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Cheol-Hi Lee:
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Publications of Author
- Cheol-Hi Lee, Yun-Mo Koo, Yeong-Gil Shin
Template-based rendering of run-length encoded volumes. [Citation Graph (0, 0)][DBLP] Pacific Conference on Computer Graphics and Applications, 1997, pp:138-147 [Conf]
- Kyoungsu Oh, Hyunwoo Ki, Cheol-Hi Lee
Pyramidal displacement mapping: a GPU based artifacts-free ray tracing through an image pyramid. [Citation Graph (0, 0)][DBLP] VRST, 2006, pp:75-82 [Conf]
- Yun-Mo Koo, Cheol-Hi Lee, Yeong-Gil Shin
Object-order template-based approach for stereoscopic volume rendering. [Citation Graph (0, 0)][DBLP] Journal of Visualization and Computer Animation, 1999, v:10, n:3, pp:133-142 [Journal]
- Cheol-Hi Lee, Yun-Mo Koo, Yeong-Gil Shin
Template-based rendering of run-length- encoded volumes. [Citation Graph (0, 0)][DBLP] Journal of Visualization and Computer Animation, 1998, v:9, n:3, pp:145-161 [Journal]
- Cheol-Hi Lee, Yeong-Gil Shin
A Terrain Rendering Method Using Vertical Ray Coherence. [Citation Graph (0, 0)][DBLP] Journal of Visualization and Computer Animation, 1997, v:8, n:2, pp:97-114 [Journal]
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