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Koji Koyamada: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Yasuo Ebara, Tetsuya Nabuchi, Naohisa Sakamoto, Koji Koyamada
    Study on Eye-to-Eye Contact by Multi-Viewpoint Videos Merging System for Tele-immersive Environment. [Citation Graph (0, 0)][DBLP]
    AINA (2), 2006, pp:647-654 [Conf]
  2. Tomoki Yoshihisa, Koji Koyamada, Yukio Yasuhara, Masahiko Tsukamoto
    Design and Implementation for A Bimanual Input System on Virtual Environments. [Citation Graph (0, 0)][DBLP]
    AINA (2), 2006, pp:655-659 [Conf]
  3. Yasuo Ebara, Nobuyuki Kukimoto, Jason Leigh, Koji Koyamada
    Tele-Immersive Collaboration Using High-Resolution Video in Tiled Displays Environment. [Citation Graph (0, 0)][DBLP]
    AINA Workshops (2), 2007, pp:953-958 [Conf]
  4. Yukio Yasuhara, Nobuyuki Kukimoto, Naohisa Sakamoto, Yasuo Ebara, Koji Koyamada
    3D Data Transmitting and Displaying System with an Omni-Directional Display for Group Learning. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:43-49 [Conf]
  5. Yasuhiro Watashiba, Jorji Nonaka, Naohisa Sakamoto, Yasuo Ebara, Koji Koyamada, Masanori Kanazawa
    A Streaming-based Technique for Volume Rendering of Large Datasets6. [Citation Graph (0, 0)][DBLP]
    Computer Graphics and Imaging, 2003, pp:187-192 [Conf]
  6. Naohisa Sakamoto, Jorji Nonaka, T. Takai, Koji Koyamada, T. Matsuyama
    View-independent Texture Representation for Omnidirectional Display. [Citation Graph (0, 0)][DBLP]
    Computer Graphics and Imaging, 2003, pp:135-140 [Conf]
  7. Tomoki Minami, Koji Sakai, Koji Koyamada
    The Method to Evaluate a Similarity of Two Dimensional Data Using Critical Point Graph. [Citation Graph (0, 0)][DBLP]
    ICPADS (2), 2005, pp:186-190 [Conf]
  8. Koji Sakai, Naohisa Sakamoto, Koji Koyamada, Tatsuo Hasegawa
    Virtual Object Reconstruction in Real World. [Citation Graph (0, 0)][DBLP]
    ICPADS (2), 2005, pp:214-218 [Conf]
  9. Yukio Yasuhara, Naohisa Sakamoto, Nobuyuki Kukimoto, Yasuo Ebara, Koji Koyamada
    Interactive Controller for 3D Contents with Omni-directional Display. [Citation Graph (0, 0)][DBLP]
    ICPADS (2), 2005, pp:167-171 [Conf]
  10. Takayuki Itoh, Yasushi Yamaguchi, Koji Koyamada
    Fast Isosurface Generation Using the Cell-Edge Centered Propagation Algorithm. [Citation Graph (0, 0)][DBLP]
    ISHPC, 2000, pp:547-556 [Conf]
  11. Koji Koyamada
    Fast Ray-Casting for Irregular Volumes. [Citation Graph (0, 0)][DBLP]
    ISHPC, 2000, pp:557-572 [Conf]
  12. Naohisa Sakamoto, Jorji Nonaka, Koji Koyamada, Satoshi Tanaka
    Volume Rendering Using Tiny Particles. [Citation Graph (0, 0)][DBLP]
    ISM, 2006, pp:734-737 [Conf]
  13. Jorji Nonaka, Koji Sakai, Koji Koyamada, Masanori Kanazawa
    A Course-Grid Pre-Processing based Load Balancing Scheme for Parallel Line Integral Convolution. [Citation Graph (0, 0)][DBLP]
    IASTED PDCS, 2005, pp:85-90 [Conf]
  14. Masanori Kuzuno, Toshihiko Nishio, Kohji Koyamada
    A thermal compact modeling method using Response Surface Methodology with Genetic Algorithm. [Citation Graph (0, 0)][DBLP]
    PDPTA, 2000, pp:- [Conf]
  15. Akio Doi, Satoshi Suzuki, Koji Koyamada, Shinji Sannakanishi
    Vortex flow visualization using tetrahedral cell subdivision. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 1997, pp:206-0 [Conf]
  16. Yasuo Ebara, Yasuhiro Watashiba, Koji Koyamada, Koji Sakai, Akio Doi
    Remote Visualization Using Resource Monitoring Technique for Volume Rendering of Large Datasets. [Citation Graph (0, 0)][DBLP]
    SAINT, 2004, pp:309-312 [Conf]
  17. Koji Koyamada, Akio Doi
    Effective Ray-casting of Unstructured Grids. [Citation Graph (0, 0)][DBLP]
    VIIP, 2001, pp:169-0 [Conf]
  18. Takayuki Itoh, Koji Koyamada
    Isosurface Generation by Using Extrema Graphs. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1994, pp:77-83 [Conf]
  19. Takayuki Itoh, Yasushi Yamaguchi, Koji Koyamada
    Volume Thinning for Automatic Isosurface Propagation. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1996, pp:303-310 [Conf]
  20. Naohisa Sakamoto, Koji Koyamada
    Particle Generation from User-specified Transfer Function for Point-based Volume Rendering. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2005, pp:108- [Conf]
  21. Jorji Nonaka, Nobuyuki Kukimoto, Naohisa Sakamoto, Hiroshi Hazama, Yasuhiro Watashiba, Xuezhen Liu, Masato Ogata, Masanori Kanazawa, Koji Koyamada
    Hybrid Hardware-Accelerated Image Composition for Sort-Last Parallel Rendering on Graphics Clusters with Commodity Image Compositor. [Citation Graph (0, 0)][DBLP]
    VolVis, 2004, pp:17-24 [Conf]
  22. Takayuki Itoh, Hiroki Takakura, Atsushi Sawada, Koji Koyamada
    Hierarchical Visualization of Network Intrusion Detection Data. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2006, v:26, n:2, pp:40-47 [Journal]
  23. Takayuki Itoh, Koji Koyamada
    Automatic Isosurface Propagation Using an Extrema Graph and Sorted Boundary Cell Lists. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1995, v:1, n:4, pp:319-327 [Journal]
  24. Takayuki Itoh, Yasushi Yamaguchi, Koji Koyamada
    Fast Isosurface Generation Using the Volume Thinning Algorithm. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2001, v:7, n:1, pp:32-46 [Journal]
  25. Koji Koyamada, Takayuki Ito
    Fast generation of spherical slicing surfaces for irregular volume rendering. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1995, v:11, n:3, pp:167-175 [Journal]

  26. Evaluation Experiment on Eye-to-Eye Contact in Remote Communication with Tiled Displays Environments. [Citation Graph (, )][DBLP]


  27. Development of Tea Ceremony e-Learning Environment within Immersive Projection Technology. [Citation Graph (, )][DBLP]


  28. Particle-based volume rendering. [Citation Graph (, )][DBLP]


  29. Hardware-Accelerated Particle-Based Volume Rendering for Multiple Irregular Volumes. [Citation Graph (, )][DBLP]


  30. A real-time sensor network visualization system using KVS: Kyoto visualization system. [Citation Graph (, )][DBLP]


  31. Improvement of particle-based volume rendering for visualizing irregular volume data sets. [Citation Graph (, )][DBLP]


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