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Cheol-Hi Lee: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Cheol-Hi Lee, Yun-Mo Koo, Yeong-Gil Shin
    Template-based rendering of run-length encoded volumes. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 1997, pp:138-147 [Conf]
  2. Kyoungsu Oh, Hyunwoo Ki, Cheol-Hi Lee
    Pyramidal displacement mapping: a GPU based artifacts-free ray tracing through an image pyramid. [Citation Graph (0, 0)][DBLP]
    VRST, 2006, pp:75-82 [Conf]
  3. Yun-Mo Koo, Cheol-Hi Lee, Yeong-Gil Shin
    Object-order template-based approach for stereoscopic volume rendering. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 1999, v:10, n:3, pp:133-142 [Journal]
  4. Cheol-Hi Lee, Yun-Mo Koo, Yeong-Gil Shin
    Template-based rendering of run-length- encoded volumes. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 1998, v:9, n:3, pp:145-161 [Journal]
  5. Cheol-Hi Lee, Yeong-Gil Shin
    A Terrain Rendering Method Using Vertical Ray Coherence. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 1997, v:8, n:2, pp:97-114 [Journal]

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