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Jörg Stöcklein:
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Publications of Author
- Christian Geiger, Volker Paelke, Christian Reimann, Waldemar Rosenbach, Jörg Stöcklein
Testable Design Representations for Mobile Augmented Reality Authoring. [Citation Graph (0, 0)][DBLP] ISMAR, 2002, pp:281-0 [Conf]
- Christian Geiger, Tim Schmidt, Jörg Stöcklein
Rapid Development of Expressive AR Applications. [Citation Graph (0, 0)][DBLP] ISMAR, 2004, pp:292-293 [Conf]
- Jörg Stöcklein
Rapid prototyping of mixed reality applications that entertain and inform. [Citation Graph (0, 0)][DBLP] IWEC, 2002, pp:479-486 [Conf]
- Christian Geiger, Volker Paelke, Christian Reimann, Wolfgang Rosenbach, Jörg Stöcklein
Interaktive Visuelle Inhalte auf Mobilen Endgeräten. [Citation Graph (0, 0)][DBLP] SimVis, 2002, pp:133-146 [Conf]
- Volker Paelke, Jörg Stöcklein, Christian Reimann, Waldemar Rosenbach
Mixed Reality Authoring for Content Creators. [Citation Graph (0, 0)][DBLP] SimVis, 2004, pp:251-262 [Conf]
- Christian Geiger, Jörg Stöcklein, Florian Klompmaker, Robin Fritze
Development of an augmented reality game by extendinga 3D authoring system. [Citation Graph (0, 0)][DBLP] Advances in Computer Entertainment Technology, 2007, pp:230-231 [Conf]
MiReAS: a mixed reality software framework for iterative prototyping of control strategies for an indoor airship. [Citation Graph (, )][DBLP]
A Design Method for Next Generation User Interfaces Inspired by the Mixed Reality Continuum. [Citation Graph (, )][DBLP]
Mixed reality in the loop - design process for interactive mechatronical systems. [Citation Graph (, )][DBLP]
HYUI: a visual framework for prototyping hybrid user interfaces. [Citation Graph (, )][DBLP]
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