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Karin Coninx: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Geert Vanderhulst, Kris Luyten, Karin Coninx
    Middleware for Ubiquitous Service-Oriented Spaces on the Web. [Citation Graph (0, 0)][DBLP]
    AINA Workshops (2), 2007, pp:1001-1006 [Conf]
  2. Kris Luyten, Karin Coninx
    UIML.NET: an Open UIML Renderer for the .Net Framework. [Citation Graph (0, 0)][DBLP]
    CADUI, 2004, pp:257-268 [Conf]
  3. Tim Clerckx, Kris Luyten, Karin Coninx
    Generating Context-Sensitive Multiple Device Interfaces from Design. [Citation Graph (0, 0)][DBLP]
    CADUI, 2004, pp:281-294 [Conf]
  4. Kris Luyten, Tom Van Laerhoven, Karin Coninx, Frank Van Reeth
    Specifying User Interfaces for Runtime Modal Independent Migration. [Citation Graph (0, 0)][DBLP]
    CADUI, 2002, pp:283-294 [Conf]
  5. Karin Coninx, Frank Van Reeth, Eddy Flerackers
    A Hybrid 2D / 3D User Interface for Immersive Object Modeling. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1997, pp:47-55 [Conf]
  6. Kris Luyten, Kristof Thys, Steven Huypens, Karin Coninx
    Telebuddies: social stitching with interactive television. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2006, pp:1049-1054 [Conf]
  7. Tim Clerckx, Karin Coninx
    Towards an Integrated Development Environment for Context-Aware User Interfaces. [Citation Graph (0, 0)][DBLP]
    Mobile Computing and Ambient Intelligence, 2005, pp:- [Conf]
  8. Kris Luyten, Chris Vandervelpen, Jan Van den Bergh, Karin Coninx
    Context-sensitive User Interfaces for Ambient Environments: Design, Development and Deployment. [Citation Graph (0, 0)][DBLP]
    Mobile Computing and Ambient Intelligence, 2005, pp:- [Conf]
  9. Erwin Cuppens, Chris Raymaekers, Karin Coninx
    A Model-Based Design Process for Interactive Virtual Environments. [Citation Graph (0, 0)][DBLP]
    DSV-IS, 2005, pp:225-236 [Conf]
  10. Joan De Boeck, Chris Raymaekers, Karin Coninx
    A Method for the Verification of Haptic Algorithms. [Citation Graph (0, 0)][DBLP]
    DSV-IS, 2005, pp:114-125 [Conf]
  11. Kris Luyten, Karin Coninx
    An XML-Based Runtime User Interface Description Language for Mobile Computing Devices. [Citation Graph (0, 0)][DBLP]
    DSV-IS, 2001, pp:1-15 [Conf]
  12. Kris Luyten, Tim Clerckx, Karin Coninx, Jean Vanderdonckt
    Derivation of a Dialog Model from a Task Model by Activity Chain Extraction. [Citation Graph (0, 0)][DBLP]
    DSV-IS, 2003, pp:203-217 [Conf]
  13. Kris Luyten, Chris Vandervelpen, Karin Coninx
    Migratable User Interface Descriptions in Component-Based Development. [Citation Graph (0, 0)][DBLP]
    DSV-IS, 2002, pp:44-58 [Conf]
  14. Jan Van den Bergh, Steven Huypens, Karin Coninx
    Towards Model-Driven Development of Staged Participatory Multimedia Events. [Citation Graph (0, 0)][DBLP]
    DSV-IS, 2006, pp:81-94 [Conf]
  15. Karin Coninx, Erwin Cuppens, Joan De Boeck, Chris Raymaekers
    Integrating Support for Usability Evaluation into High Level Interaction Descriptions with NiMMiT. [Citation Graph (0, 0)][DBLP]
    DSV-IS, 2006, pp:95-108 [Conf]
  16. Tim Clerckx, Kris Luyten, Karin Coninx
    DynaMo-AID: A Design Process and a Runtime Architecture for Dynamic Model-Based User Interface Development. [Citation Graph (0, 0)][DBLP]
    EHCI/DS-VIS, 2004, pp:77-95 [Conf]
  17. Davy Preuveneers, Jan Van den Bergh, Dennis Wagelaar, Andy Georges, Peter Rigole, Tim Clerckx, Yolande Berbers, Karin Coninx, Viviane Jonckers, Koen De Bosschere
    Towards an Extensible Context Ontology for Ambient Intelligence. [Citation Graph (0, 0)][DBLP]
    EUSAI, 2004, pp:148-159 [Conf]
  18. Chris Raymaekers, Joan De Boeck, Karin Coninx
    An Empirical Approach for the Evaluation of Haptic Algorithms. [Citation Graph (0, 0)][DBLP]
    WHC, 2005, pp:567-568 [Conf]
  19. Karin Coninx, Frank Van Reeth, Eddy Flerackers
    HCI Issues About Immersive Modeling. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1997, pp:953-956 [Conf]
  20. Karin Coninx, Chris Raymaekers, Tom De Weyer, Frank Van Reeth
    Uniform interaction for immersive and non-immersive 3D object modelling. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1999, pp:1080-1084 [Conf]
  21. Chris Vandervelpen, Geert Vanderhulst, Kris Luyten, Karin Coninx
    Light-Weight Distributed Web Interfaces: Preparing the Web for Heterogeneous Environments. [Citation Graph (0, 0)][DBLP]
    ICWE, 2005, pp:197-202 [Conf]
  22. Kris Luyten, Karin Coninx
    Distributed User Interface Elements to support Smart Interaction Spaces. [Citation Graph (0, 0)][DBLP]
    ISM, 2005, pp:277-286 [Conf]
  23. Tim Clerckx, Chris Vandervelpen, Kris Luyten, Karin Coninx
    A task-driven user interface architecture for ambient intelligent environments. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 2006, pp:309-311 [Conf]
  24. Karin Coninx, Kris Luyten, Chris Vandervelpen, Jan Van den Bergh, Bert Creemers
    Dygimes: Dynamically Generating Interfaces for Mobile Computing Devices and Embedded Systems. [Citation Graph (0, 0)][DBLP]
    Mobile HCI, 2003, pp:256-270 [Conf]
  25. Jan Van den Bergh, Karin Coninx
    CUP 2.0: High-Level Modeling of Context-Sensitive Interactive Applications. [Citation Graph (0, 0)][DBLP]
    MoDELS, 2006, pp:140-154 [Conf]
  26. Kris Luyten, Kristof Thys, Steven Huypens, Karin Coninx
    Telebuddies on the move: social stitching to enhance the networked gaming experience. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2006, pp:18- [Conf]
  27. Tim Clerckx, Geert Houben, Kris Luyten, Karin Coninx
    Extending Social Networks with Implicit Human-Human Interaction. [Citation Graph (0, 0)][DBLP]
    OTM Workshops (1), 2006, pp:884-893 [Conf]
  28. Kris Luyten, Frederik Winters, Karin Coninx, Dries Naudts, Ingrid Moerman
    A Situation-Aware Mobile System to Support Fire Brigades in Emergency Situations. [Citation Graph (0, 0)][DBLP]
    OTM Workshops (2), 2006, pp:1966-1975 [Conf]
  29. Tim Clerckx, Jan Van den Bergh, Karin Coninx
    Modeling Multi-Level Context Influence on the User Interface. [Citation Graph (0, 0)][DBLP]
    PerCom Workshops, 2006, pp:57-61 [Conf]
  30. Jan Van den Bergh, Karin Coninx
    Contextual ConcurTaskTrees: Integrating dynamic contexts in task based design. [Citation Graph (0, 0)][DBLP]
    PerCom Workshops, 2004, pp:13-17 [Conf]
  31. Jan Van den Bergh, Karin Coninx
    Towards Integrated Design of Context-Sensitive Interactive Systems. [Citation Graph (0, 0)][DBLP]
    PerCom Workshops, 2005, pp:30-34 [Conf]
  32. Jan Van den Bergh, Karin Coninx
    Towards modeling context-sensitive interactive applications: the context-sensitive user interface profile (CUP). [Citation Graph (0, 0)][DBLP]
    SOFTVIS, 2005, pp:87-94 [Conf]
  33. Jan Van den Bergh, Karin Coninx
    Model-based design of context-sensitive interactive applications: a discussion of notations. [Citation Graph (0, 0)][DBLP]
    TAMODIA, 2004, pp:43-50 [Conf]
  34. Tim Clerckx, Kris Luyten, Karin Coninx
    The mapping problem back and forth: customizing dynamic models while preserving consistency. [Citation Graph (0, 0)][DBLP]
    TAMODIA, 2004, pp:33-42 [Conf]
  35. Tim Clerckx, Frederik Winters, Karin Coninx
    Tool support for designing context-sensitive user interfaces using a model-based approach. [Citation Graph (0, 0)][DBLP]
    TAMODIA, 2005, pp:11-18 [Conf]
  36. Kris Luyten, Chris Vandervelpen, Karin Coninx
    Task modeling for ambient intelligent environments: design support for situated task executions. [Citation Graph (0, 0)][DBLP]
    TAMODIA, 2005, pp:87-94 [Conf]
  37. Jan Van den Bergh, Karin Coninx
    Using UML 2.0 and Profiles for Modelling Context-Sensitive User Interfaces. [Citation Graph (0, 0)][DBLP]
    MDDAUI, 2005, pp:- [Conf]
  38. Lode Vanacken, Chris Raymaekers, Karin Coninx
    Evaluating the Influence of Multimodal Feedback on Egocentric Selection Metaphors in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    HAID, 2006, pp:12-23 [Conf]
  39. Davy Vanacken, Joan De Boeck, Chris Raymaekers, Karin Coninx
    NIMMIT: A notation for modeling multimodal interaction techniques. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:224-231 [Conf]
  40. Chris Vandervelpen, Karin Coninx
    Towards model-based design support for distributed user interfaces. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:61-70 [Conf]
  41. Joan De Boeck, Erwin Cuppens, Tom De Weyer, Chris Raymaekers, Karin Coninx
    Multisensory interaction metaphors with haptics and proprioception in virtual environments. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:189-197 [Conf]
  42. Kris Luyten, Jan Van den Bergh, Chris Vandervelpen, Karin Coninx
    Designing distributed user interfaces for ambient intelligent environments using models and simulations. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:5, pp:702-713 [Journal]
  43. Frank Van Reeth, Karin Coninx, Steve De Backer, Eddy Flerackers
    Realizing 3D Visual Programming Environments within a Virtual Environment. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1995, v:14, n:3, pp:361-370 [Journal]
  44. Frank Van Reeth, Karin Coninx
    Using networked multimedia in computer graphics education. [Citation Graph (0, 0)][DBLP]
    Computer Networks, 1998, v:30, n:20-21, pp:2065-2073 [Journal]
  45. Kris Luyten, Tom Van Laerhoven, Karin Coninx, Frank Van Reeth
    Runtime transformations for modal independent user interface migration. [Citation Graph (0, 0)][DBLP]
    Interacting with Computers, 2003, v:15, n:3, pp:329-347 [Journal]
  46. Joan De Boeck, Chris Raymaekers, Karin Coninx
    Exploiting Proprioception to Improve Haptic Interaction in a Virtual Environment. [Citation Graph (0, 0)][DBLP]
    Presence, 2006, v:15, n:6, pp:627-636 [Journal]
  47. Joan De Boeck, Chris Raymaekers, Karin Coninx
    Aspects of Haptic Feedback in a Multi-modal Interface for Object Modelling. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, 2003, v:6, n:4, pp:257-270 [Journal]
  48. Joan De Boeck, Kristof Verpoorten, Kris Luyten, Karin Coninx
    A Comparison between Decision Trees and Markov Models to Support Proactive Interfaces. [Citation Graph (0, 0)][DBLP]
    DEXA Workshops, 2007, pp:94-98 [Conf]
  49. Kristof Verpoorten, Kris Luyten, Karin Coninx
    Task-Based Prediction of Interaction Patterns for Ambient Intelligence Environments. [Citation Graph (0, 0)][DBLP]
    HCI (1), 2007, pp:1216-1225 [Conf]
  50. Davy Vanacken, Chris Raymaekers, Kris Luyten, Karin Coninx
    Focus+Roles: Socio-Organizational Conflict Resolution in Collaborative User Interfaces. [Citation Graph (0, 0)][DBLP]
    HCI (4), 2007, pp:788-796 [Conf]
  51. Joan De Boeck, Chris Raymaekers, Karin Coninx
    Comparing NiMMiT and Data-Driven Notations for Describing Multimodal Interaction. [Citation Graph (0, 0)][DBLP]
    TAMODIA, 2006, pp:217-229 [Conf]
  52. Jan Van den Bergh, Kris Luyten, Karin Coninx
    High-Level Modeling of Multi-user Interactive Applications. [Citation Graph (0, 0)][DBLP]
    TAMODIA, 2006, pp:153-168 [Conf]
  53. Tim Clerckx, Chris Vandervelpen, Kris Luyten, Karin Coninx
    A Prototype-Driven Development Process for Context-Aware User Interfaces. [Citation Graph (0, 0)][DBLP]
    TAMODIA, 2006, pp:339-354 [Conf]
  54. Jan Van den Bergh, Bert Bruynooghe, Jan Moons, Steven Huypens, Koen Handekyn, Karin Coninx
    Model-Driven Creation of Staged Participatory Multimedia Events on TV. [Citation Graph (0, 0)][DBLP]
    EuroITV, 2007, pp:21-30 [Conf]

  55. Training social learning skills by collaborative mobile gaming in museums. [Citation Graph (, )][DBLP]

  56. Gummy for multi-platform user interface designs: shape me, multiply me, fix me, use me. [Citation Graph (, )][DBLP]

  57. Jelly: a multi-device design environment for managing consistency across devices. [Citation Graph (, )][DBLP]

  58. A Generic Approach For Multi-Device User Interface Rendering With Uiml. [Citation Graph (, )][DBLP]

  59. Meta-gui-builders: generating domain-specific interface builders for multi-device user interface creation. [Citation Graph (, )][DBLP]

  60. A Conceptual Framework for Adaptation and Personalization in Virtual Environments. [Citation Graph (, )][DBLP]

  61. Toward Multi-disciplinary Model-Based (Re)Design of Sustainable User Interfaces. [Citation Graph (, )][DBLP]

  62. COMET(s), A Software Architecture Style and an Interactors Toolkit for Plastic User Interfaces. [Citation Graph (, )][DBLP]

  63. ReWiRe: Designing Reactive Systems for Pervasive Environments. [Citation Graph (, )][DBLP]

  64. The Five Commandments of Activity-Aware Ubiquitous Computing Applications. [Citation Graph (, )][DBLP]

  65. Ambient Compass: One Approach to Model Spatial Relations. [Citation Graph (, )][DBLP]

  66. Supporting Multidisciplinary Teams and Early Design Stages Using Storyboards. [Citation Graph (, )][DBLP]

  67. A Web-Based Central Gateway Infrastructure in the Automotive After-Sales Market - Business Interoperability through the Web. [Citation Graph (, )][DBLP]

  68. MuiCSer: A Multi-Disciplinary User-Centered Software Engineering Process to Increase the Overal User Experience. [Citation Graph (, )][DBLP]

  69. Designing context-aware multimodal virtual environments. [Citation Graph (, )][DBLP]

  70. Get Your Requirements Straight: Storyboarding Revisited. [Citation Graph (, )][DBLP]

  71. Force Feedback Magnitude Effects on User's Performance during Target Acquisition: A Pilot Study. [Citation Graph (, )][DBLP]

  72. Ad-hoc co-located collaborative work with mobile devices. [Citation Graph (, )][DBLP]

  73. Photo-Based User Interfaces: Picture It, Tag It, Use It. [Citation Graph (, )][DBLP]

  74. Pervasive maps: Explore and interact with pervasive environments. [Citation Graph (, )][DBLP]

  75. Where people and cars meet: social interactions to improve information sharing in large scale vehicular networks. [Citation Graph (, )][DBLP]

  76. Ghosts in the interface: Meta-user interface visualizations as guides for multi-touch interaction. [Citation Graph (, )][DBLP]

  77. From Task to Dialog Model in the UML. [Citation Graph (, )][DBLP]

  78. Extending a Dialog Model with Contextual Knowledge. [Citation Graph (, )][DBLP]

  79. An Event-Condition-Action Approach for Contextual Interaction in Virtual Environments. [Citation Graph (, )][DBLP]

  80. MuiCSer: A Process Framework for Multi-disciplinary User-Centred Software Engineering Processes. [Citation Graph (, )][DBLP]

  81. Facilitating Adaptation in Virtual Environments Using a Context-Aware Model-Based Design Process. [Citation Graph (, )][DBLP]

  82. Task Models for Safe Software Evolution and Adaptation. [Citation Graph (, )][DBLP]

  83. Investigating the Possibility of Adaptation and Personalization in Virtual Environments. [Citation Graph (, )][DBLP]

  84. Enhancing User Interaction in Virtual Environments through Adaptive Personalized 3D Interaction Techniques. [Citation Graph (, )][DBLP]

  85. Shortening user interface design iterations through realtime visualisation of design actions on the target device. [Citation Graph (, )][DBLP]

  86. Target Acquisition with Force Feedback: The Effect of Different Forces on the User's Performance. [Citation Graph (, )][DBLP]

  87. A Tool Supporting Model Based User Interface Design in 3D Virtual Enviroments. [Citation Graph (, )][DBLP]

  88. Design and realization of an interactive multimedia server in education. [Citation Graph (, )][DBLP]

  89. I Bet You Look Good on the Wall: Making the Invisible Computer Visible. [Citation Graph (, )][DBLP]

  90. On a Journey from Message to Observable Pervasive Application. [Citation Graph (, )][DBLP]

  91. Plug-and-design: embracing mobile devices as part of the design environment. [Citation Graph (, )][DBLP]

  92. Edit, inspect and connect your surroundings: a reference framework for meta-UIs. [Citation Graph (, )][DBLP]

  93. Design and engineering of game-like virtual and multimodal environments. [Citation Graph (, )][DBLP]

  94. Coping with variability of location sensing in large-scale ubicomp environments. [Citation Graph (, )][DBLP]

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