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Samuli Laine: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Timo Aila, Samuli Laine
    Alias-Free Shadow Maps. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2004, pp:161-166 [Conf]
  2. Janne Kontkanen, Samuli Laine
    Ambient occlusion fields. [Citation Graph (0, 0)][DBLP]
    SI3D, 2005, pp:41-48 [Conf]
  3. Samuli Laine
    A general algorithm for output-sensitive visibility preprocessing. [Citation Graph (0, 0)][DBLP]
    SI3D, 2005, pp:31-40 [Conf]
  4. Samuli Laine, Timo Aila, Ulf Assarsson, Jaakko Lehtinen, Tomas Akenine-Möller
    Soft shadow volumes for ray tracing. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:1156-1165 [Journal]
  5. Samuli Laine
    Split-plane shadow volumes. [Citation Graph (0, 0)][DBLP]
    Graphics Hardware, 2005, pp:23-32 [Conf]
  6. Jon Hasselgren, Tomas Akenine-Möller, Samuli Laine
    A Family of Inexpensive Sampling Schemes. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2005, v:24, n:4, pp:843-848 [Journal]
  7. Samuli Laine, Timo Aila
    Hierarchical Penumbra Casting. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2005, v:24, n:3, pp:313-322 [Journal]

  8. Understanding the efficiency of ray traversal on GPUs. [Citation Graph (, )][DBLP]


  9. Efficient sparse voxel octrees. [Citation Graph (, )][DBLP]


  10. A Weighted Error Metric and Optimization Method for Antialiasing Patterns. [Citation Graph (, )][DBLP]


  11. An Improved Physically-Based Soft Shadow Volume Algorithm. [Citation Graph (, )][DBLP]


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