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Franco Tecchia: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Marcello Carrozzino, Franco Tecchia, Claudia Falcioni, Massimo Bergamasco
    Image caching algorithms and strategies for real time rendering of complex virtual environments. [Citation Graph (0, 0)][DBLP]
    Afrigraph, 2001, pp:65-73 [Conf]
  2. Céline Loscos, Hila Ritter Widenfeld, Maria Roussou, Alexandre Meyer, Franco Tecchia, George Drettakis, Emmanuel Gallo, Alex Reche Martinez, Nicolas Tsingos, Yiorgos Chrysanthou, Luc Robert, Massimo Bergamasco, Andrea Dettori, Souheil Soubra
    The CREATE Project: Mixed Reality for Design, Education, and Cultural Heritage with a Constructivist Approach. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2003, pp:282-283 [Conf]
  3. Franco Tecchia, Yiorgos Chrysanthou
    Real-Time Rendering of Densely Populated Urban Environments. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2000, pp:83-88 [Conf]
  4. Céline Loscos, Franco Tecchia, Antonio Frisoli, Marcello Carrozzino, Hila Ritter Widenfeld, David Swapp, Massimo Bergamasco
    The Museum of Pure Form: touching real statues in an immersive virtual museum. [Citation Graph (0, 0)][DBLP]
    VAST, 2004, pp:271-279 [Conf]
  5. Céline Loscos, Franco Tecchia, Yiorgos Chrysanthou
    Real-time shadows for animated crowds in virtual cities. [Citation Graph (0, 0)][DBLP]
    VRST, 2001, pp:85-92 [Conf]
  6. Emanuele Ruffaldi, Antonio Frisoli, Massimo Bergamasco, C. Gottlieb, Franco Tecchia
    A haptic toolkit for the development of immersive and web-enabled games. [Citation Graph (0, 0)][DBLP]
    VRST, 2006, pp:320-323 [Conf]
  7. Franco Tecchia
    Building a complete virtual reality application. [Citation Graph (0, 0)][DBLP]
    VRST, 2006, pp:383- [Conf]
  8. Franco Tecchia, Céline Loscos, Yiorgos Chrysanthou
    Image/Based Crowd Rendering. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2002, v:22, n:2, pp:36-43 [Journal]
  9. Marcello Carrozzino, Andrea Brogi, Franco Tecchia, Massimo Bergamasco
    The 3D interactive visit to Piazza dei Miracoli, Italy. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2005, pp:192-195 [Conf]
  10. Marcello Carrozzino, Franco Tecchia, Sandro Bacinelli, Carlo Cappelletti, Massimo Bergamasco
    Lowering the development time of multimodal interactive application: the real-life experience of the XVR project. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2005, pp:270-273 [Conf]

  11. A Measuring Tool for Accurate Haptic Modeling in Industrial Maintenance Training. [Citation Graph (, )][DBLP]

  12. Description and Performance Analysis of a Distributed Rendering Architecture for Virtual Environments. [Citation Graph (, )][DBLP]

  13. Hybrid Rendering in a Multi-framework VR System. [Citation Graph (, )][DBLP]

  14. Network streaming of dynamic 3D content with on-line compression of frame data. [Citation Graph (, )][DBLP]

  15. The virtual museum of sculpture. [Citation Graph (, )][DBLP]

  16. Understanding and Realizing Presence in the Presenccia Project. [Citation Graph (, )][DBLP]

  17. Real-Time Global Illumination for VR Applications. [Citation Graph (, )][DBLP]

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