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Shaun Nirenstein:
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Publications of Author
- Adrian Sharpe, Matthew Hampton, Shaun Nirenstein, James E. Gain, Edwin H. Blake
Accelerating ray shooting through aggressive 5D visibility preprocessing. [Citation Graph (0, 0)][DBLP] Afrigraph, 2003, pp:95-100 [Conf]
- Denis Haumont, Otso Makinen, Shaun Nirenstein
A Low Dimensional Framework for Exact Polygon-to-Polygon Occlusion Queries. [Citation Graph (0, 0)][DBLP] Rendering Techniques, 2005, pp:211-222 [Conf]
- Shaun Nirenstein, Edwin H. Blake
Hardware Accelerated Visibility Preprocessing using Adaptive Sampling. [Citation Graph (0, 0)][DBLP] Rendering Techniques, 2004, pp:207-216 [Conf]
- Shaun Nirenstein, Edwin H. Blake, James E. Gain
Exact From-Region Visibility Culling. [Citation Graph (0, 0)][DBLP] Rendering Techniques, 2002, pp:191-202 [Conf]
- Shaun Nirenstein, Edwin H. Blake, Simon Winberg, Ashton E. W. Mason
Hierarchical level of detail optimization for constant frame rate rendering of radiosity scenes. [Citation Graph (0, 0)][DBLP] South African Computer Journal, 2002, v:29, n:, pp:32-40 [Journal]
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