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Kevin T. McDonnell: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Xiaoqun Du, Kevin T. McDonnell, Evangelos Nanos, Y. S. Ramakrishna, Scott A. Smolka
    Software Design, Specification, and Verification: Lessons Learned from the Rether Case Study. [Citation Graph (0, 0)][DBLP]
    AMAST, 1997, pp:185-198 [Conf]
  2. Kevin T. McDonnell, Hong Qin
    Virtual Clay: Haptics-Based Deformable Solids of Arbitrary Topology. [Citation Graph (0, 0)][DBLP]
    AMDO, 2002, pp:1-20 [Conf]
  3. Kevin T. McDonnell, Hong Qin
    Dynamic Sculpting and Animation of Free-form Subdivision Solids. [Citation Graph (0, 0)][DBLP]
    CA, 2000, pp:126-133 [Conf]
  4. Kevin T. McDonnell, Hong Qin, Robert A. Wlodarczyk
    Virtual clay: a real-time sculpting system with haptic toolkits. [Citation Graph (0, 0)][DBLP]
    SI3D, 2001, pp:179-190 [Conf]
  5. Yu-Sung Chang, Kevin T. McDonnell, Hong Qin
    A new solid subdivision scheme based on box splines. [Citation Graph (0, 0)][DBLP]
    Symposium on Solid Modeling and Applications, 2002, pp:226-233 [Conf]
  6. Kevin T. McDonnell, Hong Qin
    FEM-based subdivision solids for dynamic and haptic interaction. [Citation Graph (0, 0)][DBLP]
    Symposium on Solid Modeling and Applications, 2001, pp:312-313 [Conf]
  7. Yu-Sung Chang, Kevin T. McDonnell, Hong Qin
    An Interpolatory Subdivision for Volumetric Models over Simplicial Complexe. [Citation Graph (0, 0)][DBLP]
    Shape Modeling International, 2003, pp:143-152 [Conf]
  8. Ingmar Bitter, Mie Sato, Michael A. Bender, Kevin T. McDonnell, Arie E. Kaufman, Ming Wan
    CEASAR: a smooth, accurate and robust centerline extraction algorithm. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2000, pp:45-52 [Conf]
  9. Hui Xie, Kevin T. McDonnell, Hong Qin
    Surface Reconstruction of Noisy and Defective Data Sets. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2004, pp:259-266 [Conf]
  10. Kevin T. McDonnell, Yu-Sung Chang, Hong Qin
    DigitalSculpture: a subdivision-based approach to interactive implicit surface modeling. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2005, v:67, n:4, pp:347-369 [Journal]
  11. Kevin T. McDonnell, Yu-Sung Chang, Hong Qin
    Interpolatory, solid subdivision of unstructured hexahedral meshes. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2004, v:20, n:6, pp:418-436 [Journal]
  12. Kevin T. McDonnell, Hong Qin
    Dynamic sculpting and animation of free-form subdivision solids. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2002, v:18, n:2, pp:81-96 [Journal]
  13. Kevin T. McDonnell, Neophytos Neophytou, Klaus Mueller, Hong Qin
    Subdivision Volume Splatting. [Citation Graph (0, 0)][DBLP]
    EuroVis, 2007, pp:139-146 [Conf]
  14. Neophytos Neophytou, Klaus Mueller, Kevin T. McDonnell, Wei Hong, Xin Guan, Hong Qin, Arie E. Kaufman
    GPU-Accelerated Volume Splatting With Elliptical RBFs. [Citation Graph (0, 0)][DBLP]
    EuroVis, 2006, pp:13-20 [Conf]
  15. Kevin T. McDonnell, Hong Qin
    A novel framework for physically based sculpting and animation of free-form solids. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2007, v:23, n:4, pp:285-296 [Journal]

  16. Illustrative Parallel Coordinates. [Citation Graph (, )][DBLP]


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