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Wen-Chih Chang: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Ching-Tang Hsieh, Timothy K. Shih, Wen-Chih Chang, Wen-Chieh Ko
    Feedback and Analysis from Assessment Metadata in E-Learning. [Citation Graph (0, 0)][DBLP]
    AINA, 2003, pp:155-158 [Conf]
  2. Hsiau Wen Lin, Wen-Chih Chang, George Yee, Timothy K. Shih, Chun-Chia Wang, Hsuan-Che Yang
    Applying Petri Nets to Model SCORM Learning Sequence Specification in Collaborative Learning. [Citation Graph (0, 0)][DBLP]
    AINA, 2005, pp:203-208 [Conf]
  3. Timothy K. Shih, Wen-Chih Chang, Nigel H. Lin, Louis H. Lin, Hun-Hui Hsu, Ching-Tang Hsieh
    Using SOAP and .NET Web Service to Build SCORM RTE and LMS. [Citation Graph (0, 0)][DBLP]
    AINA, 2003, pp:408-414 [Conf]
  4. Wen-Chih Chang, Hui-Huang Hsu, Timothy K. Shih, Liang-Yi Chung, Yu-Wen Yen
    Using SPC Table to Strengthen SCORM Compliant Assessment. [Citation Graph (0, 0)][DBLP]
    AINA, 2007, pp:825-830 [Conf]
  5. Hsuan-Pu Chang, Wen-Chih Chang, Yun-Long Sie, Nigel H. Lin, Chun-Hong Huang, Timothy K. Shih, Qun Jin
    Ubiquitous Learning on Pocket SCORM. [Citation Graph (0, 0)][DBLP]
    EUC Workshops, 2005, pp:171-179 [Conf]
  6. Timothy K. Shih, Nigel H. Lin, Wen-Chih Chang, Te-Hua Wang, Hsiau Wen Lin, Hsuan-Pu Chang, Kuan-Hao Huang, Yun-Long Sie, Mon-Ting Tzou, Jin-Tan Yang
    The Hard SCORM LMS: Reading SCORM Courseware on Hardcopy Textbooks. [Citation Graph (0, 0)][DBLP]
    ICALT, 2005, pp:812-816 [Conf]
  7. Lawrence Y. Deng, Timothy K. Shih, Sheng-Hua Shiau, Wen-Chih Chang, Yi-Jen Liu
    Implementing a Distributed Lecture-on-Demand Multimedia Presentation System. [Citation Graph (0, 0)][DBLP]
    ICDCS Workshops, 2002, pp:111-115 [Conf]
  8. Jason C. Hung, L. J. Lin, Wen-Chih Chang, Timothy K. Shih, Hui-Huang Hsu, Han-Bin Chang, Hsuan-Pu Chang, Kuan-Hao Huang
    A Cognition Assessment Authoring System for E-Learning. [Citation Graph (0, 0)][DBLP]
    ICDCS Workshops, 2004, pp:262-267 [Conf]
  9. Flora Chia-I Chang, Wen-Chih Chang, Hsuan-Che Yang, Timothy K. Shih, Huan-Chao Keh
    Courseware development using influence diagram with SCORM compatibility. [Citation Graph (0, 0)][DBLP]
    ICME, 2004, pp:323-324 [Conf]
  10. Hsiau Wen Lin, Timothy K. Shih, Wen-Chih Chang, Chao-Hsun Yang, Chun-Chia Wang
    A Petri nets-based approach to modeling SCORM sequence. [Citation Graph (0, 0)][DBLP]
    ICME, 2004, pp:1247-1250 [Conf]
  11. Wen-Chih Chang, Hui-Huang Hsu, Timothy K. Smith, Chun-Chia Wang
    Enhancing SCORM metadata for assessment authoring in e-Learning. [Citation Graph (0, 0)][DBLP]
    J. Comp. Assisted Learning, 2004, v:20, n:4, pp:305-316 [Journal]
  12. Nigel H. Lin, Wen-Chih Chang, Timothy K. Shih, Huan-Chao Keh
    Courseware Development using Influence Diagrams Supporting e-Learning Specifications. [Citation Graph (0, 0)][DBLP]
    J. Inf. Sci. Eng., 2005, v:21, n:5, pp:985-1005 [Journal]
  13. Lun-Ping Hung, Hsuan-Che Yang, Wen-Chih Chang, Hui-Fen Chiang
    A Sharable Test Content Development And Analysis Mechanism Based on SCORM. [Citation Graph (0, 0)][DBLP]
    DMS, 2005, pp:423-426 [Conf]

  14. Designing a Lighting with Pleasure. [Citation Graph (, )][DBLP]


  15. An Analysis of Students' Intention to Use Ubiquitous Video Game-Based Learning System. [Citation Graph (, )][DBLP]


  16. Cultivating Operating System Process Concept with Card Game. [Citation Graph (, )][DBLP]


  17. Learning Kruskal's Algorithm, Prim's Algorithm and Dijkstra's Algorithm by Board Game. [Citation Graph (, )][DBLP]


  18. Developing the Historical Culture Course by Using the Ubiquitous Game-Based Learning Environment. [Citation Graph (, )][DBLP]


  19. Collaborative Learning Tool Applying to C Programming Language. [Citation Graph (, )][DBLP]


  20. Introductory C Programming Language Learning with Game-Based Digital Learning. [Citation Graph (, )][DBLP]


  21. Integrating IRT to Estimate Learning Ability with S-P Chart in Web Based Learning Environment. [Citation Graph (, )][DBLP]


  22. Computer Assisted Learning with Card Game in System Design Concept. [Citation Graph (, )][DBLP]


  23. Exploring the distribution and relationship between MSN and the physical world. [Citation Graph (, )][DBLP]


  24. Applied Social Network Anaysis to Project Curriculum. [Citation Graph (, )][DBLP]


  25. Game-based digital learning system assists and motivates C programming language learners. [Citation Graph (, )][DBLP]


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