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Michal Bída: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Ondrej Burkert, Cyril Brom, Jakub Gemrot, Michal Bída, Samuel J. Partington, Joanna Bryson
    Toolkits for Agent Development by Undergraduates and Non-Programmers. [Citation Graph (0, 0)][DBLP]
    SOFSEM (2), 2007, pp:13-24 [Conf]
  2. Ondrej Burkert, Rudolf Kadlec, Jakub Gemrot, Michal Bída, Jan Havlícek, Martin Dörfler, Cyril Brom
    Towards Fast Prototyping of IVAs Behavior: Pogamut 2. [Citation Graph (0, 0)][DBLP]
    IVA, 2007, pp:362-363 [Conf]

  3. Extensions and Applications of Pogamut 3 Platform. [Citation Graph (, )][DBLP]


  4. 3D Immersion in Virtual Agents Education. [Citation Graph (, )][DBLP]


  5. Emohawk: Searching for a "Good" Emergent Narrative. [Citation Graph (, )][DBLP]


  6. Creating 3D Virtual Characters for Games and Storytelling Applications in a Few Easy Steps. [Citation Graph (, )][DBLP]


  7. Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents. [Citation Graph (, )][DBLP]


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