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Chris Greenhalgh: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Andy Crabtree, Steve Benford, Chris Greenhalgh, Paul Tennent, Matthew Chalmers, Barry Brown
    Supporting ethnographic studies of ubiquitous computing in the wild. [Citation Graph (0, 0)][DBLP]
    Conference on Designing Interactive Systems, 2006, pp:60-69 [Conf]
  2. Pilar Herrero, Angélica de Antonio, Steve Benford, Chris Greenhalgh
    Increasing the coherence between human beings and virtual agents. [Citation Graph (0, 0)][DBLP]
    AAMAS, 2002, pp:354-355 [Conf]
  3. Luc Moreau, Simon Miles, Carole A. Goble, R. Mark Greenwood, Vijay Dialani, Matthew Addis, M. Nedim Alpdemir, Rich Cawley, David De Roure, Justin Ferris, Robert J. Gaizauskas, Kevin Glover, Chris Greenhalgh, Peter Li, Xiaojian Liu, Phillip W. Lord, Michael Luck, Darren Marvin, Thomas M. Oinn, Norman W. Paton, Steve Pettifer, Milena V. Radenkovic, Angus Roberts, Alan J. Robinson, Tom Rodden, Martin Senger, Nick Sharman, Robert Stevens, Brian Warboys, Anil Wipat, Chris Wroe
    On the Use of Agents in BioInformatics Grid. [Citation Graph (0, 0)][DBLP]
    CCGRID, 2003, pp:653-668 [Conf]
  4. Steve Benford, John Bowers, Lennart E. Fahlén, Chris Greenhalgh, Dave Snowdon
    User Embodiment in Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP]
    CHI, 1995, pp:242-249 [Conf]
  5. Steve Benford, Chris Greenhalgh, David Lloyd
    Crowded Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP]
    CHI, 1997, pp:59-66 [Conf]
  6. Andy Crabtree, Steve Benford, Tom Rodden, Chris Greenhalgh, Martin Flintham, Rob Anastasi, Adam Drozd, Matt Adams, Ju Row-Farr, Nick Tandavanitj, Anthony Steed
    Orchestrating a mixed reality game 'on the ground'. [Citation Graph (0, 0)][DBLP]
    CHI, 2004, pp:391-398 [Conf]
  7. Michael P. Craven, Ian Taylor, Adam Drozd, Jim Purbrick, Chris Greenhalgh, Steve Benford, Mike Fraser, John Bowers, Kai-Mikael Jää-Aro, Bernd Lintermann, Michael Hoch
    Exploiting interactivity, influence, space and time to explore non-linear drama in virtual worlds. [Citation Graph (0, 0)][DBLP]
    CHI, 2001, pp:30-37 [Conf]
  8. Martin Flintham, Steve Benford, Rob Anastasi, Terry Hemmings, Andy Crabtree, Chris Greenhalgh, Nick Tandavanitj, Matt Adams, Ju Row-Farr
    Where on-line meets on the streets: experiences with mobile mixed reality games. [Citation Graph (0, 0)][DBLP]
    CHI, 2003, pp:569-576 [Conf]
  9. Carl Gutwin, Steve Benford, Jeff Dyck, Mike Fraser, Ivan Vaghi, Chris Greenhalgh
    Revealing delay in collaborative environments. [Citation Graph (0, 0)][DBLP]
    CHI, 2004, pp:503-510 [Conf]
  10. Boriana Koleva, Holger Schnädelbach, Steve Benford, Chris Greenhalgh
    Traversable interfaces between real and virtual worlds. [Citation Graph (0, 0)][DBLP]
    CHI, 2000, pp:233-240 [Conf]
  11. Boriana Koleva, Ian Taylor, Steve Benford, Mike Fraser, Chris Greenhalgh, Holger Schnädelbach, Dirk vom Lehn, Christian Heath, Ju Row-Farr, Matt Adams
    Orchestrating a mixed reality performance. [Citation Graph (0, 0)][DBLP]
    CHI, 2001, pp:38-45 [Conf]
  12. Gail Reynard, Steve Benford, Chris Greenhalgh, Christian Heath
    Awareness Driven Video Quality of Service in Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP]
    CHI, 1998, pp:464-471 [Conf]
  13. Holger Schnädelbach, Boriana Koleva, Martin Flintham, Mike Fraser, Shahram Izadi, Paul Chandler, Malcolm Foster, Steve Benford, Chris Greenhalgh, Tom Rodden
    The augurscope: a mixed reality interface for outdoors. [Citation Graph (0, 0)][DBLP]
    CHI, 2002, pp:9-16 [Conf]
  14. Steve Benford, Chris Brown, Gail Reynard, Chris Greenhalgh
    Shared Spaces: Transportation, Artificiality, and Spatiality. [Citation Graph (0, 0)][DBLP]
    CSCW, 1996, pp:77-86 [Conf]
  15. Jon Hindmarsh, Mike Fraser, Christian Heath, Steve Benford, Chris Greenhalgh
    Fragmented Interaction: Establishing Mutual Orientation in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    CSCW, 1998, pp:217-226 [Conf]
  16. Boriana Koleva, Holger Schnädelbach, Steve Benford, Chris Greenhalgh
    Developing mixed reality boundaries. [Citation Graph (0, 0)][DBLP]
    Designing Augmented Reality Environments, 2000, pp:155-156 [Conf]
  17. Chris Greenhalgh, Steve Benford
    A Multicast Network Architecture for Large Scale Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP]
    ECMAST, 1997, pp:113-128 [Conf]
  18. Steve Benford, Chris Greenhalgh
    Introducing Third Party Objects into the Spatial Model of Interaction. [Citation Graph (0, 0)][DBLP]
    ECSCW, 1997, pp:189-0 [Conf]
  19. Boriana Koleva, Steve Benford, Chris Greenhalgh
    The properties of mixed reality boundaries. [Citation Graph (0, 0)][DBLP]
    ECSCW, 1999, pp:119-0 [Conf]
  20. Steve Benford, Chris Greenhalgh, Michael P. Craven, Graham Walker, Tim Regan, Jason Morphett, John Wyver, John Bowers
    Broadcasting on-line social interaction as inhabited television. [Citation Graph (0, 0)][DBLP]
    ECSCW, 1999, pp:179-0 [Conf]
  21. Steve Benford, Chris Greenhalgh, Dave Snowdon, Adrian Bullock
    Staging a Public Poetry Performance in a Collaborative Virtual Environment. [Citation Graph (0, 0)][DBLP]
    ECSCW, 1997, pp:125-0 [Conf]
  22. Adam Drozd, John Bowers, Steve Benford, Chris Greenhalgh, Mike Fraser
    Collaboratively improvising magic: An approach to managing participation in an on-line drama. [Citation Graph (0, 0)][DBLP]
    ECSCW, 2001, pp:159-178 [Conf]
  23. Chris Greenhalgh
    Analysing movement and world transitions in virtual reality tele-conferencing. [Citation Graph (0, 0)][DBLP]
    ECSCW, 1997, pp:313-0 [Conf]
  24. Chris Greenhalgh, Steve Benford
    Virtual Reality Tele-conferencing: Implementation and Experience. [Citation Graph (0, 0)][DBLP]
    ECSCW, 1995, pp:163-0 [Conf]
  25. M. Nedim Alpdemir, Arijit Mukherjee, Norman W. Paton, Alvaro A. A. Fernandes, Paul Watson, Kevin Glover, Chris Greenhalgh, Thomas M. Oinn, Hannah J. Tipney
    Contextualised Workflow Execution in MyGrid. [Citation Graph (0, 0)][DBLP]
    EGC, 2005, pp:444-453 [Conf]
  26. Boriana Koleva, Holger Schnädelbach, Steve Benford, Chris Greenhalgh
    Experiencing a presentation through a mixed reality boundary. [Citation Graph (0, 0)][DBLP]
    GROUP, 2001, pp:71-80 [Conf]
  27. Steve Benford, John Bowers, Paul Chandler, Luigina Ciolfi, Martin Flintham, Mike Fraser, Chris Greenhalgh, Tony Hall, Sten-Olof Hellström, Shahram Izadi, Tom Rodden, Holger Schnädelbach, Ian Taylor
    Unearthing Virtual History: Using Diverse Interfaces to Reveal Hidden Virtual Worlds. [Citation Graph (0, 0)][DBLP]
    Ubicomp, 2001, pp:225-231 [Conf]
  28. Chris Greenhalgh, Steve Benford
    MASSIVE: A Distributed Virtual Reality System Incorporating Spatial Trading. [Citation Graph (0, 0)][DBLP]
    ICDCS, 1995, pp:27-34 [Conf]
  29. Tom Rodden, Paul Dourish, Lennart E. Fahlén, Chris Greenhalgh, Atul Prakash, John Riedl
    Computer Supported Cooperative Work: New Challenges or Old Problems (Panel). [Citation Graph (0, 0)][DBLP]
    ICDCS, 1995, pp:180-181 [Conf]
  30. John Crowe, Barrie Hayes-Gill, Mark Sumner, Carl Barratt, Ben Palethorpe, Chris Greenhalgh, Oliver Storz, Adrian Friday, Jan Humble, Chris Setchell, Cliff Randell, Henk L. Muller
    Modular Sensor Architecture for Unobtrusive Routine Clinical Diagnosis. [Citation Graph (0, 0)][DBLP]
    ICDCS Workshops, 2004, pp:451-454 [Conf]
  31. Anthony Steed, Ian MacColl, Cliff Randell, Barry Brown, Matthew Chalmers, Chris Greenhalgh
    Models of Space in a Mixed-Reality System. [Citation Graph (0, 0)][DBLP]
    IV, 2004, pp:768-777 [Conf]
  32. Steve Benford, Gail Reynard, Boriana Koleva, Chris Greenhalgh, Mike Fraser
    CSCP. [Citation Graph (0, 0)][DBLP]
    Mensch & Computer, 2002, pp:- [Conf]
  33. Chris Greenhalgh, Steve Benford, Gail Reynard
    A QoS architecture for collaborative virtual environments. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia (1), 1999, pp:121-130 [Conf]
  34. Chris Greenhalgh, Jim Purbrick, Steve Benford, Michael P. Craven, Adam Drozd, Ian Taylor
    Temporal links: recording and replaying virtual environments. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2000, pp:67-74 [Conf]
  35. Milena Radenkovic, Chris Greenhalgh
    Multi-party distributed audio service with TCP fairness. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2002, pp:11-20 [Conf]
  36. Alastair Hampshire, Chris Greenhalgh
    Caching OGSI Grid Service Data to Allow Disconnected State Retrieval. [Citation Graph (0, 0)][DBLP]
    OTM Workshops, 2005, pp:284-293 [Conf]
  37. Victor Bayon, Tom Rodden, Chris Greenhalgh, Steve Benford
    Going Back to School: Putting a Pervasive Environment into the Real World. [Citation Graph (0, 0)][DBLP]
    Pervasive, 2002, pp:69-83 [Conf]
  38. Jan Humble, Chris Greenhalgh, Alastair Hampshire, Henk L. Muller, Stefan Rennick Egglestone
    A Generic Architecture for Sensor Data Integration with the Grid. [Citation Graph (0, 0)][DBLP]
    SAG, 2004, pp:99-107 [Conf]
  39. Chris Greenhalgh, John Bowers, Graham Walker, John Wyver, Steve Benford, Ian Taylor
    Creating a Live Broadcast from a Virtual Environment. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1999, pp:375-384 [Conf]
  40. Tony Hall, Luigina Ciolfi, Liam J. Bannon, Mike Fraser, Steve Benford, John Bowers, Chris Greenhalgh, Sten-Olof Hellström, Shahram Izadi, Holger Schnädelbach, Martin Flintham
    The visitor as virtual archaeologist: explorations in mixed reality technology to enhance educational and social interaction in the museum. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:91-96 [Conf]
  41. Chris Greenhalgh, Martin Flintham, Jim Purbrick, Steve Benford
    Applications of Temporal Links: Recording and Replaying Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2002, pp:101-108 [Conf]
  42. Jim Purbrick, Chris Greenhalgh
    An Extensible Event-Based Infrastructure for Networked Virtual Worlds. [Citation Graph (0, 0)][DBLP]
    VR, 2002, pp:15-21 [Conf]
  43. Jim Purbrick, Chris Greenhalgh
    Extending Locales: Awareness Management in MASSIVE-3. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:287- [Conf]
  44. Chris Greenhalgh
    Implementing multi-user virtual worlds: ideologies and issues (panel session). [Citation Graph (0, 0)][DBLP]
    Web3D, 2000, pp:149-154 [Conf]
  45. Chris Greenhalgh, Michael V. Capps
    Special panel session on multi-user virtual environments (panel session) (abstract only). [Citation Graph (0, 0)][DBLP]
    Web3D, 2000, pp:147- [Conf]
  46. Chris Greenhalgh, Steve Benford, Michael P. Craven
    Patterns of network and user activity in an inhabited television event. [Citation Graph (0, 0)][DBLP]
    VRST, 1999, pp:34-41 [Conf]
  47. Emmanuel Frécon, Chris Greenhalgh, Mårten Stenius
    The DiveBone - an application-level network architecture for Internet-based CVEs. [Citation Graph (0, 0)][DBLP]
    VRST, 1999, pp:58-65 [Conf]
  48. David Lloyd, Steve Benford, Chris Greenhalgh
    Formations: explicit group support in collaborative virtual environments. [Citation Graph (0, 0)][DBLP]
    VRST, 1999, pp:162-163 [Conf]
  49. Ivan Vaghi, Chris Greenhalgh, Steve Benford
    Coping with inconsistency due to network delays in collaborative virtual environments. [Citation Graph (0, 0)][DBLP]
    VRST, 1999, pp:42-49 [Conf]
  50. Milena Radenkovic, Chris Greenhalgh, Steve Benford
    Deployment issues for multi-user audio support in CVEs. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:179-185 [Conf]
  51. Chris Greenhalgh, Steve Benford
    Boundaries, Awareness and Interaction in Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP]
    WETICE, 1997, pp:193-198 [Conf]
  52. Ian MacColl, David E. Millard, Cliff Randell, Anthony Steed, Barry Brown, Steve Benford, Matthew Chalmers, Ruth Conroy Dalton, Nick Sheep Dalton, Areti Galani, Chris Greenhalgh, Danius T. Michaelides, Tom Rodden, Ian Taylor, Mark J. Weal
    Shared visiting in EQUATOR city. [Citation Graph (0, 0)][DBLP]
    CVE, 2002, pp:88-94 [Conf]
  53. Pilar Herrero, Chris Greenhalgh, Angélica de Antonio
    Modelling the Sensory Abilities of Intelligent Virtual Agents. [Citation Graph (0, 0)][DBLP]
    Autonomous Agents and Multi-Agent Systems, 2005, v:11, n:3, pp:361-385 [Journal]
  54. Steve Benford, Chris Greenhalgh, Tom Rodden, James Pycock
    Collaborative virtual environments. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 2001, v:44, n:7, pp:79-85 [Journal]
  55. Steve Benford, Dave Snowdon, Chris Greenhalgh, Rob Ingram, Ian Knox, Chris Brown
    VR-VIBE: A Virtual Environment for Co-operative Information Retrieval. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1995, v:14, n:3, pp:349-360 [Journal]
  56. Chris Greenhalgh, Steve Benford, Adrian Bullock, Nico Kuijpers, Kurt Donkers
    Predicting Network Traffic for Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP]
    Computer Networks, 1998, v:30, n:16-18, pp:1677-1685 [Journal]
  57. Mike Fraser, Jon Hindmarsh, Katie Best, Christian Heath, Greg Biegel, Chris Greenhalgh, Stuart Reeves
    Remote Collaboration Over Video Data: Towards Real-Time e-Social Science. [Citation Graph (0, 0)][DBLP]
    Computer Supported Cooperative Work, 2006, v:15, n:4, pp:257-279 [Journal]
  58. Andy Crabtree, Andrew French, Chris Greenhalgh, Steve Benford, Keith Cheverst, Dan Fitton, Mark Rouncefield, Connor Graham
    Developing Digital Records: Early Experiences of Record and Replay. [Citation Graph (0, 0)][DBLP]
    Computer Supported Cooperative Work, 2006, v:15, n:4, pp:281-319 [Journal]
  59. Steve Benford, Ian Taylor, David F. Brailsford, Boriana Koleva, Michael P. Craven, Mike Fraser, Gail Reynard, Chris Greenhalgh
    Three dimensional visualization of the World Wide Web. [Citation Graph (0, 0)][DBLP]
    ACM Comput. Surv., 1999, v:31, n:4es, pp:25- [Journal]
  60. Chris Greenhalgh
    Awareness-based communication management in the MASSIVE systems. [Citation Graph (0, 0)][DBLP]
    Distributed Systems Engineering, 1998, v:5, n:3, pp:129-0 [Journal]
  61. Jon Hindmarsh, Christian Heath, Mike Fraser, Steve Benford, Chris Greenhalgh
    Research alerts. [Citation Graph (0, 0)][DBLP]
    Interactions, 2001, v:8, n:3, pp:11-13 [Journal]
  62. Steve Benford, John Bowers, Lennart E. Fahlén, Chris Greenhalgh, Dave Snowdon
    Embodiments, Avatars, Clones and Agents for Multi-User, Multi-Sensory Virtual Worlds. [Citation Graph (0, 0)][DBLP]
    Multimedia Syst., 1997, v:5, n:2, pp:93-104 [Journal]
  63. Steve Benford, John Bowers, Lennart E. Fahlén, Chris Greenhalgh, John A. Mariani, Tom Rodden
    Networked Virtual Reality and Cooperative Work. [Citation Graph (0, 0)][DBLP]
    Presence, 1995, v:4, n:4, pp:364-386 [Journal]
  64. Chris Greenhalgh, Steve Benford
    Supporting Rich and Dynamic Communication in Large Scale Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP]
    Presence, 1999, v:8, n:1, pp:14-35 [Journal]
  65. Chris Greenhalgh, Steve Benford, Michael P. Craven
    Patterns of Network and User Activity in an Inhabited Television Event. [Citation Graph (0, 0)][DBLP]
    Presence, 2001, v:10, n:1, pp:35-50 [Journal]
  66. Pilar Herrero, Chris Greenhalgh, Angélica de Antonio
    Being On Guard: Intelligent Virtual Agents Reporting Information from Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP]
    Presence, 2005, v:14, n:4, pp:423-433 [Journal]
  67. David Lloyd, Anthony Steed, Adrian Bullock, Chris Greenhalgh, Emmanuel Frécon
    Making Networked Virtual Environments Work. [Citation Graph (0, 0)][DBLP]
    Presence, 2001, v:10, n:2, pp:142-159 [Journal]
  68. Jim Purbrick, Chris Greenhalgh
    An Extensible Event-Bsed Infrastructure for Networked Virtual Worlds . [Citation Graph (0, 0)][DBLP]
    Presence, 2003, v:12, n:1, pp:68-84 [Journal]
  69. Shahram Izadi, Mike Fraser, Steve Benford, Martin Flintham, Chris Greenhalgh, Tom Rodden, Holger Schnädelbach
    Citywide: Supporting Interactive Digital Experiences Across Physical Space. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2002, v:6, n:4, pp:290-298 [Journal]
  70. Steve Benford, Chris Greenhalgh, Michael P. Craven, Graham Walker, Tim Regan, Jason Morphett, John Wyver
    Inhabited television: broadcasting interaction from within collaborative virtual environments. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Comput.-Hum. Interact., 2000, v:7, n:4, pp:510-547 [Journal]
  71. Steve Benford, Chris Greenhalgh, Gail Reynard, Chris Brown, Boriana Koleva
    Understanding and Constructing Shared Spaces with Mixed-Reality Boundaries. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Comput.-Hum. Interact., 1998, v:5, n:3, pp:185-223 [Journal]
  72. Steve Benford, Holger Schnädelbach, Boriana Koleva, Rob Anastasi, Chris Greenhalgh, Tom Rodden, Jonathan Green, Ahmed Ghali, Tony P. Pridmore, Bill Gaver, Andy Boucher, Brendan Walker, Sarah Pennington, Albrecht Schmidt, Hans Gellersen, Anthony Steed
    Expected, sensed, and desired: A framework for designing sensing-based interaction. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Comput.-Hum. Interact., 2005, v:12, n:1, pp:3-30 [Journal]
  73. Jon Hindmarsh, Mike Fraser, Christian Heath, Steve Benford, Chris Greenhalgh
    Object-focused interaction in collaborative virtual environments. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Comput.-Hum. Interact., 2000, v:7, n:4, pp:477-509 [Journal]
  74. Chris Greenhalgh, Steve Benford
    MASSIVE: A Collaborative Virtual Environment for Teleconferencing. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Comput.-Hum. Interact., 1995, v:2, n:3, pp:239-261 [Journal]
  75. P. Wang, A. A. Becker, I. A. Jones, A. T. Glover, Steve Benford, Chris Greenhalgh, M. Vloeberghs
    A virtual reality surgery simulation of cutting and retraction in neurosurgery with force-feedback. [Citation Graph (0, 0)][DBLP]
    Computer Methods and Programs in Biomedicine, 2006, v:84, n:1, pp:11-18 [Journal]
  76. Chris Greenhalgh, Steve Benford, Adam Drozd, Martin Flintham, Alastair Hampshire, Leif Oppermann, Keir Smith, Christoph von Tycowicz
    Addressing Mobile Phone Diversity in Ubicomp Experience Development. [Citation Graph (0, 0)][DBLP]
    Ubicomp, 2007, pp:447-464 [Conf]
  77. Michael Wright, Alan Chamberlain, Chris Greenhalgh, Steve Benford, Nick Tandavanitj, Amanda Oldroyd, Jon Sutton
    'Guess A Who, Why, Where, When?': The Visualization of Context Data to Aid the Authoring and Orchestration of a Mobile Pervasive Game. [Citation Graph (0, 0)][DBLP]
    OTM Workshops (1), 2007, pp:203-210 [Conf]

  78. Orchestrating Collaborative Learning in a 1: 1 Technology Classroom. [Citation Graph (, )][DBLP]


  79. Design Challenges and Solutions: Review of the 4th International Workshop on Ubiquitous Computing (iUBICOM 2009). [Citation Graph (, )][DBLP]


  80. Supporting the creation of hybrid museum experiences. [Citation Graph (, )][DBLP]


  81. Supporting the design of network-spanning applications. [Citation Graph (, )][DBLP]


  82. Making the Home Network at Home: Digital Housekeeping. [Citation Graph (, )][DBLP]


  83. SceDer and COML: Toolsets for Learning Design and Facilitation in One-to-One Technology Classroom. [Citation Graph (, )][DBLP]


  84. A New Metric for Network Load and Equation of State. [Citation Graph (, )][DBLP]


  85. Professor Tanda: greener gaming & pervasive play. [Citation Graph (, )][DBLP]


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