urban Environments. [Citation Graph (0, 0)][DBLP]
    MSV/AMCS, 2004, pp:10-16 [Conf]
  4. Peter Willemsen, Joseph K. Kearney, Hongling Wang
    Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Urban Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:79-86 [Conf]
  5. James F. Cremer, Joseph K. Kearney, Hyeong-Seok Ko
    Simulation and scenario support for virtual environments. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1996, v:20, n:2, pp:199-206 [Journal]
  6. Dinkar N. Bhat, Joseph K. Kearney
    On Animating Whip-type Motions. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 1996, v:7, n:4, pp:229-249 [Journal]
  7. Jodie M. Plumert, Joseph K. Kearney, James F. Cremer, Kara Recker
    Distance perception in real and virtual environments. [Citation Graph (0, 0)][DBLP]
    TAP, 2005, v:2, n:3, pp:216-233 [Journal]
  8. James F. Cremer, Joseph K. Kearney, Yiannis E. Papelis
    HCSM: A Framework for Behavior and Scenario in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Model. Comput. Simul., 1995, v:5, n:3, pp:242-267 [Journal]
  9. Peter Willemsen, Joseph K. Kearney, Hongling Wang
    Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2006, v:12, n:3, pp:331-342 [Journal]

  10. Spatial Perception in Immersive Virtual Environments: New Theories and Current Controversies. [Citation Graph (, )][DBLP]


  11. A Virtual Peer for Investigating Social Influences on Children's Bicycling. [Citation Graph (, )][DBLP]


  12. Making distance judgments in real and virtual environments: does order make a difference? [Citation Graph (, )][DBLP]


  13. Distance perception in real and virtual environments. [Citation Graph (, )][DBLP]


  14. How do bicyclists intercept moving gaps in a virtual environment? [Citation Graph (, )][DBLP]


  15. Effects of scale change on distance perception in virtual environments. [Citation Graph (, )][DBLP]


  16. How does a virtual peer influence children's distance from the roadway when initiating crossing? [Citation Graph (, )][DBLP]


  17. Optic flow and physical effort as cues for the perception of the rate of self-produced motion in VE. [Citation Graph (, )][DBLP]


  18. Effect of measurement setting in judging traveled distance: additional evidence for underestimation of distance in virtual environments. [Citation Graph (, )][DBLP]


  19. A parametric model for oriented, navigable surfaces in virtual environments. [Citation Graph (, )][DBLP]


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