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Wolfgang Stürzlinger: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Ji-Young Oh, Wolfgang Stürzlinger, John Danahy
    SESAME: towards better 3D conceptual design systems. [Citation Graph (0, 0)][DBLP]
    Conference on Designing Interactive Systems, 2006, pp:80-89 [Conf]
  2. Hooman Baradaran, Wolfgang Stürzlinger
    A Comparison of Real and Virtual 3D Construction Tools with Novice Users. [Citation Graph (0, 0)][DBLP]
    CGVR, 2006, pp:10-14 [Conf]
  3. Michael Boehl, Wolfgang Stürzlinger
    Real-time Computation of Area Shadows - A Geometrical Algorithm. [Citation Graph (0, 0)][DBLP]
    CGVR, 2006, pp:118-124 [Conf]
  4. Sergey Parilov, Wolfgang Stürzlinger
    Multi-View Visibility Orderings for Real-Time Point-Sampled Rendering. [Citation Graph (0, 0)][DBLP]
    CGVR, 2006, pp:125-131 [Conf]
  5. Hoda Dehmeshki, Wolfgang Stürzlinger
    Using perceptual grouping for object group selection. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2006, pp:700-705 [Conf]
  6. Sergey Kulikov, I. Scott MacKenzie, Wolfgang Stürzlinger
    Measuring the effective parameters of steering motions. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2005, pp:1569-1572 [Conf]
  7. Sergey Kulikov, Wolfgang Stürzlinger
    Targeted steering motions. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2006, pp:983-988 [Conf]
  8. Andriy Pavlovych, Wolfgang Stürzlinger
    Model for non-expert text entry speed on 12-button phone keypads. [Citation Graph (0, 0)][DBLP]
    CHI, 2004, pp:351-358 [Conf]
  9. Wolfgang Stürzlinger, Christoph Wild
    Parallel Visibility Computations for Parallel Radiosity. [Citation Graph (0, 0)][DBLP]
    CONPAR, 1994, pp:405-413 [Conf]
  10. Tim Salzman, Szymon Stachniak, Wolfgang Stürzlinger
    Unconstrained vs. Constrained 3D Scene Manipulation. [Citation Graph (0, 0)][DBLP]
    EHCI, 2001, pp:207-220 [Conf]
  11. Ji-Young Oh, Wolfgang Stürzlinger
    Laser Pointers as Collaborative Pointing Devices. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2002, pp:141-150 [Conf]
  12. Wolfgang Stürzlinger
    Imaging all Visible Surfaces. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 1999, pp:115-122 [Conf]
  13. Andriy Pavlovych, Wolfgang Stürzlinger
    Less-Tap: A Fast and Easy-to-learn Text Input Technique for Phones. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2003, pp:97-104 [Conf]
  14. Ji-Young Oh, Wolfgang Stürzlinger
    Moving objects with 2D input devices in CAD systems and Desktop Virtual Environments. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2005, pp:195-202 [Conf]
  15. Graham Smith, Wolfgang Stürzlinger, Tim Salzman
    3D Scene Manipulation with 2D Devices and Constraints. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:135-142 [Conf]
  16. Ji-Young Oh, Wolfgang Stürzlinger
    Intelligent Manipulation Techniques for Conceptual 3D Design. [Citation Graph (0, 0)][DBLP]
    INTERACT, 2003, pp:- [Conf]
  17. Ramesh Raskar, Matt Cutts, Greg Welch, Wolfgang Stürzlinger
    Efficient Image Generation for Multiprojector and Multisurface Displays. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:139-144 [Conf]
  18. Wolfgang Stürzlinger, Rui Bastos
    Interactive Rendering of Globally Illuminated Glossy Scenes. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:93-102 [Conf]
  19. Daniel G. Aliaga, Jonathan D. Cohen, Andrew Wilson, Eric Baker, Hansong Zhang, Carl Erikson, Kenneth E. Hoff III, Thomas C. Hudson, Wolfgang Stürzlinger, Rui Bastos, Mary C. Whitton, Frederick P. Brooks Jr., Dinesh Manocha
    MMR: an interactive massive model rendering system using geometric and image-based acceleration. [Citation Graph (0, 0)][DBLP]
    SI3D, 1999, pp:199-206 [Conf]
  20. Wolfgang Stürzlinger, Olivier Chapuis, Dusty Phillips, Nicolas Roussel
    User interface façades: towards fully adaptable user interfaces. [Citation Graph (0, 0)][DBLP]
    UIST, 2006, pp:309-318 [Conf]
  21. Wolfgang Stürzlinger, Graham Smith
    Efficient Manipulation of Object Groups in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2002, pp:251-0 [Conf]
  22. Sergey Parilov, Wolfgang Stürzlinger
    Layered Relief Textures. [Citation Graph (0, 0)][DBLP]
    WSCG, 2002, pp:357-364 [Conf]
  23. Wilhelm Barth, Wolfgang Stürzlinger
    Efficient ray tracing for Bezier and B-spline surfaces. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1993, v:17, n:4, pp:423-430 [Journal]
  24. Wolfgang Stürzlinger
    Calculating global illumination for glossy surfaces. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1998, v:22, n:2-3, pp:175-180 [Journal]
  25. Gernot Schaufler, Wolfgang Stürzlinger
    A Three Dimensional Image Cache for Virtual Reality. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1996, v:15, n:3, pp:227-236 [Journal]
  26. Andrejs Vorozcovs, Wolfgang Stürzlinger, A. R. Hogue, Robert S. Allison
    The Hedgehog: A Novel Optical Tracking Method for Spatially Immersive Displays. [Citation Graph (0, 0)][DBLP]
    Presence, 2006, v:15, n:1, pp:108-121 [Journal]
  27. Helge Seetzen, Wolfgang Heidrich, Wolfgang Stürzlinger, Greg Ward, Lorne Whitehead, Matthew Trentacoste, Abhijeet Ghosh, Andrejs Vorozcovs
    High dynamic range display systems. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:3, pp:760-768 [Journal]
  28. Wolfgang Stürzlinger
    Ray-Tracing Triangular Trimmed Free-Form Surfaces. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1998, v:4, n:3, pp:202-214 [Journal]
  29. Ji-Young Oh, Wolfgang Stürzlinger
    A system for desktop conceptual 3D design. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, 2004, v:7, n:3-4, pp:198-211 [Journal]
  30. Wolfgang Stürzlinger, Loutfouz Zaman, Andriy Pavlovych, Ji-Young Oh
    The design and realization of CoViD: a system for collaborative virtual 3D design. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, 2006, v:10, n:2, pp:135-147 [Journal]

  31. Intelligent object group selection. [Citation Graph (, )][DBLP]


  32. Effect of screen configuration and interaction devices in shared display groupware. [Citation Graph (, )][DBLP]


  33. Intelligent Mouse-Based Object Group Selection. [Citation Graph (, )][DBLP]


  34. GPSel: A Gestural Perceptual-Based Path Selection Technique. [Citation Graph (, )][DBLP]


  35. Assessing the Effects of Orientation and Device on 3D Positioning. [Citation Graph (, )][DBLP]


  36. Variability-Aware Latency Amelioration in Distributed Environments. [Citation Graph (, )][DBLP]


  37. Effects of Latency and Spatial Jitter on 2D and 3D Pointing. [Citation Graph (, )][DBLP]


  38. Modeling learning effects in mobile texting. [Citation Graph (, )][DBLP]


  39. A cognitive simulation model for novice text entry on cell phone keypads. [Citation Graph (, )][DBLP]


  40. Context-sensitive cut, copy, and paste. [Citation Graph (, )][DBLP]


  41. Exaggerated head motions for game viewpoint control. [Citation Graph (, )][DBLP]


  42. The tradeoff between spatial jitter and latency in pointing tasks. [Citation Graph (, )][DBLP]


  43. 3D User Interfaces: New Directions and Perspectives. [Citation Graph (, )][DBLP]


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