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Jürgen Döllner :
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Marc Nienhaus , Florian Kirsch , Jürgen Döllner Illustrating design and spatial assembly of interactive CSG. [Citation Graph (0, 0)][DBLP ] Afrigraph, 2006, pp:91-98 [Conf ] Marc Nienhaus , Jürgen Döllner Sketchy drawings. [Citation Graph (0, 0)][DBLP ] Afrigraph, 2004, pp:73-81 [Conf ] Jürgen Döllner , Klaus Hinrichs Interactive, Animated 3D Widgets. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 1998, pp:278-286 [Conf ] Jürgen Döllner , Klaus Hinrichs Dynamic 3D Maps and Their Texture-Based Design. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2000, pp:325-334 [Conf ] Konstantin Baumann , Jürgen Döllner , Klaus Hinrichs , Oliver Kersting A Hybrid, Hierarchical Data Structure for Real-Time Terrain Visualization. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 1999, pp:85-92 [Conf ] Jürgen Döllner , Klaus Hinrichs , Hermann Spiegel An Interactive Environment for Visualizing and Animating Algorithms. [Citation Graph (0, 0)][DBLP ] Symposium on Computational Geometry, 1997, pp:409-411 [Conf ] Jürgen Döllner , Oliver Kersting Dynamic 3D maps as visual interfaces for spatio-temporal data. [Citation Graph (0, 0)][DBLP ] ACM-GIS, 2000, pp:115-120 [Conf ] Jürgen Döllner , Henrik Buchholz Continuous level-of-detail modeling of buildings in 3D city models. [Citation Graph (0, 0)][DBLP ] GIS, 2005, pp:173-181 [Conf ] Oliver Kersting , Jürgen Döllner Interactive 3D visualization of vector data in GIS. [Citation Graph (0, 0)][DBLP ] ACM-GIS, 2002, pp:107-112 [Conf ] Marc Nienhaus , Jürgen Döllner Blueprints - Illustrating Architecture and Technical Parts using Hardware-Accelerated Non-Photorealistic Rendering. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2004, pp:49-56 [Conf ] Henrik Buchholz , Johannes Bohnet , Jürgen Döllner Smart and Physically-Based Navigation in 3D Geovirtual Environments. [Citation Graph (0, 0)][DBLP ] IV, 2005, pp:629-635 [Conf ] Henrik Buchholz , Jürgen Döllner Efficient Handling of Shading Discontinuities for Progressive Meshes. [Citation Graph (0, 0)][DBLP ] IV, 2003, pp:65-71 [Conf ] Jürgen Döllner , Maike Walther Real-Time Expressive Rendering of City Models. [Citation Graph (0, 0)][DBLP ] IV, 2003, pp:245-251 [Conf ] Marc Nienhaus , Florian Kirsch , Jürgen Döllner Sketchy Illustrations for Presenting the Design of Interactive CSG. [Citation Graph (0, 0)][DBLP ] IV, 2006, pp:772-777 [Conf ] Stefan Maass , Jürgen Döllner Efficient View Management for Dynamic Annotation Placement in Virtual Landscapes. [Citation Graph (0, 0)][DBLP ] Smart Graphics, 2006, pp:1-12 [Conf ] Marc Nienhaus , Jürgen Döllner Dynamic Glyphs - Depicting Dynamics in Images of 3D Scenes. [Citation Graph (0, 0)][DBLP ] Smart Graphics, 2003, pp:102-111 [Conf ] Marc Nienhaus , Jürgen Döllner Sketchy drawings: a hardware-accelerated approach for real-time non-photorealistic rendering. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 2003, pp:- [Conf ] Oliver Kersting , Jürgen Döllner Interactive 3D Graphics Applications for Tcl. [Citation Graph (0, 0)][DBLP ] USENIX Annual Technical Conference, FREENIX Track, 2002, pp:1-12 [Conf ] Florian Kirsch , Jürgen Döllner OpenCSG: A Library for Image-Based CSG Rendering. [Citation Graph (0, 0)][DBLP ] USENIX Annual Technical Conference, FREENIX Track, 2005, pp:129-140 [Conf ] Henrik Buchholz , Jürgen Döllner View-Dependent Rendering of Multiresolution Texture-Atlases. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2005, pp:28- [Conf ] Jürgen Döllner , Konstantin Baumann , Klaus Hinrichs Texturing techniques for terrain visualization. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2000, pp:227-234 [Conf ] Jürgen Döllner , Klaus Hinrichs A Generalized Scene Graph. [Citation Graph (0, 0)][DBLP ] VMV, 2000, pp:247-254 [Conf ] Florian Kirsch , Jürgen Döllner Real-Time Soft Shadows Using a Single Light Sample. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Florian Kirsch , Jürgen Döllner Rendering Techniques for Hardware-Accelerated Image-Based CSG. [Citation Graph (0, 0)][DBLP ] WSCG, 2004, pp:221-228 [Conf ] Marc Nienhaus , Jürgen Döllner Edge-Enhancement - An Algorithm for Real-Time Non-Photorealistic Rendering. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Marc Nienhaus , Jürgen Döllner Depicting Dynamics Using Principles of Visual Art and Narrations. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2005, v:25, n:3, pp:40-51 [Journal ] Jürgen Döllner , Klaus Hinrichs Object-oriented 3D Modelling, Animation and Interaction. [Citation Graph (0, 0)][DBLP ] Journal of Visualization and Computer Animation, 1997, v:8, n:1, pp:33-64 [Journal ] Jürgen Döllner , Klaus Hinrichs A Generic Rendering System. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2002, v:8, n:2, pp:99-118 [Journal ] Johannes Bohnet , Jürgen Döllner Visually exploring control flow graphs to support legacy software migration. [Citation Graph (0, 0)][DBLP ] Software Engineering, 2007, pp:245-246 [Conf ] Johannes Bohnet , Jürgen Döllner Planning an experiment on user performance for exploration of diagrams displayed in 2½ dimensions. [Citation Graph (0, 0)][DBLP ] Software Engineering (Workshops), 2007, pp:223-230 [Conf ] Montserrat Bóo , Margarita Amor , Jürgen Döllner Unified Hybrid Terrain Representation Based on Local Convexifications. [Citation Graph (0, 0)][DBLP ] GeoInformatica, 2007, v:11, n:3, pp:331-357 [Journal ] Embedded labels for line features in interactive 3D virtual environments. [Citation Graph (, )][DBLP ] Out-of-core real-time visualization of massive 3D point clouds. [Citation Graph (, )][DBLP ] Cell-based generalization of 3D building groups with outlier management. [Citation Graph (, )][DBLP ] High-level web service for 3D building information visualization and analysis. [Citation Graph (, )][DBLP ] Combining Synchronous and Asynchronous Collaboration within 3D City Models. [Citation Graph (, )][DBLP ] Analyzing dynamic call graphs enhanced with program state information for feature location and understanding. [Citation Graph (, )][DBLP ] Object aware execution trace exploration. [Citation Graph (, )][DBLP ] Dynamic Mapping of Raster-Data for 3D Geovirtual Environments. [Citation Graph (, )][DBLP ] 3D Generalization Lenses for Interactive Focus + Context Visualization of Virtual City Models. [Citation Graph (, )][DBLP ] Locating and Understanding Features of Complex Software Systems by Synchronizing Time-, Collaboration- and Code-Focused Views on Execution Traces. [Citation Graph (, )][DBLP ] Towards an Indoor Level-of-Detail Model for Route Visualization. [Citation Graph (, )][DBLP ] Projecting code changes onto execution traces to support localization of recently introduced bugs. [Citation Graph (, )][DBLP ] Sketch-Based Navigation in 3D Virtual Environments. [Citation Graph (, )][DBLP ] Visual exploration of function call graphs for feature location in complex software systems. [Citation Graph (, )][DBLP ] Better Perception of 3D-Spatial Relations by Viewport Variations. [Citation Graph (, )][DBLP ] A Generalization Approach for 3D Viewing Deformations of Single-Center Projections. [Citation Graph (, )][DBLP ] Interactive Stereo Rendering for Non-planar Projections of 3D Virtual Environments - With a Comparison of Image - and Geometry-based Approaches. [Citation Graph (, )][DBLP ] Real-time Piecewise Perspective Projections. [Citation Graph (, )][DBLP ] 3D Wayfinding Choremes: A Cognitively Motivated Representation of Route Junctions in Virtual Environments. [Citation Graph (, )][DBLP ] Enhancing 3D City Models with Heterogeneous Spatial Information: Towards 3D Land Information Systems. [Citation Graph (, )][DBLP ] Interactive Multi-Perspective Views of Virtual 3D Landscape and City Models. [Citation Graph (, )][DBLP ] Depth Cue of Occlusion Information as Criterion for the Quality of Annotation Placement in Perspective Views. [Citation Graph (, )][DBLP ] Image and Video Abstraction by Anisotropic Kuwahara Filtering. [Citation Graph (, )][DBLP ] Search in 0.003secs, Finished in 0.308secs