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Stéphane Gobron:
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- Stéphane Gobron, Denis Finck, Philippe Even, Bertrand Kerautret
Merging Cellular Automata for Simulating Surface Effects. [Citation Graph (0, 0)][DBLP] ACRI, 2006, pp:94-103 [Conf]
- Stéphane Gobron, Norishige Chiba
Crack Pattern Simulation Based on 3D Surface Cellular Automaton. [Citation Graph (0, 0)][DBLP] Computer Graphics International, 2000, pp:153-162 [Conf]
- Stéphane Gobron, Norishige Chiba
Simulation of Peeling Using 3D-Surface Cellular Automata. [Citation Graph (0, 0)][DBLP] Pacific Conference on Computer Graphics and Applications, 2001, pp:338-347 [Conf]
- Stéphane Gobron, Denis Finck
Generating Surface Textures based on Cellular Networks. [Citation Graph (0, 0)][DBLP] GMAI, 2006, pp:113-120 [Conf]
- Stéphane Gobron, Norishige Chiba
3D surface cellular automata and their applications. [Citation Graph (0, 0)][DBLP] Journal of Visualization and Computer Animation, 1999, v:10, n:3, pp:143-158 [Journal]
- Stéphane Gobron, Norishige Chiba
Crack pattern simulation based on 3D surface cellular automata. [Citation Graph (0, 0)][DBLP] The Visual Computer, 2001, v:17, n:5, pp:287-309 [Journal]
- Stéphane Gobron, Daniel Mestre
Information Visualization of Multi-dimensional Cellular Automata using GPU Programming. [Citation Graph (0, 0)][DBLP] IV, 2007, pp:33-39 [Conf]
GPU Accelerated Computation and Visualization of Hexagonal Cellular Automata. [Citation Graph (, )][DBLP]
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