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George Francis: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Randy Hudson, Charlie Gunn, George Francis, Daniel J. Sandin, Thomas A. DeFanti
    Mathenautics: Using VR to Visit 3-D Manifolds. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:167-170 [Conf]
  2. David Banks, George Francis, Andrew J. Hanson, Loki Jorgenson
    Mathematical Visualization: Standing at the Crossroads. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1996, pp:451-453 [Conf]
  3. Benjamin Schaeffer, Peter Brinkmann, George Francis, Camille Goudeseune, Jim Crowell, Hank Kaczmarski
    Myriad: scalable VR via peer-to-peer connectivity, PC clustering, and transient inconsistency. [Citation Graph (0, 0)][DBLP]
    VRST, 2005, pp:68-77 [Conf]
  4. Andrew J. Hanson, Tamara Munzner, George Francis
    Interactive Methods for Visualizable Geometry. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 1994, v:27, n:7, pp:73-83 [Journal]
  5. George Francis, John M. Sullivan
    Visualizing a Sphere Eversion. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2004, v:10, n:5, pp:509-515 [Journal]

  6. Design of 3D Swim Patterns for Autonomous Robotic Fish. [Citation Graph (, )][DBLP]


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