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Ali Mazalek: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Elise van den Hoven, Ali Mazalek
    Tangible play: research and design for tangible and tabletop games. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 2007, pp:6- [Conf]
  2. Ali Mazalek, Glorianna Davenport, Hiroshi Ishii
    Tangible viewpoints: a physical approach to multimedia stories. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2002, pp:153-160 [Conf]
  3. Ali Mazalek, Matthew Reynolds, Glorianna Davenport
    TViews: An Extensible Architecture for Multiuser Digital Media Tables. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2006, v:26, n:5, pp:47-55 [Journal]
  4. Ali Mazalek, Michael Nitsche
    Tangible interfaces for real-time 3D virtual environments. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2007, pp:155-162 [Conf]
  5. Hyun-Jean Lee, Ali Mazalek, Kirti Goel
    The spinning screen: a movable experience between virtual and real. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2007, pp:266-267 [Conf]
  6. Özge Samanci, Yanfeng Chen, Ali Mazalek
    Tangible comics: a performance space with full-body interaction. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2007, pp:171-178 [Conf]
  7. Ja-young Sung, Aaron Levisohn, Ji-won Song, Ben Tomassetti, Ali Mazalek
    Shadow Box: an interactive learning toy for children. [Citation Graph (0, 0)][DBLP]
    DIGITEL, 2007, pp:206-208 [Conf]
  8. Madhur Khandelwal, Ali Mazalek
    Teaching table: a tangible mentor for pre-k math education. [Citation Graph (0, 0)][DBLP]
    Tangible and Embedded Interaction, 2007, pp:191-194 [Conf]
  9. Hyun-Jean Lee, Madhur Khandelwal, Ali Mazalek
    Tilting table: a movable screen. [Citation Graph (0, 0)][DBLP]
    Tangible and Embedded Interaction, 2007, pp:93-96 [Conf]

  10. Moons over you: the poetic space of virtual and real. [Citation Graph (, )][DBLP]


  11. Cross-being: dancer (the spinning screen). [Citation Graph (, )][DBLP]


  12. The TViews Table in the Home. [Citation Graph (, )][DBLP]


  13. WiiArts: creating collaborative art experience with WiiRemote interaction. [Citation Graph (, )][DBLP]


  14. Murmur: kinetic relief sculpture, multi-sensory display, listening machine. [Citation Graph (, )][DBLP]


  15. Turning a page on the digital annotation of physical books. [Citation Graph (, )][DBLP]


  16. RENATI: recontextualizing narratives for tangible interfaces. [Citation Graph (, )][DBLP]


  17. Architales: physical/digital co-design of an interactive story table. [Citation Graph (, )][DBLP]


  18. Recognizing self in puppet controlled virtual avatars. [Citation Graph (, )][DBLP]


  19. Framing tangible interaction frameworks. [Citation Graph (, )][DBLP]


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