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Wu-chang Feng :
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Jennifer Rexford , James W. Dolter , Wu-chang Feng , Kang G. Shin PP-MEss-SIM: a simulator for evaluating multicomputer interconnection networks. [Citation Graph (0, 0)][DBLP ] Annual Simulation Symposium, 1995, pp:84-0 [Conf ] Wu-chi Feng , Wu-chang Feng The Impact of Active Queue Management on Multimedia Congestion Control. [Citation Graph (0, 0)][DBLP ] ICCCN, 1998, pp:214-218 [Conf ] James W. Dolter , Stuart W. Daniel , Ashish Mehra , Jennifer Rexford , Wu-chang Feng , Kang G. Shin SPIDER: Flexible and Efficient Communication Support for Point-to-Point Distributed Systems. [Citation Graph (0, 0)][DBLP ] ICDCS, 1994, pp:574-580 [Conf ] Ashvin Goel , Wu-chang Feng , David Maier , Wu-chi Feng , Jonathan Walpole Forensix: A Robust, High-Performance Reconstruction System. [Citation Graph (0, 0)][DBLP ] ICDCS Workshops, 2005, pp:155-162 [Conf ] Wu-chang Feng , Dilip D. Kandlur , Debanjan Saha , Kang G. Shin Adaptive Packet Marking for Providing Differentiated Services in the Internet. [Citation Graph (0, 0)][DBLP ] ICNP, 1998, pp:108-0 [Conf ] Wu-chang Feng , Kang G. Shin Impact of Selection Functions on Routing Algorithm Performance in Multicomputer Networks. [Citation Graph (0, 0)][DBLP ] International Conference on Supercomputing, 1997, pp:132-139 [Conf ] Wu-chang Feng , Francis Chang , Wu-chi Feng , Jonathan Walpole Provisioning on-line games: a traffic analysis of a busy counter-strike server. [Citation Graph (0, 0)][DBLP ] Internet Measurement Workshop, 2002, pp:151-156 [Conf ] Chris Chambers , Wu-chang Feng , Sambit Sahu , Debanjan Saha Measurement-based Characterization of a Collection of On-line Games (Awarded Best Student Paper!). [Citation Graph (0, 0)][DBLP ] Internet Measurment Conference, 2005, pp:1-14 [Conf ] Francis Chang , Kang Li , Wu-chang Feng Approximate Caches for Packet Classification. [Citation Graph (0, 0)][DBLP ] INFOCOM, 2004, pp:- [Conf ] Wu-chang Feng , Dilip D. Kandlur , Debanjan Saha , Kang G. Shin Stochastic Fair Blue: A Queue Management Algorithm for Enforcing Fairness. [Citation Graph (0, 0)][DBLP ] INFOCOM, 2001, pp:1520-1529 [Conf ] Wu-chang Feng , Dilip D. Kandlur , Debanjan Saha , Kang G. Shin A Self-Configuring RED Gateway. [Citation Graph (0, 0)][DBLP ] INFOCOM, 1999, pp:1320-1328 [Conf ] Deepa Srinivasan , Wu-chang Feng Performance Analysis of Multi-dimensional Packet Classification on Programmable Network Processors. [Citation Graph (0, 0)][DBLP ] LCN, 2004, pp:360-367 [Conf ] Chris Chambers , Wu-chi Feng , Wu-chang Feng , Debanjan Saha A geographic redirection service for on-line games. [Citation Graph (0, 0)][DBLP ] ACM Multimedia, 2003, pp:227-230 [Conf ] Wu-chi Feng , Brian Code , Edward C. Kaiser , Mike Shea , Wu-chang Feng Panoptes: scalable low-power video sensor networking technologies. [Citation Graph (0, 0)][DBLP ] ACM Multimedia, 2003, pp:90-91 [Conf ] Wu-chi Feng , Brian Code , Edward C. Kaiser , Mike Shea , Wu-chang Feng , Louis Bavoil Panoptes: scalable low-power video sensor networking technologies. [Citation Graph (0, 0)][DBLP ] ACM Multimedia, 2003, pp:562-571 [Conf ] Chris Chambers , Wu-chang Feng Patch scheduling for on-line games. [Citation Graph (0, 0)][DBLP ] NETGAMES, 2005, pp:1-6 [Conf ] Francis Chang , Wu-chang Feng Modeling player session times of on-line games. [Citation Graph (0, 0)][DBLP ] NETGAMES, 2003, pp:23-26 [Conf ] Wu-chang Feng , Wu-chi Feng On the geographic distribution of on-line game servers and players. [Citation Graph (0, 0)][DBLP ] NETGAMES, 2003, pp:173-179 [Conf ] Chris Chambers , Wu-chang Feng , Wu-chi Feng Towards public server MMOs. [Citation Graph (0, 0)][DBLP ] NETGAMES, 2006, pp:3- [Conf ] Wu-chi Feng , Nirupama Bulusu , Wu-chang Feng Dissecting the video sensing landscape. [Citation Graph (0, 0)][DBLP ] NOSSDAV, 2005, pp:135-140 [Conf ] Wu-chang Feng , Dilip D. Kandlur , Debanjan Saha , Kang G. Shin BLUE: an alternative approach to active queue management. [Citation Graph (0, 0)][DBLP ] NOSSDAV, 2001, pp:41-50 [Conf ] Chris Chambers , Wu-chang Feng , Wu-chi Feng , Debanjan Saha Mitigating information exposure to cheaters in real-time strategy games. [Citation Graph (0, 0)][DBLP ] NOSSDAV, 2005, pp:7-12 [Conf ] Francis Chang , Wu-chang Feng , Wu-chi Feng , Jonathan Walpole Provisioning on-line games: a traffic analysis of a busy counter-strike server. [Citation Graph (0, 0)][DBLP ] Computer Communication Review, 2002, v:32, n:3, pp:18- [Journal ] Wu-chang Feng The case for TCP/IP puzzles. [Citation Graph (0, 0)][DBLP ] Computer Communication Review, 2003, v:33, n:4, pp:322-327 [Journal ] Deepa Srinivasan , Wu-chang Feng Performance analysis of multi-dimensional packet classification on programmable network processors. [Citation Graph (0, 0)][DBLP ] Computer Communications, 2005, v:28, n:15, pp:1752-1760 [Journal ] Tarek F. Abdelzaher , Scott Dawson , Wu-chang Feng , Farnam Jahanian , Scott Johnson , Ashish Mehra , Todd Mitton , Anees Shaikh , Kang G. Shin , Zhiqun Wang , Hengming Zou , M. Bjorkland , P. Marron ARMADA Middleware and Communication Services. [Citation Graph (0, 0)][DBLP ] Real-Time Systems, 1999, v:16, n:2-3, pp:127-153 [Journal ] Wu-chang Feng , Jennifer Rexford Performance Evaluation of Smoothing Algorithms for Transmitting Prerecorded Variable-Bit-Rate Video. [Citation Graph (0, 0)][DBLP ] IEEE Transactions on Multimedia, 1999, v:1, n:3, pp:302-313 [Journal ] Wu-chi Feng , Edward C. Kaiser , Wu-chang Feng , Mikael Le Baillif Panoptes: scalable low-power video sensor networking technologies. [Citation Graph (0, 0)][DBLP ] TOMCCAP, 2005, v:1, n:2, pp:151-167 [Journal ] Wu-chang Feng , Francis Chang , Wu-chi Feng , Jonathan Walpole A traffic characterization of popular on-line games. [Citation Graph (0, 0)][DBLP ] IEEE/ACM Trans. Netw., 2005, v:13, n:3, pp:488-500 [Journal ] Wu-chang Feng , Dilip D. Kandlur Adaptive packet marking for maintaining end-to-end throughput in a differentiated-services internet. [Citation Graph (0, 0)][DBLP ] IEEE/ACM Trans. Netw., 1999, v:7, n:5, pp:685-697 [Journal ] Wu-chang Feng , Dilip D. Kandlur , Debanjan Saha , Kang G. Shin Understanding and improving TCP performance over networks with minimum rate guarantees. [Citation Graph (0, 0)][DBLP ] IEEE/ACM Trans. Netw., 1999, v:7, n:2, pp:173-187 [Journal ] Wu-chang Feng , Kang G. Shin , Dilip D. Kandlur , Debanjan Saha The BLUE active queue management algorithms. [Citation Graph (0, 0)][DBLP ] IEEE/ACM Trans. Netw., 2002, v:10, n:4, pp:513-528 [Journal ] Jennifer Rexford , Wu-chang Feng , James W. Dolter , Kang G. Shin PP-MESS-SIM: A Flexible and Extensible Simulator for Evaluating Multicomputer Networks. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Parallel Distrib. Syst., 1997, v:8, n:1, pp:25-40 [Journal ] Ashvin Goel , Wu-chang Feng , Wu-chi Feng , David Maier Automatic high-performance reconstruction and recovery. [Citation Graph (0, 0)][DBLP ] Computer Networks, 2007, v:51, n:5, pp:1361-1377 [Journal ] Fides: remote anomaly-based cheat detection using client emulation. [Citation Graph (, )][DBLP ] A long-term study of a popular MMORPG. [Citation Graph (, )][DBLP ] Stealth measurements for cheat detection in on-line games. [Citation Graph (, )][DBLP ] Multi-hop buffering and adaptation for video-based sensor networking applications. [Citation Graph (, )][DBLP ] mod_kaPoW: mitigating DoS with transparent proof-of-work. [Citation Graph (, )][DBLP ] Search in 0.009secs, Finished in 0.012secs