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Annika Waern: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Patricia Charlton, Yan Chen, E. H. Mamdani, Olle Olsson, Jeremy V. Pitt, Fergal Somers, Annika Waern
    An Open Agent Architecture for Integrating Multimedia Services. [Citation Graph (0, 0)][DBLP]
    Agents, 1997, pp:522-523 [Conf]
  2. Kristina Höök, Jarmo Laaksolahti, Martin Svensson, Annika Waern
    Designing for Social Navigation of Food Recipes. [Citation Graph (0, 0)][DBLP]
    AH, 2000, pp:331-334 [Conf]
  3. Ivan Bretan, Anna-Lena Ereback, Catriona MacDermid, Annika Waern
    Simulation-based dialogue design for speech-controlled telephone services. [Citation Graph (0, 0)][DBLP]
    CHI 95 Conference Companion, 1995, pp:145-146 [Conf]
  4. Martin Svensson, Kristina Höök, Jarmo Laaksolahti, Annika Waern
    Social navigation of food recipes. [Citation Graph (0, 0)][DBLP]
    CHI, 2001, pp:341-348 [Conf]
  5. Annika Waern
    Service Contract Negotiation - Agent-Based Support for Open Service Environments. [Citation Graph (0, 0)][DBLP]
    DAI, 1998, pp:88-104 [Conf]
  6. Patricia Charlton, Fredrik Espinoza, E. H. Mamdani, Olle Olsson, Jeremy V. Pitt, Fergal Somers, Annika Waern
    Using an Asset Model for Integration of Agents and Multimedia to Provide an Open Service Architecture. [Citation Graph (0, 0)][DBLP]
    ECMAST, 1997, pp:635-650 [Conf]
  7. Martin Svensson, Jarmo Laaksolahti, Kristina Höök, Annika Waern
    A recipe based on-line food store. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 2000, pp:260-263 [Conf]
  8. Fredrik Åhman, Annika Waern
    Modelling the Interests of a News Service User. [Citation Graph (0, 0)][DBLP]
    User Modeling, 2001, pp:204-206 [Conf]
  9. Annika Waern
    Social Construction of the Internet Society. [Citation Graph (0, 0)][DBLP]
    WebNet, 2000, pp:615-617 [Conf]
  10. Jenny Niemi, Susanna Sawano, Annika Waern
    Involving non-players in pervasive games. [Citation Graph (0, 0)][DBLP]
    Critical Computing, 2005, pp:137-140 [Conf]
  11. Stina Nylander, Markus Bylund, Annika Waern
    The Ubiquitous Interactor - Device Independent Access to Mobile Services [Citation Graph (0, 0)][DBLP]
    CoRR, 2003, v:0, n:, pp:- [Journal]
  12. Markus Bylund, Annika Waern
    Service Contracts: Coordination of User-Adaptation in Open Service Architectures. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 1998, v:2, n:3, pp:- [Journal]
  13. Kerstin Dautenhahn, Annika Waern
    Rosalind Picard: Affective Computing. [Citation Graph (0, 0)][DBLP]
    User Model. User-Adapt. Interact., 2002, v:12, n:1, pp:85-89 [Journal]
  14. Staffan Jonsson, Markus Montola, Annika Waern, Martin Ericsson
    Prosopopeia: experiences from a pervasive Larp. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2006, pp:23- [Conf]
  15. Annika Waern, Anna Larsson, Carina Nerén
    Hypersexual avatars: who wants them? [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2005, pp:238-241 [Conf]

  16. The art of game-mastering pervasive games. [Citation Graph (, )][DBLP]

  17. An in-game reporting tool for pervasive games. [Citation Graph (, )][DBLP]

  18. Pervasive play, immersion and story: designing interference. [Citation Graph (, )][DBLP]

  19. The magic lens box: simplifying the development of mixed reality games. [Citation Graph (, )][DBLP]

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