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Kaoru Sugita: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Leonard Barolli, Mimoza Durresi, Kaoru Sugita, Arjan Durresi, Akio Koyama
    A CAC Scheme for Multimedia Applications Based on Fuzzy Logic. [Citation Graph (0, 0)][DBLP]
    AINA, 2005, pp:473-478 [Conf]
  2. Takahide Gouda, Leonard Barolli, Kaoru Sugita, Akio Koyama, Arjan Durresi, Giuseppe De Marco
    Application of Policing Mechanisms for Broadband Networks: Issues and Difficulties. [Citation Graph (0, 0)][DBLP]
    AINA, 2005, pp:183-188 [Conf]
  3. Tomoyuki Ishida, Akihiro Miyakawa, Kaoru Sugita, Yoshitaka Shibata
    Extended Virtual Traditional Japanese Crafting System on CAVE. [Citation Graph (0, 0)][DBLP]
    AINA (2), 2004, pp:6-9 [Conf]
  4. Akihiro Miyakawa, Kaoru Sugita, Tomoyuki Ishida, Yoshitaka Shibata
    Implementation and Evaluation of a Tradition Search Engine Using Sensitivity Searching Method. [Citation Graph (0, 0)][DBLP]
    AINA (1), 2004, pp:630-635 [Conf]
  5. Nobuhiro Nakamura, Souichirou Takahama, Leonard Barolli, Jianhua Ma, Kaoru Sugita
    A Multiplatform P2P System: Its Implementation and Applications. [Citation Graph (0, 0)][DBLP]
    AINA, 2005, pp:171-176 [Conf]
  6. Kaoru Sugita
    VR Object Composition Method Using Stereo Vision. [Citation Graph (0, 0)][DBLP]
    AINA (2), 2006, pp:683-687 [Conf]
  7. Kaoru Sugita, Tomoyuki Ishida, Akihiro Miyakawa, Leonard Barolli, Yoshitaka Shibata
    Experimental Result of Feature Extraction Method for Digital Traditional Japanese Crafting System. [Citation Graph (0, 0)][DBLP]
    AINA, 2005, pp:235-240 [Conf]
  8. Kaoru Sugita, Tomoyuki Ishida, Akihiro Miyakawa, Yoshitaka Shibata
    Kansei Retrieval Method using VPIC of Traditional Japanese Crafting Objects. [Citation Graph (0, 0)][DBLP]
    AINA (2), 2004, pp:10-13 [Conf]
  9. Kaoru Sugita, Akihiro Miyakawa, Yoshitaka Shibata
    Relation Between Kansei Words and the Room Space in Digital Traditional Japanese Crafting System. [Citation Graph (0, 0)][DBLP]
    AINA, 2003, pp:159-163 [Conf]
  10. Eri Tauchi, Kaoru Sugita, Genci Capi, Masao Yokota
    Towards Artificial Communication Partners with "Kansei". [Citation Graph (0, 0)][DBLP]
    AINA (2), 2006, pp:688-696 [Conf]
  11. Kaoru Sugita, Masao Yokota
    An Implementation and Experimentation of a Composite Video Streaming. [Citation Graph (0, 0)][DBLP]
    AINA Workshops (2), 2007, pp:971-976 [Conf]
  12. Shinichi Baba, Kaoru Sugita, Noriki Uchida, Giuseppe De Marco, Leonard Barolli, Arjan Durresi
    Performance Evaluation of WWW-Based Conference System. [Citation Graph (0, 0)][DBLP]
    DEXA Workshops, 2005, pp:50-54 [Conf]
  13. Giuseppe De Marco, Kaoru Sugita, Leonard Barolli, Maurizio Longo
    Comparison of RA Beaconing Techniques in Mobile IPv6. [Citation Graph (0, 0)][DBLP]
    DEXA Workshops, 2005, pp:106-110 [Conf]
  14. Akihiro Miyakawa, Tomoyuki Ishida, Kaoru Sugita, Yoshitaka Shibata
    Proposal of Tradition Handicraft Searching Method Using DCML. [Citation Graph (0, 0)][DBLP]
    DEXA Workshops, 2004, pp:348-352 [Conf]
  15. Akihiro Miyakawa, Kaoru Sugita, Koji Hashimoto, Tomoe Fukamachi, Yoshitaka Shibata
    Traditional Japanese Crafting Presentation System by Kansei Information Processing Over Japan Gigabit Network. [Citation Graph (0, 0)][DBLP]
    DEXA Workshop, 2001, pp:203-207 [Conf]
  16. Akihiro Miyakawa, Kaoru Sugita, Koji Hashimoto, Tomoe Fukamachi, Yoshitaka Shibata
    Traditional Japanese Crafting Presentation System Based on Virtual Reality and Agent Technology. [Citation Graph (0, 0)][DBLP]
    DEXA Workshop, 2000, pp:73-82 [Conf]
  17. Akihiro Miyakawa, Kaoru Sugita, Yoshitaka Shibata
    Automatic Extraction and Registration of Physical Feature Vectors for Digital Traditional Crafting Database. [Citation Graph (0, 0)][DBLP]
    DEXA Workshops, 2005, pp:45-49 [Conf]
  18. Akihiro Miyakawa, Kaoru Sugita, Yoshitaka Shibata
    Statistical Analysis of Virtual Japanese Traditional Crafting Presentation. [Citation Graph (0, 0)][DBLP]
    DEXA Workshops, 2003, pp:167-171 [Conf]
  19. Kaoru Sugita, Tomoyuki Ishida, Akihiro Miyakawa, Yoshitaka Shibata
    Kansei Retrieval Method Based on Design Pattern of Traditional Japanese Crafting Object. [Citation Graph (0, 0)][DBLP]
    DEXA Workshops, 2004, pp:308-312 [Conf]
  20. Akihiro Miyakawa, Kaoru Sugita, Yoshitaka Shibata
    Construction of the Traditional Crafting Search Engine Using Kansei Information Processing. [Citation Graph (0, 0)][DBLP]
    ICDCS Workshops, 2004, pp:50-55 [Conf]
  21. Kaoru Sugita, Tomoyuki Ishida, Akihiro Miyakawa, Yoshitaka Shibata
    Kansei Retrieval Method Using the Quantitative Feature of Traditional Japanese Crafting Object. [Citation Graph (0, 0)][DBLP]
    ICDCS Workshops, 2004, pp:112-117 [Conf]
  22. Kaoru Sugita, Noriki Uchida, Akihiro Miyakawa, Giuseppe De Marco, Leonard Barolli
    Implementation of WWW Conference System for Supporting Remote Mental Health Care Education. [Citation Graph (0, 0)][DBLP]
    ICDCS Workshops, 2005, pp:686-692 [Conf]
  23. Kaoru Sugita, Tomoyuki Ishida, Akihiro Miyakawa, Leonard Barolli, Yoshitaka Shibata
    Kansei retrieval method using visual pattern image coding for virtual reality space presentation. [Citation Graph (0, 0)][DBLP]
    ICME, 2004, pp:2187-2190 [Conf]
  24. Kaoru Sugita, Akihiro Miyakawa, Koji Hashimoto, Tomoe Fukamachi, Yoshitaka Shibata
    Basic Consideration of 3D Digital Traditional Japanese Crafting System. [Citation Graph (0, 0)][DBLP]
    ICOIN, 2001, pp:763-768 [Conf]
  25. Kaoru Sugita, Noriki Uchida, Akihiro Miyakawa, Giuseppe De Marco, Arjan Durresi
    Performance Evaluation of WWW Conference System for Supporting Remote Mental Health Care Education. [Citation Graph (0, 0)][DBLP]
    ICPADS (1), 2005, pp:271-277 [Conf]
  26. Souichirou Takahama, Nobuhiro Nakamura, Leonard Barolli, Akio Koyama, Arjan Durresi, Kaoru Sugita
    An E-learning System for Improving Learner Study Efficiency by Stimulating Learner Volition. [Citation Graph (0, 0)][DBLP]
    ICPADS (1), 2005, pp:237-243 [Conf]
  27. Kaoru Sugita, Noriki Uchida, Leonard Barolli, Arjan Durresi
    Performance Evaluation of Server Load for a WWW-based Video-Conference System. [Citation Graph (0, 0)][DBLP]
    iiWAS, 2006, pp:173-182 [Conf]
  28. Kaoru Sugita, Keita Takahashi, Takeshi Naemura, Hiroshi Harashima
    Focus Measurement on Programmable Graphics Hardware for All in-Focus Rendering from Light Fields. [Citation Graph (0, 0)][DBLP]
    VR, 2004, pp:255-256 [Conf]
  29. Kaoru Sugita, Takeshi Naemura, Hiroshi Harashima
    Performance evaluation of programmable graphics hardware for image filtering and stereo matching. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:176-183 [Conf]
  30. Akihiro Miyakawa, Kaoru Sugita, Tomoyuki Ishida, Yoshitaka Shibata
    Evaluation of kansei retrieval method for quantitative feature extraction. [Citation Graph (0, 0)][DBLP]
    Journal of Interconnection Networks, 2004, v:5, n:3, pp:313-327 [Journal]
  31. Nobuhiro Nakamura, Leonard Barolli, Souichirou Takahama, Kaoru Sugita, Jianhua Ma, Arjan Durresi
    Implementation of a Pure P2p Collaboration Multiplatform and its Applications. [Citation Graph (0, 0)][DBLP]
    Journal of Interconnection Networks, 2005, v:6, n:3, pp:229-244 [Journal]
  32. Akihiro Miyakawa, Kaoru Sugita, Koji Hashimoto, Yoshitaka Shibata, Tomoe Fukamachi
    Interactive 3D Presentation of Traditional Japanese Crafting on Japan Gigabit Network. [Citation Graph (0, 0)][DBLP]
    ICDCS Workshops, 2001, pp:384-389 [Conf]

  33. Sensibility retrieval method that uses amount of physical feature of traditional craft object. [Citation Graph (, )][DBLP]


  34. A theoretical consideration on robotic imitation initiated by verbal suggestion. [Citation Graph (, )][DBLP]


  35. An Adaptive User Interface for Universal Multimedia Access. [Citation Graph (, )][DBLP]


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