Search the dblp DataBase
Hyun Seung Yang :
[Publications ]
[Author Rank by year ]
[Co-authors ]
[Prefers ]
[Cites ]
[Cited by ]
Publications of Author
Ho Joon Kim , Hyun Seung Yang A Modified FMM Neural Network for Pattern Classification and Feature Analysis. [Citation Graph (0, 0)][DBLP ] Artificial Intelligence and Applications, 2005, pp:773-778 [Conf ] Sang-Bok Choi , Sang-Woo Ban , Minho Lee , Jang-Kyoo Shin , Dae-Wha Seo , Hyun Seung Yang Biologically Motivated Trainable Selective Attention Model Using Adaptive Resonance Theory Network. [Citation Graph (0, 0)][DBLP ] BioADIT, 2004, pp:456-471 [Conf ] Jin Ho Jung , Hyun Seung Yang The Multimedia Desktop Conference System Adaptability in Network Traffic on LAN. [Citation Graph (0, 0)][DBLP ] COMPSAC, 1995, pp:334-338 [Conf ] Ho Joon Kim , Il-Gook Cho , Hyun Seung Yang Face Detection and Tracking using a Modified Convolutional Neural Network. [Citation Graph (0, 0)][DBLP ] IC-AI, 2005, pp:231-235 [Conf ] Ho Joon Kim , Tae-Wan Ryu , Hyun Seung Yang Two-Stage Image Segmentation Using Modular Neural Networks. [Citation Graph (0, 0)][DBLP ] IC-AI, 2003, pp:964-969 [Conf ] Yongho Seo , Jin Choi , Taewoo Han , Hyun Seung Yang Intelligent Wearable Assistance System for Communicating with Interactive Electronic Media. [Citation Graph (0, 0)][DBLP ] ICAT, 2003, pp:- [Conf ] Yongho Seo , Heonyoung Park , Hyun Seung Yang Wearable Telepresence System using Multi-modal Communication with Humanoid Robot. [Citation Graph (0, 0)][DBLP ] ICAT, 2003, pp:- [Conf ] Ho-Sub Yoon , Byung-Woo Min , Jung Soh , Younglae J. Bae , Hyun Seung Yang Human Computer Interface for Gesture-Based Editing System. [Citation Graph (0, 0)][DBLP ] ICIAP, 1999, pp:969-974 [Conf ] Jinyun Chung , Juho Lee , Hyun-Jin Park , Hyun Seung Yang Viewpoint-Invariant Face Recognition Based on View-Based Representation. [Citation Graph (0, 0)][DBLP ] ICIC (2), 2006, pp:872-878 [Conf ] Ho Joon Kim , Juho Lee , Hyun Seung Yang Robust Real-Time Face Detection Using Hybrid Neural Networks. [Citation Graph (0, 0)][DBLP ] ICIC (3), 2006, pp:721-730 [Conf ] Hyun Seung Yang , Hyun-Jin Park , Yong-Jin Cho Interactive Artificial Life based on Behavior and Perception in a Virtual Environment. [Citation Graph (0, 0)][DBLP ] IEEE International Conference on Multimedia and Expo (I), 2000, pp:207-0 [Conf ] Ho Joon Kim , Hyun Seung Yang A Weighted Fuzzy Min-Max Neural Network and Its Application to Feature Analysis. [Citation Graph (0, 0)][DBLP ] ICNC (3), 2005, pp:1178-1181 [Conf ] Ho Joon Kim , Juho Lee , Hyun Seung Yang A Weighted FMM Neural Network and Its Application to Face Detection. [Citation Graph (0, 0)][DBLP ] ICONIP (2), 2006, pp:177-186 [Conf ] Juho Lee , Hyun Seung Yang A Simultaneous Estimation of Rigid and Non-Rigid Face Motion. [Citation Graph (0, 0)][DBLP ] ICPR, 2000, pp:5068-5071 [Conf ] Jiyoon Chung , Hyun Seung Yang Fast and Effective Multiple Moving Targets Tracking Method for Mobile Robots. [Citation Graph (0, 0)][DBLP ] ICRA, 1995, pp:2645-2650 [Conf ] Ho Joon Kim , Tae-Wan Ryu , Juho Lee , Hyun Seung Yang Face Detection Using an Adaptive Skin-Color Filter and FMM Neural Networks. [Citation Graph (0, 0)][DBLP ] PRICAI, 2006, pp:1171-1175 [Conf ] Ho Joon Kim , Hyun Seung Yang Face detection using a hybrid neural network model. [Citation Graph (0, 0)][DBLP ] SIP, 2005, pp:280-284 [Conf ] Hyun Seung Yang , Jiyoon Chung , Byeong S. Ryu , Juho Lee CAIR-2 Intelligent Mobile Robot for Guidance and Delivery. [Citation Graph (0, 0)][DBLP ] AI Magazine, 1996, v:17, n:1, pp:47-53 [Journal ] Jin Ho Jung , Hyun Seung Yang Window capturing-based application sharing under heterogeneous window systems. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1998, v:22, n:2-3, pp:243-254 [Journal ] Byong K. Ko , Hyun Seung Yang Finger mouse and gesture recognition system as a new human computer interface. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1997, v:21, n:5, pp:555-561 [Journal ] Sam Chung Hwang , Hyun Seung Yang Discrete approximation of the Koch curve. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1993, v:17, n:1, pp:95-102 [Journal ] Sam Chung Hwang , Hyun Seung Yang Efficient view sphere tessellation method based on halfedge data structure and quadtree. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1993, v:17, n:5, pp:575-581 [Journal ] Sang-Woo Ban , Minho Lee , Hyun Seung Yang A face detection using biologically motivated bottom-up saliency map model and top-down perception model. [Citation Graph (0, 0)][DBLP ] Neurocomputing, 2004, v:56, n:, pp:475-480 [Journal ] Seung-Hyun Lee , Sang-Bok Choi , Minho Lee , Hyun Seung Yang Non-uniform image compression using a biologically motivated selective attention model. [Citation Graph (0, 0)][DBLP ] Neurocomputing, 2005, v:67, n:, pp:350-356 [Journal ] Hyun Seung Yang , Taewoo Han , Juho Lee Reconstruction of dynamic 3D scene based on visual hull and view morphing. [Citation Graph (0, 0)][DBLP ] Journal of Visualization and Computer Animation, 2003, v:14, n:3, pp:139-148 [Journal ] Il Y. Kim , Hyun Seung Yang An Integration Scheme for Image Segmentation and Labeling Based on Markov Random Field Model. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Pattern Anal. Mach. Intell., 1996, v:18, n:1, pp:69-73 [Journal ] Dae N. Chun , Hyun Seung Yang Robust image segmentation using genetic algorithm with a fuzzy measure. [Citation Graph (0, 0)][DBLP ] Pattern Recognition, 1996, v:29, n:7, pp:1195-1211 [Journal ] Il Y. Kim , Hyun Seung Yang Efficient image labeling based on markov random field and error backpropagation network. [Citation Graph (0, 0)][DBLP ] Pattern Recognition, 1993, v:26, n:11, pp:1695-1707 [Journal ] Il Y. Kim , Hyun Seung Yang An integrated approach for scene understanding based on Markov Random Field model. [Citation Graph (0, 0)][DBLP ] Pattern Recognition, 1995, v:28, n:12, pp:1887-1897 [Journal ] Ho-Sub Yoon , Jung Soh , Younglae J. Bae , Hyun Seung Yang Hand gesture recognition using combined features of location, angle and velocity. [Citation Graph (0, 0)][DBLP ] Pattern Recognition, 2001, v:34, n:7, pp:1491-1501 [Journal ] Sam Chung Hwang , Soon-Ki Jung , Hyun Seung Yang Efficient 3-D object representation and recognition based on CAD. [Citation Graph (0, 0)][DBLP ] Pattern Recognition Letters, 1993, v:14, n:8, pp:679-687 [Journal ] Il Y. Kim , Hyun Seung Yang A systematic way for region-based image segmentation based on Markov Random Field model. [Citation Graph (0, 0)][DBLP ] Pattern Recognition Letters, 1994, v:15, n:10, pp:969-976 [Journal ] Hyun-Jin Park , Hyun Seung Yang Invariant object detection based on evidence accumulation and Gabor features. [Citation Graph (0, 0)][DBLP ] Pattern Recognition Letters, 2001, v:22, n:8, pp:869-882 [Journal ] Byeong-Soon Ryu , Hyun Seung Yang Integration of reactive behaviors and enhanced topological map for robust mobile robot navigation. [Citation Graph (0, 0)][DBLP ] IEEE Transactions on Systems, Man, and Cybernetics, Part A, 1999, v:29, n:5, pp:474-485 [Journal ] GeonAe Eom , Hyun Seung Yang Facial Expression Recognition Based on Color Lines Model and Region Based Processing. [Citation Graph (0, 0)][DBLP ] HCI (6), 2007, pp:812-817 [Conf ] Taemin Kim , Hyun S. Yang A Multidimensional Histogram Equalization by Fitting an Isotropic Gaussian Mixture to a Uniform Distribution. [Citation Graph (0, 0)][DBLP ] ICIP, 2006, pp:2865-2868 [Conf ] Ho Joon Kim , Joseph S. Lee , Hyun Seung Yang Human Action Recognition Using a Modified Convolutional Neural Network. [Citation Graph (0, 0)][DBLP ] ISNN (2), 2007, pp:715-723 [Conf ] Kyusung Cho , Wonhyoung Kang , Jaemin Soh , Juho Lee , Hyun Seung Yang Ghost Hunter: A Handheld Augmented Reality Game System with Dynamic Environment. [Citation Graph (0, 0)][DBLP ] ICEC, 2007, pp:10-15 [Conf ] Interactive MR game based on intelligent agent. [Citation Graph (, )][DBLP ] Color filtering-based efficient face detection. [Citation Graph (, )][DBLP ] Online Scene Modeling for Interactive AR Applications. [Citation Graph (, )][DBLP ] Hybrid Visual Tracking for Augmented Books. [Citation Graph (, )][DBLP ] Multiple Page Recognition and Tracking for Augmented Books. [Citation Graph (, )][DBLP ] A View-Based Real-Time Human Action Recognition System as an Interface for Human Computer Interaction. [Citation Graph (, )][DBLP ] Realistic e-learning system based on mixed reality. [Citation Graph (, )][DBLP ] Real-time robust body part tracking for augmented reality interface. [Citation Graph (, )][DBLP ] An adaptive sensor fusion based objects tracking and human action recognition for interactive virtual environments. [Citation Graph (, )][DBLP ] Search in 0.003secs, Finished in 0.153secs