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Michael R. Macedonia: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Michael R. Macedonia, Donald P. Brutzman, Michael Zyda, David R. Pratt, Paul Barham, John Falby, John Locke
    NPSNET: A Multi-Player 3D Virtual Environment over the Internet. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:93-94 [Conf]
  2. Michael V. Capps, Michael R. Macedonia, Keith McCurdy, Daniel Thalmann
    The Future of Shared Virtual Environments (Panel). [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:79-0 [Conf]
  3. Carolina Cruz-Neira, William R. Swartout, Michael R. Macedonia
    Tutorial 5: Virtual Reality for Fun and Profit. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:311- [Conf]
  4. Michael R. Macedonia, Michael Zyda, Paul T. Barham, Farid Mamaghani
    Extreme VR - Modeling and Simulation for Virtual Worlds (Panel). [Citation Graph (0, 0)][DBLP]
    VR, 1999, pp:70-0 [Conf]
  5. Donald P. Brutzman, Michael R. Macedonia, Michael Zyda
    Internetwork Infrastructure Requirements for Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VRML, 1995, pp:95-104 [Conf]
  6. Donald P. Brutzman, Michael Zyda, Kent Watsen, Michael R. Macedonia
    Virtual Reality Transfer Protocol (VRTP) Design Rationale. [Citation Graph (0, 0)][DBLP]
    WETICE, 1997, pp:179-186 [Conf]
  7. Ronald J. Roland, John O. Miller, Michael R. Macedonia, Jim Metzger, John Andrew
    The Future of Military Simulation (panel). [Citation Graph (0, 0)][DBLP]
    Winter Simulation Conference, 1998, pp:813-818 [Conf]
  8. James Korris, Michael R. Macedonia
    The End of Celluloid: Digital Cinema Emerges. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2002, v:35, n:4, pp:96-98 [Journal]
  9. Michael R. Macedonia
    Why Digital Entertainment Drives the Need for Speed. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2000, v:33, n:2, pp:124-127 [Journal]
  10. Michael R. Macedonia
    Using Technology and Innovations to Simulate Daily Life. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2000, v:33, n:4, pp:110-112 [Journal]
  11. Michael R. Macedonia
    The Empire Strikes Back ... with the X-Box. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2000, v:33, n:6, pp:104-106 [Journal]
  12. Michael R. Macedonia
    Distributed File Sharing: Barbarians at the Gates? [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2000, v:33, n:8, pp:99-101 [Journal]
  13. Michael R. Macedonia
    Innovative Computing Powers Theme Park Adventures. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2001, v:34, n:2, pp:115-117 [Journal]
  14. Michael R. Macedonia
    E3 2001: The Birth of Ubiquitous Gaming? [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2001, v:34, n:8, pp:90-91 [Journal]
  15. Michael R. Macedonia
    Entertainment Computing - Will Linux Be Computer Games' Dark Horse OS? [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2001, v:34, n:12, pp:161-162 [Journal]
  16. Michael R. Macedonia
    Linux in Hollywood: A Star is Born. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2002, v:35, n:2, pp:112-114 [Journal]
  17. Michael R. Macedonia
    The Computer Graphics Wars Heat Up. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2002, v:35, n:10, pp:97-99 [Journal]
  18. Michael R. Macedonia
    Revitalizing Museums with Digital Technology. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2003, v:36, n:2, pp:94-96 [Journal]
  19. Michael R. Macedonia
    The GPU Enters Computing's Mainstream. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2003, v:36, n:10, pp:106-108 [Journal]
  20. Michael R. Macedonia
    The Digital World's Midlife Crisis. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2004, v:37, n:8, pp:100-101 [Journal]
  21. Michael R. Macedonia
    Small is Beautifu. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2004, v:37, n:12, pp:122-123 [Journal]
  22. Michael R. Macedonia
    Power from the Edge. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2005, v:38, n:12, pp:123-125 [Journal]
  23. Michael R. Macedonia
    Google Becomes an Entertainment Company. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2006, v:39, n:2, pp:101-103 [Journal]
  24. Michael R. Macedonia
    It's the End of the Tube as We Know It. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2006, v:39, n:6, pp:83-85 [Journal]
  25. Michael R. Macedonia
    Why Graphics Power Is Revolutionizing Physics. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2006, v:39, n:8, pp:91-92 [Journal]
  26. Michael R. Macedonia
    Moving Beyond HD. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2006, v:39, n:10, pp:115-117 [Journal]
  27. Michael R. Macedonia, Donald P. Brutzman
    MBone Provides Audio and Video Across the Internet. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 1994, v:27, n:4, pp:30-36 [Journal]
  28. Michael R. Macedonia, Ted G. Lewis
    Sony Versus Wintel: Mortal Combar. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 1999, v:32, n:7, pp:109-112 [Journal]
  29. Theresa-Marie Rhyne, Donald P. Brutzman, Michael R. Macedonia
    Internetworked Graphics and the Web. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 1997, v:30, n:8, pp:99-101 [Journal]
  30. Michael R. Macedonia, Michael Zyda
    A Taxonomy for Networked Virtual Environments. [Citation Graph (0, 0)][DBLP]
    IEEE MultiMedia, 1997, v:4, n:1, pp:48-56 [Journal]
  31. Michael R. Macedonia, Michael Zyda, David R. Pratt, Paul Barham, Steven Zeswitz
    NPSNET: A Network Software Architecture For Large Scale Virtual Environments. [Citation Graph (0, 0)][DBLP]
    Presence, 1994, v:3, n:4, pp:265-287 [Journal]

  32. Virtual Worlds: A New Reality for Treating Post-Traumatic Stress Disorder. [Citation Graph (, )][DBLP]


  33. In the News. [Citation Graph (, )][DBLP]


  34. A Transatlantic Research and Development Environment. [Citation Graph (, )][DBLP]


  35. The Future Arrives ... Finally. [Citation Graph (, )][DBLP]


  36. Generation 3D: Living in Virtual Worlds. [Citation Graph (, )][DBLP]


  37. iPhones Target the Tech Elite. [Citation Graph (, )][DBLP]


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