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Maki Sugimoto:
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Publications of Author
- Taro Maeda, Hideyuki Ando, Maki Sugimoto, Junji Watanabe, Takeshi Miki
Wearable Robotics as a Behavioral Interface - The Study of the Parasitic Humanoid. [Citation Graph (0, 0)][DBLP] ISWC, 2002, pp:145-151 [Conf]
- Minoru Kojima, Maki Sugimoto, Akihiro Nakamura, Masahiro Tomita, Masahiko Inami, Hideaki Nii
Augmented Coliseum: An Augmented Game Environment with Small Vehicles. [Citation Graph (0, 0)][DBLP] Tabletop, 2006, pp:3-8 [Conf]
- Maki Sugimoto, Georges Kagotani, Hideaki Nii, Naoji Shiroma, Masahiko Inami, Fumitoshi Matsuno
Time Follower's Vision: A Teleoperation Interface with Past Images. [Citation Graph (0, 0)][DBLP] IEEE Computer Graphics and Applications, 2005, v:25, n:1, pp:54-63 [Journal]
- Noriyoshi Shimizu, Naoya Koizumi, Maki Sugimoto, Hideaki Nii, Dairoku Sekiguchi, Masahiko Inami
A teddy-bear-based robotic user interface. [Citation Graph (0, 0)][DBLP] Computers in Entertainment, 2006, v:4, n:3, pp:- [Journal]
- Naohisa Nagaya, Masashi Yoshidzumi, Maki Sugimoto, Hideaki Nii, Taro Maeda, Michiteru Kitazaki, Masahiko Inami
Gravity Jockey: a novel music experience with galvanic vestibular stimulation. [Citation Graph (0, 0)][DBLP] Advances in Computer Entertainment Technology, 2006, pp:49- [Conf]
- Naohisa Nagaya, Masashi Yoshidzumi, Maki Sugimoto, Hideaki Nii, Taro Maeda, Michiteru Kitazaki, Masahiko Inami
Gravity jockey: a novel music experience with galvanic vestibular stimulation. [Citation Graph (0, 0)][DBLP] Advances in Computer Entertainment Technology, 2006, pp:41- [Conf]
- Noriyoshi Shimizu, Naoya Koizumi, Maki Sugimoto, Hideaki Nii, Dairoku Sekiguchi, Masahiko Inami
Teddy-bear based robotic user interface. [Citation Graph (0, 0)][DBLP] Advances in Computer Entertainment Technology, 2005, pp:75-82 [Conf]
- Noriyoshi Shimizu, Naoya Koizumi, Maki Sugimoto, Hideaki Nii, Dairoku Sekiguchi, Masahiko Inami
Teddy-bear based robotic user interface for interactive entertainment. [Citation Graph (0, 0)][DBLP] Advances in Computer Entertainment Technology, 2005, pp:389-390 [Conf]
- Jan Richter, Bruce H. Thomas, Maki Sugimoto, Masahiko Inami
Remote active tangible interactions. [Citation Graph (0, 0)][DBLP] Tangible and Embedded Interaction, 2007, pp:39-42 [Conf]
IncreTable, a mixed reality tabletop game experience. [Citation Graph (, )][DBLP]
Mixed reality robotic user interface: virtual kinematics to enhance robot motion. [Citation Graph (, )][DBLP]
Motion capture system using single-track gray code. [Citation Graph (, )][DBLP]
Urban treasure: new approach for collaborative local recommendation engine. [Citation Graph (, )][DBLP]
Yaminabe YAMMY: an interactive cooking pot that uses feeling as spices. [Citation Graph (, )][DBLP]
Motion Capture System Using an Optical Resolver. [Citation Graph (, )][DBLP]
Support System for Micro Operation using a Haptic Display Device. [Citation Graph (, )][DBLP]
A Display-Based Tracking System: Display-Based Computing for Measurement Systems. [Citation Graph (, )][DBLP]
MYGLOBE: cognitive map as communication media. [Citation Graph (, )][DBLP]
Stop motion goggle. [Citation Graph (, )][DBLP]
IncreTable, bridging the gap between real and virtual worlds. [Citation Graph (, )][DBLP]
Fur display. [Citation Graph (, )][DBLP]
An operating method for a bipedal walking robot for entertainment. [Citation Graph (, )][DBLP]
Narrative image composition using objective and subjective tagging. [Citation Graph (, )][DBLP]
Myglobe: a navigation service based on cognitive maps. [Citation Graph (, )][DBLP]
Synthesized Scene Recollection for Robot Teleoperation. [Citation Graph (, )][DBLP]
Physical interfaces for tabletop games. [Citation Graph (, )][DBLP]
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