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Kentaro Go :
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Kentaro Go , Yasuaki Takamoto , John M. Carroll Designing a Mobile Phone of the Future: Requirements Elicitation using Photo Essays and Scenarios. [Citation Graph (0, 0)][DBLP ] AINA (2), 2004, pp:475-480 [Conf ] Masaki Omata , Kentaro Go , Atsumi Imamiya Augmented Reality Clipboard with the Twist-Information Presentation Method. [Citation Graph (0, 0)][DBLP ] AINA, 2003, pp:392-399 [Conf ] Qiaohui Zhang , Kentaro Go , Atsumi Imamiya , Xiaoyang Mao Robust object-identification from inaccurate recognition-based inputs. [Citation Graph (0, 0)][DBLP ] AVI, 2004, pp:248-251 [Conf ] Kentaro Go , Yasuaki Takamoto , John M. Carroll , Atsumi Imamiya , Hisanori Masuda PRESPE: participatory requirements elicitation using scenarios and photo essays. [Citation Graph (0, 0)][DBLP ] CHI Extended Abstracts, 2003, pp:780-781 [Conf ] Qiaohui Zhang , Atsumi Imamiya , Kentaro Go , Xiaoyang Mao Resolving ambiguities of a gaze and speech interface. [Citation Graph (0, 0)][DBLP ] ETRA, 2004, pp:85-92 [Conf ] Hisanori Masuda , Atsumi Imamiya , Gen Kitagata , Takuo Suganuma , Kentaro Go , Norio Shiratori Effects of Encoding Bit Rates on User Level QoS for Video Streaming. [Citation Graph (0, 0)][DBLP ] EuroIMSA, 2005, pp:41-46 [Conf ] Hisanori Masuda , Atsumi Imamiya , Gen Kitagata , Takuo Suganuma , Kentaro Go , Norio Shiratori An analysis of encoding bit rates on mean opinion score and eye movements for video streaming. [Citation Graph (0, 0)][DBLP ] IADIS AC, 2005, pp:401-404 [Conf ] Qiaohui Zhang , Atsumi Imamiya , Kentaro Go , Xiaoyang Mao A Gaze and Speech Multimodal Interface. [Citation Graph (0, 0)][DBLP ] ICDCS Workshops, 2004, pp:208-214 [Conf ] Kentaro Go , Kaoru Takahashi , Hiroaki Kaminaga , Norio Shiratori Automatic modification of a protocol specification based on changes of a service specification. [Citation Graph (0, 0)][DBLP ] ICPADS, 1996, pp:129-134 [Conf ] Kentaro Go , John M. Carroll , Atsumi Imamiya Familyware. [Citation Graph (0, 0)][DBLP ] HOIT, 2000, pp:125-140 [Conf ] Qiaohui Zhang , Atsumi Imamiya , Kentaro Go , Xiaoyang Mao Designing a Robust Speech and Gaze Multimodal System for Diverse Users. [Citation Graph (0, 0)][DBLP ] IRI, 2003, pp:354-361 [Conf ] Qiaohui Zhang , Atsumi Imamiya , Kentaro Go , Xiaoyang Mao Overriding errors in a speech and gaze multimodal architecture. [Citation Graph (0, 0)][DBLP ] Intelligent User Interfaces, 2004, pp:346-348 [Conf ] Yuki Higuchi , Takashi Mitsuishi , Kentaro Go An Interactive Multimedia Instruction System: IMPRESSION for Multipoint Synchronous Online Classroom Environment. [Citation Graph (0, 0)][DBLP ] KES (2), 2006, pp:1027-1034 [Conf ] Kentaro Go , Jun'ichi Hirayama Trapco: Website Design by Transforming Paper-based Prototypes to Computer-based Prototypes. [Citation Graph (0, 0)][DBLP ] MDM, 2006, pp:133- [Conf ] Kentaro Go , John M. Carroll The blind men and the elephant: views of scenario-based system design. [Citation Graph (0, 0)][DBLP ] Interactions, 2004, v:11, n:6, pp:44-53 [Journal ] Kentaro Go , Norio Shiratori A Decomposition of a Formal Specification: An Improved Constraint Oriented Method. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Software Eng., 1999, v:25, n:2, pp:258-273 [Journal ] Kentaro Go A Scenario-Based Design Method with Photo Diaries and Photo Essays. [Citation Graph (0, 0)][DBLP ] HCI (1), 2007, pp:88-97 [Conf ] Masaaki Kurosu , Kentaro Go , Naoki Hirasawa , Hideaki Kasai Micro-Scenario Database for Substantializing the Collaboration Between Human Science and Engineering. [Citation Graph (0, 0)][DBLP ] HCI (1), 2007, pp:140-145 [Conf ] Kentaro Go , Yuki Ito , Kenji Kashiwagi Interaction Design of a Remote Clinical Robot for Ophthalmology. [Citation Graph (0, 0)][DBLP ] HCI (8), 2007, pp:840-849 [Conf ] Kentaro Go , Yuki Endo CATKey: Customizable and Adaptable Touchscreen Keyboard with Bubble Cursor-Like Visual Feedback. [Citation Graph (0, 0)][DBLP ] INTERACT (1), 2007, pp:493-496 [Conf ] Eye, Robot: A Network Control System for Ophthalmologic Examination. [Citation Graph (, )][DBLP ] Itone: a japanese text input method for a dual joystick game controller. [Citation Graph (, )][DBLP ] Arranging touch screen software keyboard split-keys based on contact surface. [Citation Graph (, )][DBLP ] Structured Scenario-Based Design Method. [Citation Graph (, )][DBLP ] What Properties Make Scenarios Useful in Design for Usability? [Citation Graph (, )][DBLP ] The Concept of IMPRESSION: An Interactive Instruction System and Its Practice for Real-Time Distance Lessons between U.S. and Japan. [Citation Graph (, )][DBLP ] Search in 0.002secs, Finished in 0.304secs