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Frank Steinicke: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Frank Steinicke, Klaus Hinrichs, Timo Ropinski
    Virtual Reflections and Virtual Shadows in Mixed Reality Environments. [Citation Graph (0, 0)][DBLP]
    INTERACT, 2005, pp:1018-1021 [Conf]
  2. Timo Ropinski, Frank Steinicke, Klaus Hinrichs
    Visually Supporting Depth Perception in Angiography Imaging. [Citation Graph (0, 0)][DBLP]
    Smart Graphics, 2006, pp:93-104 [Conf]
  3. Timo Ropinski, Frank Steinicke, Klaus Hinrichs
    Tentative Results in Focus-Based Medical Volume Visualization. [Citation Graph (0, 0)][DBLP]
    Smart Graphics, 2005, pp:218-221 [Conf]
  4. Frank Steinicke, Timo Ropinski, Klaus Hinrichs
    Multimodal Interaction Metaphors for Manipulation of Distant Objects in Immersive Virtual Environments. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2005, pp:45-48 [Conf]
  5. Frank Steinicke, Timo Ropinski, Klaus Hinrichs, Jörg Mensmann
    Urban city planning in semi-immersive virtual reality systems. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:192-199 [Conf]
  6. Timo Ropinski, Jennis Meyer-Spradow, Frank Steinicke, Klaus Hinrichs
    Design of a user-oriented application for the exploration of medical datasets. [Citation Graph (0, 0)][DBLP]
    Elektrotechnik und Informationstechnik, 2006, v:123, n:4, pp:131-134 [Journal]
  7. Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus Hinrichs
    3D Modeling and Design Supported Via Interscopic Interaction Strategies. [Citation Graph (0, 0)][DBLP]
    HCI (4), 2007, pp:1160-1169 [Conf]
  8. Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus Hinrichs
    Towards Applicable 3D User Interfaces for Everyday Working Environments. [Citation Graph (0, 0)][DBLP]
    INTERACT (1), 2007, pp:546-559 [Conf]
  9. Timo Ropinski, Frank Steinicke, Gerd Bruder, Klaus Hinrichs
    Focus+Context Resolution Adaption for Autostereoscopic Displays. [Citation Graph (0, 0)][DBLP]
    Smart Graphics, 2007, pp:188-193 [Conf]
  10. Frank Steinicke, Christian P. Jansen, Klaus Hinrichs, Jan Vahrenhold, Bernd Schwald
    Generating optimized marker-based rigid bodies for optical tracking systems. [Citation Graph (0, 0)][DBLP]
    VISAPP (2), 2007, pp:387-395 [Conf]
  11. Timo Ropinski, Frank Steinicke, Jennis Meyer-Spradow, Klaus Hinrichs
    Automatic integration of foliage into 3D city models - real-time tree extraction and rendering based on seasonal large scale aerial pictures. [Citation Graph (0, 0)][DBLP]
    GRAPP (GM/R), 2007, pp:299-304 [Conf]

  12. Taxonomy and Implementation of Redirection Techniques for Ubiquitous Passive Haptic Feedback. [Citation Graph (, )][DBLP]

  13. Bimanual Interaction with Interscopic Multi-Touch Surfaces. [Citation Graph (, )][DBLP]

  14. The holodeck construction manual. [Citation Graph (, )][DBLP]

  15. Perception of perspective distortions of man-made virtual objects. [Citation Graph (, )][DBLP]

  16. A Universal Virtual Locomotion System: Supporting Generic Redirected Walking and Dynamic Passive Haptics within Legacy 3D Graphics Applications. [Citation Graph (, )][DBLP]

  17. Interscopic User Interface Concepts for Fish Tank Virtual Reality Systems. [Citation Graph (, )][DBLP]

  18. Does a Gradual Transition to the Virtual World increase Presence? [Citation Graph (, )][DBLP]

  19. Change blindness phenomena for stereoscopic projection systems. [Citation Graph (, )][DBLP]

  20. Hybrid traveling in fully-immersive large-scale geographic environments. [Citation Graph (, )][DBLP]

  21. Analyses of human sensitivity to redirected walking. [Citation Graph (, )][DBLP]

  22. Judgment of natural perspective projections in head-mounted display environments. [Citation Graph (, )][DBLP]

  23. Enhancing Presence in Head-Mounted Display Environments by Visual Body Feedback Using Head-Mounted Cameras. [Citation Graph (, )][DBLP]

  24. Augmenting 3D City Models with Visualization of Real-Time Meteorological Phenomena. [Citation Graph (, )][DBLP]

  25. Scene-Motion Thresholds Correlate with Angular Head Motions for Immersive Virtual Environments. [Citation Graph (, )][DBLP]

  26. Sensitivity to scene motion for phases of head yaws. [Citation Graph (, )][DBLP]

  27. Transitional environments enhance distance perception in immersive virtual reality systems. [Citation Graph (, )][DBLP]

  28. Estimation of virtual interpupillary distances for immersive head-mounted displays. [Citation Graph (, )][DBLP]

  29. Gradual transitions and their effects on presence and distance estimation. [Citation Graph (, )][DBLP]

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