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Penelope Sweetser:
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Publications of Author
- Penelope Sweetser, Janet Wiles
Combining Influence Maps and Cellular Automata for Reactive Game Agents. [Citation Graph (0, 0)][DBLP] IDEAL, 2005, pp:524-531 [Conf]
- Daniel Johnson, John A. Gardner, Janet Wiles, Penelope Sweetser, Kelly Hollingsworth
The inherent appeal of physically controlled peripherals. [Citation Graph (0, 0)][DBLP] IWEC, 2002, pp:371-378 [Conf]
- Penelope Sweetser, Simon Dennis
Facilitating learning in a real time strategy computer game. [Citation Graph (0, 0)][DBLP] IWEC, 2002, pp:49-56 [Conf]
- Penelope Sweetser, Daniel Johnson
Player-Centered Game Environments: Assessing Player Opinions, Experiences, and Issues. [Citation Graph (0, 0)][DBLP] ICEC, 2004, pp:321-332 [Conf]
- Penelope Sweetser, Daniel Johnson, Jane Sweetser, Janet Wiles
Creating engaging artificial characters for games. [Citation Graph (0, 0)][DBLP] ICEC, 2003, pp:- [Conf]
- Penelope Sweetser, Peta Wyeth
GameFlow: a model for evaluating player enjoyment in games. [Citation Graph (0, 0)][DBLP] Computers in Entertainment, 2005, v:3, n:3, pp:3- [Journal]
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