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Hiroshi Kawasaki: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Ryo Furukawa, Hiroshi Kawasaki
    Interactive Shape Acquisition using Marker Attached Laser Projecto. [Citation Graph (0, 0)][DBLP]
    3DIM, 2003, pp:491-498 [Conf]
  2. Ryo Furukawa, Hiroshi Kawasaki
    Uncalibrated Multiple Image Stereo System with Arbitrarily Movable Camera and Projector for Wide Range Scanning. [Citation Graph (0, 0)][DBLP]
    3DIM, 2005, pp:302-309 [Conf]
  3. Hiroshi Kawasaki, Ryo Furukawa
    Entire Model Acquisition System using Handheld 3D Digitizer. [Citation Graph (0, 0)][DBLP]
    3DPVT, 2004, pp:478-485 [Conf]
  4. Ryo Furukawa, Hiroshi Kawasaki
    Self-Calibration of Multiple Laser Planes for 3D Scene Reconstruction. [Citation Graph (0, 0)][DBLP]
    3DPVT, 2006, pp:200-207 [Conf]
  5. Hiroshi Kawasaki, Yutaka Ohsawa, Ryo Furukawa, Yasuaki Nakamura
    Dense 3D Reconstruction with an Uncalibrated Active Stereo System. [Citation Graph (0, 0)][DBLP]
    ACCV (2), 2006, pp:882-891 [Conf]
  6. Thanda Oo, Hiroshi Kawasaki, Yutaka Ohsawa, Katsushi Ikeuchi
    Separation of Reflection and Transparency Using Epipolar Plane Image Analysis. [Citation Graph (0, 0)][DBLP]
    ACCV (1), 2006, pp:908-917 [Conf]
  7. Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi
    Spatio-Temporal Analysis of Omni Image. [Citation Graph (0, 0)][DBLP]
    CVPR, 2000, pp:2577-2584 [Conf]
  8. Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi
    Light Field Rendering for Large-Scale Scenes. [Citation Graph (0, 0)][DBLP]
    CVPR (2), 2001, pp:64-71 [Conf]
  9. Takuji Takahashi, Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi
    Arbitrary View Position and Direction Rendering for Large-Scale Scenes. [Citation Graph (0, 0)][DBLP]
    CVPR, 2000, pp:2296-2303 [Conf]
  10. Hiroshi Kawasaki, Hiroyuki Aritaki, Katsushi Ikeuchi, Masao Sakauchi
    Image-based rendering for mixed reality. [Citation Graph (0, 0)][DBLP]
    ICIP (3), 2001, pp:939-942 [Conf]
  11. Hiroshi Kawasaki, Kyoung-Dae Seo, Yutaka Ohsawa, Ryo Furukawa
    Patch-based BTF synthesis for real-time rendering. [Citation Graph (0, 0)][DBLP]
    ICIP (1), 2005, pp:393-396 [Conf]
  12. Hiroshi Kawasaki, Ryo Furukawa
    Uncalibrated active stereo for wide and dense 3D data acquisition. [Citation Graph (0, 0)][DBLP]
    ICIP (3), 2005, pp:369-372 [Conf]
  13. Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi
    Automatic 3D City Construction System using Omni Camera. [Citation Graph (0, 0)][DBLP]
    IEEE International Conference on Multimedia and Expo (III), 2000, pp:1653-1656 [Conf]
  14. Tomoyuki Yatabe, Hiroshi Kawasaki, Hiroshi Mo, Masao Sakauchi
    Multi Layer Video Object Database based on Interactive Annotation and its Application. [Citation Graph (0, 0)][DBLP]
    IEEE International Conference on Multimedia and Expo (II), 2000, pp:911-914 [Conf]
  15. Tomoyuki Yatabe, Hiroshi Kawasaki, Masao Sakauchi
    Interactive Video Description on the Network. [Citation Graph (0, 0)][DBLP]
    ICMCS, Vol. 2, 1999, pp:194-198 [Conf]
  16. Hiroshi Kawasaki, Ryo Furukawa, Yasuaki Nakamura
    3D acquisition system using uncalibrated line-laser projec. [Citation Graph (0, 0)][DBLP]
    ICPR (1), 2006, pp:1071-1075 [Conf]
  17. Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi
    EPI Analysis of Omni-Camera Image. [Citation Graph (0, 0)][DBLP]
    ICPR, 2000, pp:1379-1383 [Conf]
  18. Shintaro Ono, Takeshi Mikami, Hiroshi Kawasaki, Katsushi Ikeuchi
    Space-time Analysis of Spherical Projection Image. [Citation Graph (0, 0)][DBLP]
    ICPR (1), 2006, pp:975-979 [Conf]
  19. Takuji Takahashi, Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi
    Expanding Possible View Points of Virtual Environment Using Panoramic Images. [Citation Graph (0, 0)][DBLP]
    ICPR, 2000, pp:4468-4472 [Conf]
  20. Shintaro Ono, Koichi Ogawara, Masataka Kagesawa, Hiroshi Kawasaki, Masaaki Onuki, Ken Honda, Katsushi Ikeuchi
    Driving View Simulation Synthesizing Virtual Geometry and Real Images in an Experimental Mixed-Reality Traffic Space. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2005, pp:214-215 [Conf]
  21. Hiroshi Kawasaki, Yasue Mitsukura, Kensuke Mitsukura, Minoru Fukumi, Norio Akamatsu
    Music Compression System Using the GA. [Citation Graph (0, 0)][DBLP]
    KES, 2004, pp:827-832 [Conf]
  22. Hiroshi Kawasaki, Tomoyuki Yatabe, Katsushi Ikeuchi, Masao Sakauchi
    Automatic modeling of a 3D city map from real-world video. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia (1), 1999, pp:11-18 [Conf]
  23. Ryo Furukawa, Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi
    Appearance Based Object Modeling using Texture Database: Acquisition Compression and Rendering. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2002, pp:257-266 [Conf]
  24. Shuntaro Yamazaki, Ryusuke Sagawa, Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi
    Microfacet Billboarding. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2002, pp:169-180 [Conf]
  25. Katsushi Ikeuchi, Masao Sakauchi, Hiroshi Kawasaki, Imari Sato
    Constructing Virtual Cities by Using Panoramic Images. [Citation Graph (0, 0)][DBLP]
    International Journal of Computer Vision, 2004, v:58, n:3, pp:237-247 [Journal]
  26. Thanda Oo, Hiroshi Kawasaki, Yutaka Ohsawa, Katsushi Ikeuchi
    The separation of reflected and transparent layers from real-world image sequence. [Citation Graph (0, 0)][DBLP]
    Mach. Vis. Appl., 2007, v:18, n:1, pp:17-24 [Journal]
  27. Hiroshi Kawasaki, Ryo Furukawa
    Shape Reconstruction from Cast Shadows Using Coplanarities and Metric Constraints. [Citation Graph (0, 0)][DBLP]
    ACCV (2), 2007, pp:847-857 [Conf]
  28. Ryo Furukawa, Tomoya Itano, Akihiko Morisaka, Hiroshi Kawasaki
    Improved Space Carving Method for Merging and Interpolating Multiple Range Images Using Information of Light Sources of Active Stereo. [Citation Graph (0, 0)][DBLP]
    ACCV (2), 2007, pp:206-216 [Conf]

  29. Dense 3D Reconstruction method using Coplanarities and Metric Constraints for Line Laser Scanning. [Citation Graph (, )][DBLP]


  30. Shape-merging and interpolation using class estimation for unseen voxels with a GPU-based efficient implementation. [Citation Graph (, )][DBLP]


  31. Super-Resolution of Multiple Moving 3D Objects with Pixel-Based Registration. [Citation Graph (, )][DBLP]


  32. Dynamic scene shape reconstruction using a single structured light pattern. [Citation Graph (, )][DBLP]


  33. One-shot range scanner using coplanarity constraints. [Citation Graph (, )][DBLP]


  34. Tour recommendation system based on web information and GIS. [Citation Graph (, )][DBLP]


  35. Real-time image-based rendering system for virtual city based on image compression technique and eigen texture method. [Citation Graph (, )][DBLP]


  36. Efficient meta-information annotation and view-dependent representation system for 3D objects on the Web. [Citation Graph (, )][DBLP]


  37. Shape rank: efficient web3D search technique using 3D features. [Citation Graph (, )][DBLP]


  38. The Schemes to Develop Dependable System Using COTS. [Citation Graph (, )][DBLP]


  39. A Tourist Route Search System Based on Web Information and the Visibility of Scenic Sights. [Citation Graph (, )][DBLP]


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