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Harlen Costa Batagelo: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Harlen Costa Batagelo, Shin-Ting Wu
    What you see is what you snap: snapping to geometry deformed on the GPU. [Citation Graph (0, 0)][DBLP]
    SI3D, 2005, pp:81-86 [Conf]
  2. Harlen Costa Batagelo, Ilaim Costa Júnior
    Real-Time Shadow Generation Using BSP Trees and Stencil Buffers. [Citation Graph (0, 0)][DBLP]
    SIBGRAPI, 1999, pp:93-0 [Conf]
  3. Harlen Costa Batagelo, Shin-Ting Wu
    Dynamic Scene Occlusion Culling Using a Regular Grid. [Citation Graph (0, 0)][DBLP]
    SIBGRAPI, 2002, pp:43-50 [Conf]
  4. Shin-Ting Wu, Marcel Abrantes, Daniel Tost, Harlen Costa Batagelo
    Picking and Snapping for 3D Input Devices. [Citation Graph (0, 0)][DBLP]
    SIBGRAPI, 2003, pp:140-150 [Conf]
  5. Harlen Costa Batagelo, Shin-Ting Wu
    Estimating curvatures and their derivatives on meshes of arbitrary topology from sampling directions. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2007, v:23, n:9-11, pp:803-812 [Journal]

  6. Application-independent accurate mouse placements on surfaces of arbitrary geometry. [Citation Graph (, )][DBLP]


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