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Zoran Popovic: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Zoran Popovic
    Editing Dynamic Properties of Captured Human Motion. [Citation Graph (0, 0)][DBLP]
    ICRA, 2000, pp:670-675 [Conf]
  2. Brett Allen, Brian Curless, Zoran Popovic
    Articulated body deformation from range scan data. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:612-619 [Conf]
  3. Steve Capell, Seth Green, Brian Curless, Tom Duchamp, Zoran Popovic
    Interactive skeleton-driven dynamic deformations. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:586-593 [Conf]
  4. C. Karen Liu, Zoran Popovic
    Synthesis of complex dynamic character motion from simple animations. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:408-416 [Conf]
  5. Jovan Popovic, Steven M. Seitz, Michael Erdmann, Zoran Popovic, Andrew P. Witkin
    Interactive manipulation of rigid body simulations. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2000, pp:209-217 [Conf]
  6. Zoran Popovic, Andrew P. Witkin
    Physically Based Motion Transformation. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1999, pp:11-20 [Conf]
  7. Andrew P. Witkin, Zoran Popovic
    Motion warping. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1995, pp:105-108 [Conf]
  8. Brett Allen, Brian Curless, Zoran Popovic, Aaron Hertzmann
    Learning a correlated model of identity and pose-dependent body shape variation for real-time synthesis. [Citation Graph (0, 0)][DBLP]
    Symposium on Computer Animation, 2006, pp:147-156 [Conf]
  9. C. Karen Liu, Aaron Hertzmann, Zoran Popovic
    Composition of complex optimal multi-character motions. [Citation Graph (0, 0)][DBLP]
    Symposium on Computer Animation, 2006, pp:215-222 [Conf]
  10. Zoran Popovic
    Controlling physics in realistic character animation. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 2000, v:43, n:7, pp:50-58 [Journal]
  11. Yeuhi Abe, C. Karen Liu, Zoran Popovic
    Momentum-based parameterization of dynamic character motion. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2006, v:68, n:2, pp:194-211 [Journal]
  12. Steve Capell, Matthew Burkhart, Brian Curless, Tom Duchamp, Zoran Popovic
    Physically based rigging for deformable characters. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2007, v:69, n:1, pp:71-87 [Journal]
  13. Brett Allen, Brian Curless, Zoran Popovic
    Articulated body deformation from range scan data. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2002, v:21, n:3, pp:612-619 [Journal]
  14. Brett Allen, Brian Curless, Zoran Popovic
    The space of human body shapes: reconstruction and parameterization from range scans. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:587-594 [Journal]
  15. Steve Capell, Seth Green, Brian Curless, Tom Duchamp, Zoran Popovic
    Interactive skeleton-driven dynamic deformations. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2002, v:21, n:3, pp:586-593 [Journal]
  16. Jia-chi Wu, Zoran Popovic
    Realistic modeling of bird flight animations. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:888-895 [Journal]
  17. Mira Dontcheva, Gary D. Yngve, Zoran Popovic
    Layered acting for character animation. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:409-416 [Journal]
  18. Keith Grochow, Steven L. Martin, Aaron Hertzmann, Zoran Popovic
    Style-based inverse kinematics. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:3, pp:522-531 [Journal]
  19. C. Karen Liu, Aaron Hertzmann, Zoran Popovic
    Learning physics-based motion style with nonlinear inverse optimization. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:1071-1081 [Journal]
  20. C. Karen Liu, Zoran Popovic
    Synthesis of complex dynamic character motion from simple animations. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2002, v:21, n:3, pp:408-416 [Journal]
  21. Antoine McNamara, Adrien Treuille, Zoran Popovic, Jos Stam
    Fluid control using the adjoint method. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:3, pp:449-456 [Journal]
  22. Adrien Treuille, Seth Cooper, Zoran Popovic
    Continuum crowds. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:3, pp:1160-1168 [Journal]
  23. Adrien Treuille, Andrew Lewis, Zoran Popovic
    Model reduction for real-time fluids. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:3, pp:826-834 [Journal]
  24. Adrien Treuille, Antoine McNamara, Zoran Popovic, Jos Stam
    Keyframe control of smoke simulations. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:716-723 [Journal]
  25. Kevin Wampler, Daichi Sasaki, Li Zhang, Zoran Popovic
    Dynamic, expressive speech animation from a single mesh. [Citation Graph (0, 0)][DBLP]
    Symposium on Computer Animation, 2007, pp:53-62 [Conf]
  26. Adrien Treuille, Yongjoon Lee, Zoran Popovic
    Near-optimal character animation with continuous control. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:3, pp:7- [Journal]
  27. Seth Cooper, Aaron Hertzmann, Zoran Popovic
    Active learning for real-time motion controllers. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:3, pp:5- [Journal]

  28. Rethinking Algorithms for Games: Towards High-Fidelity Effects in Interactive Environments. [Citation Graph (, )][DBLP]


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