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Heiko Friedrich: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Gerd Marmitt, Andreas Kleer, Ingo Wald, Heiko Friedrich, Philipp Slusallek
    Fast and Accurate Ray-Voxel Intersection Techniques for Iso-Surface Ray Tracing. [Citation Graph (0, 0)][DBLP]
    VMV, 2004, pp:429-435 [Conf]
  2. Ingo Wald, Heiko Friedrich, Gerd Marmitt, Philipp Slusallek, Hans-Peter Seidel
    Faster Isosurface Ray Tracing Using Implicit KD-Trees. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2005, v:11, n:5, pp:562-572 [Journal]
  3. Ingo Wald, Heiko Friedrich, Aaron Knoll, Charles D. Hansen
    Interactive Isosurface Ray Tracing of Time-Varying Tetrahedral Volumes. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2007, v:13, n:6, pp:1727-1734 [Journal]
  4. Johannes Günther, Heiko Friedrich, Hans-Peter Seidel, Philipp Slusallek
    Interactive ray tracing of skinned animations. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2006, v:22, n:9-11, pp:785-792 [Journal]

  5. Spatial splits in bounding volume hierarchies. [Citation Graph (, )][DBLP]


  6. Ray Tracing Animated Scenes using Motion Decomposition. [Citation Graph (, )][DBLP]


  7. Efficient CPU-based Volume Ray Tracing Techniques. [Citation Graph (, )][DBLP]


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