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Yasmin B. Kafai: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Mark Guzdial, Yasmin B. Kafai, John M. Carroll, Gerhard Fischer, Roger C. Schank, Elliot Soloway, Ben Shneiderman
    Learner-Centered System Design: HCI Perspective for the Future. [Citation Graph (0, 0)][DBLP]
    Symposium on Designing Interactive Systems, 1995, pp:143-147 [Conf]
  2. John Maloney, Leo Burd, Yasmin B. Kafai, Natalie Rusk, Brian Silverman, Mitchel Resnick
    Scratch: A Sneak Preview. [Citation Graph (0, 0)][DBLP]
    C5, 2004, pp:104-109 [Conf]
  3. Linda Kao, Cathleen Galas, Yasmin B. Kafai
    "A Totally Different World": Playing and Learning in Multi-User Virtual Environments. [Citation Graph (0, 0)][DBLP]
    DIGRA Conf., 2005, pp:- [Conf]
  4. Nina Neulight, Yasmin B. Kafai
    What happens if you catch Whypox? Children's learning experiences of infectious disease in a multi-user virtual environment. [Citation Graph (0, 0)][DBLP]
    DIGRA Conf., 2005, pp:- [Conf]
  5. Rachelle S. Heller, Derek Kinnen, Yasmin B. Kafai
    Multimedia and Education: Magic, Myth or Miracle Cure? (Panel). [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 1995, pp:361-362 [Conf]
  6. Bill Kolomyjec, Justine Cassell, Yasmin B. Kafai, Mary Williamson
    The implications of a theory of play for the design of computer toys (panel). [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1997, pp:431-433 [Conf]
  7. Yasmin B. Kafai
    Learning Through Artifacts: Communities of Practice in Classrooms. [Citation Graph (0, 0)][DBLP]
    AI Soc., 1996, v:10, n:1, pp:89-100 [Journal]
  8. Yasmin B. Kafai
    Software by Kids for Kids. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 1996, v:39, n:4, pp:38-39 [Journal]
  9. Yasmin B. Kafai, Elliot Soloway
    Computational Gifts for the Barney Generation. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 1994, v:37, n:9, pp:19-22 [Journal]
  10. Anne J. Gilliland-Swetland, Yasmin B. Kafai, William E. Landis
    Application of Dublin Core metadata in the description of digital primary sources in elementary school classrooms. [Citation Graph (0, 0)][DBLP]
    JASIS, 2000, v:51, n:2, pp:193-201 [Journal]

  11. Programming by choice: urban youth learning programming with scratch. [Citation Graph (, )][DBLP]

  12. Fröbel's forgotten gift: textile construction kits as pathways into play, design and computation. [Citation Graph (, )][DBLP]

  13. Youth as media art designers: workshops for creative coding. [Citation Graph (, )][DBLP]

  14. Programming & storytelling: opportunities for learning about coding & composition. [Citation Graph (, )][DBLP]

  15. Beyond Barbie and Mortal Kombat: new perspectives on girls and games. [Citation Graph (, )][DBLP]

  16. Scratch: programming for all. [Citation Graph (, )][DBLP]

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