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Julian E. Gómez: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Julian E. Gómez, Rick Carey, Tony Fields, Andries van Dam, Dan Venolia
    Why is 3-D interaction so hard and what can we really do about it? [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1994, pp:492-493 [Conf]
  2. Julian E. Gómez, Paul J. Keller
    The digital space shuttle, 3D graphics, and knowledge management. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2003, pp:- [Conf]
  3. Julian E. Gómez
    TWIXT: A 3D animation system. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1985, v:9, n:3, pp:291-298 [Journal]

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