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Athomas Goldberg: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Athomas Goldberg
    IMPROV: A System for Real-Time Animation of Behavior-Based Interactive Synthetic Actors. [Citation Graph (0, 0)][DBLP]
    Creating Personalities for Synthetic Actors, 1997, pp:58-73 [Conf]
  2. Celia Pearce, Jim Ludtke, C. Scott Young, Brad deGraf, Athomas Goldberg
    Narrative environments: virtual reality as a storytelling medium (panel). [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1997, pp:440-441 [Conf]
  3. Ken Perlin, Athomas Goldberg
    Improv: A System for Scripting Interactive Actors in Virtual Worlds. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1996, pp:205-216 [Conf]
  4. Doug Twilleager, Jeff Kesselman, Athomas Goldberg, Daniel Petersen, Juan Carlos Soto, Chris Melissinos
    Java technologies for games. [Citation Graph (0, 0)][DBLP]
    Computers in Entertainment, 2004, v:2, n:2, pp:18- [Journal]

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