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Peter Astheimer: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Karen Tieying Lu, Peter Astheimer, Eiman Kanjo, Jinchang Ren
    Vision-Based Innovative Network Games. [Citation Graph (0, 0)][DBLP]
    ADCOG, 2004, pp:34-43 [Conf]
  2. Jinchang Ren, Peter Astheimer, Ian Marshall
    A Generic Framework for Vision Based Interactive Board Games. [Citation Graph (0, 0)][DBLP]
    GAME-ON, 2003, pp:238-0 [Conf]
  3. Peter Astheimer, Martin Frühauf, Martin Göbel, Kennet Karlsson
    Visualisierung und Steuerung technischer Prozesse mit einer graphisch-interaktiven Benutzungsoberfläche. [Citation Graph (0, 0)][DBLP]
    GI Jahrestagung (2), 1988, pp:265-280 [Conf]
  4. José L. Encarnação, Peter Astheimer, Wolfgang Felger, Thomas Frühauf, Martin Göbel, Stefan Müller
    Graphics and Visualization: The Essential Features for the Classification of Systems. [Citation Graph (0, 0)][DBLP]
    ICCG, 1993, pp:3-18 [Conf]
  5. Peter Zimmermann, Richard L. Cunningham, Tracy Stark, Paul Flea, Michelle A. Garn, Peter Astheimer
    Does VR Pay? The Benefit of VR in Industry. [Citation Graph (0, 0)][DBLP]
    VR, 1999, pp:296- [Conf]
  6. Peter Astheimer, Wolfgang Felger, Stefan Müller
    Virtual design: A generic VR system for industrial applications. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1993, v:17, n:6, pp:671-677 [Journal]
  7. Peter Astheimer, Klaus Böhm, Wolfgang Felger, Martin Göbel, Stefan Müller
    Die Virtuelle Umgebung - Eine neue Epoche in der Mensch-Maschine-Kommunikation, Teil I: Einordnung, Begriffe und Geräte. [Citation Graph (0, 0)][DBLP]
    Informatik Spektrum, 1994, v:17, n:5, pp:281-290 [Journal]
  8. Peter Astheimer, Klaus Böhm, Wolfgang Felger, Martin Göbel, Stefan Müller
    Die Virtuelle Umgebung - Eine neue Epoche in der Mensch-Maschine-Kommunikation, Teil II: Interaktions- und Präsentationstechniken, Systeme, Anwendungen. [Citation Graph (0, 0)][DBLP]
    Informatik Spektrum, 1994, v:17, n:6, pp:357-367 [Journal]

  9. Guest Editors' Introduction: A Business View of Virtual Reality. [Citation Graph (, )][DBLP]


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