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Wu-chang Feng: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Jennifer Rexford, James W. Dolter, Wu-chang Feng, Kang G. Shin
    PP-MEss-SIM: a simulator for evaluating multicomputer interconnection networks. [Citation Graph (0, 0)][DBLP]
    Annual Simulation Symposium, 1995, pp:84-0 [Conf]
  2. Wu-chi Feng, Wu-chang Feng
    The Impact of Active Queue Management on Multimedia Congestion Control. [Citation Graph (0, 0)][DBLP]
    ICCCN, 1998, pp:214-218 [Conf]
  3. James W. Dolter, Stuart W. Daniel, Ashish Mehra, Jennifer Rexford, Wu-chang Feng, Kang G. Shin
    SPIDER: Flexible and Efficient Communication Support for Point-to-Point Distributed Systems. [Citation Graph (0, 0)][DBLP]
    ICDCS, 1994, pp:574-580 [Conf]
  4. Ashvin Goel, Wu-chang Feng, David Maier, Wu-chi Feng, Jonathan Walpole
    Forensix: A Robust, High-Performance Reconstruction System. [Citation Graph (0, 0)][DBLP]
    ICDCS Workshops, 2005, pp:155-162 [Conf]
  5. Wu-chang Feng, Dilip D. Kandlur, Debanjan Saha, Kang G. Shin
    Adaptive Packet Marking for Providing Differentiated Services in the Internet. [Citation Graph (0, 0)][DBLP]
    ICNP, 1998, pp:108-0 [Conf]
  6. Wu-chang Feng, Kang G. Shin
    Impact of Selection Functions on Routing Algorithm Performance in Multicomputer Networks. [Citation Graph (0, 0)][DBLP]
    International Conference on Supercomputing, 1997, pp:132-139 [Conf]
  7. Wu-chang Feng, Francis Chang, Wu-chi Feng, Jonathan Walpole
    Provisioning on-line games: a traffic analysis of a busy counter-strike server. [Citation Graph (0, 0)][DBLP]
    Internet Measurement Workshop, 2002, pp:151-156 [Conf]
  8. Chris Chambers, Wu-chang Feng, Sambit Sahu, Debanjan Saha
    Measurement-based Characterization of a Collection of On-line Games (Awarded Best Student Paper!). [Citation Graph (0, 0)][DBLP]
    Internet Measurment Conference, 2005, pp:1-14 [Conf]
  9. Francis Chang, Kang Li, Wu-chang Feng
    Approximate Caches for Packet Classification. [Citation Graph (0, 0)][DBLP]
    INFOCOM, 2004, pp:- [Conf]
  10. Wu-chang Feng, Dilip D. Kandlur, Debanjan Saha, Kang G. Shin
    Stochastic Fair Blue: A Queue Management Algorithm for Enforcing Fairness. [Citation Graph (0, 0)][DBLP]
    INFOCOM, 2001, pp:1520-1529 [Conf]
  11. Wu-chang Feng, Dilip D. Kandlur, Debanjan Saha, Kang G. Shin
    A Self-Configuring RED Gateway. [Citation Graph (0, 0)][DBLP]
    INFOCOM, 1999, pp:1320-1328 [Conf]
  12. Deepa Srinivasan, Wu-chang Feng
    Performance Analysis of Multi-dimensional Packet Classification on Programmable Network Processors. [Citation Graph (0, 0)][DBLP]
    LCN, 2004, pp:360-367 [Conf]
  13. Chris Chambers, Wu-chi Feng, Wu-chang Feng, Debanjan Saha
    A geographic redirection service for on-line games. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2003, pp:227-230 [Conf]
  14. Wu-chi Feng, Brian Code, Edward C. Kaiser, Mike Shea, Wu-chang Feng
    Panoptes: scalable low-power video sensor networking technologies. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2003, pp:90-91 [Conf]
  15. Wu-chi Feng, Brian Code, Edward C. Kaiser, Mike Shea, Wu-chang Feng, Louis Bavoil
    Panoptes: scalable low-power video sensor networking technologies. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2003, pp:562-571 [Conf]
  16. Chris Chambers, Wu-chang Feng
    Patch scheduling for on-line games. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2005, pp:1-6 [Conf]
  17. Francis Chang, Wu-chang Feng
    Modeling player session times of on-line games. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2003, pp:23-26 [Conf]
  18. Wu-chang Feng, Wu-chi Feng
    On the geographic distribution of on-line game servers and players. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2003, pp:173-179 [Conf]
  19. Chris Chambers, Wu-chang Feng, Wu-chi Feng
    Towards public server MMOs. [Citation Graph (0, 0)][DBLP]
    NETGAMES, 2006, pp:3- [Conf]
  20. Wu-chi Feng, Nirupama Bulusu, Wu-chang Feng
    Dissecting the video sensing landscape. [Citation Graph (0, 0)][DBLP]
    NOSSDAV, 2005, pp:135-140 [Conf]
  21. Wu-chang Feng, Dilip D. Kandlur, Debanjan Saha, Kang G. Shin
    BLUE: an alternative approach to active queue management. [Citation Graph (0, 0)][DBLP]
    NOSSDAV, 2001, pp:41-50 [Conf]
  22. Chris Chambers, Wu-chang Feng, Wu-chi Feng, Debanjan Saha
    Mitigating information exposure to cheaters in real-time strategy games. [Citation Graph (0, 0)][DBLP]
    NOSSDAV, 2005, pp:7-12 [Conf]
  23. Francis Chang, Wu-chang Feng, Wu-chi Feng, Jonathan Walpole
    Provisioning on-line games: a traffic analysis of a busy counter-strike server. [Citation Graph (0, 0)][DBLP]
    Computer Communication Review, 2002, v:32, n:3, pp:18- [Journal]
  24. Wu-chang Feng
    The case for TCP/IP puzzles. [Citation Graph (0, 0)][DBLP]
    Computer Communication Review, 2003, v:33, n:4, pp:322-327 [Journal]
  25. Deepa Srinivasan, Wu-chang Feng
    Performance analysis of multi-dimensional packet classification on programmable network processors. [Citation Graph (0, 0)][DBLP]
    Computer Communications, 2005, v:28, n:15, pp:1752-1760 [Journal]
  26. Tarek F. Abdelzaher, Scott Dawson, Wu-chang Feng, Farnam Jahanian, Scott Johnson, Ashish Mehra, Todd Mitton, Anees Shaikh, Kang G. Shin, Zhiqun Wang, Hengming Zou, M. Bjorkland, P. Marron
    ARMADA Middleware and Communication Services. [Citation Graph (0, 0)][DBLP]
    Real-Time Systems, 1999, v:16, n:2-3, pp:127-153 [Journal]
  27. Wu-chang Feng, Jennifer Rexford
    Performance Evaluation of Smoothing Algorithms for Transmitting Prerecorded Variable-Bit-Rate Video. [Citation Graph (0, 0)][DBLP]
    IEEE Transactions on Multimedia, 1999, v:1, n:3, pp:302-313 [Journal]
  28. Wu-chi Feng, Edward C. Kaiser, Wu-chang Feng, Mikael Le Baillif
    Panoptes: scalable low-power video sensor networking technologies. [Citation Graph (0, 0)][DBLP]
    TOMCCAP, 2005, v:1, n:2, pp:151-167 [Journal]
  29. Wu-chang Feng, Francis Chang, Wu-chi Feng, Jonathan Walpole
    A traffic characterization of popular on-line games. [Citation Graph (0, 0)][DBLP]
    IEEE/ACM Trans. Netw., 2005, v:13, n:3, pp:488-500 [Journal]
  30. Wu-chang Feng, Dilip D. Kandlur
    Adaptive packet marking for maintaining end-to-end throughput in a differentiated-services internet. [Citation Graph (0, 0)][DBLP]
    IEEE/ACM Trans. Netw., 1999, v:7, n:5, pp:685-697 [Journal]
  31. Wu-chang Feng, Dilip D. Kandlur, Debanjan Saha, Kang G. Shin
    Understanding and improving TCP performance over networks with minimum rate guarantees. [Citation Graph (0, 0)][DBLP]
    IEEE/ACM Trans. Netw., 1999, v:7, n:2, pp:173-187 [Journal]
  32. Wu-chang Feng, Kang G. Shin, Dilip D. Kandlur, Debanjan Saha
    The BLUE active queue management algorithms. [Citation Graph (0, 0)][DBLP]
    IEEE/ACM Trans. Netw., 2002, v:10, n:4, pp:513-528 [Journal]
  33. Jennifer Rexford, Wu-chang Feng, James W. Dolter, Kang G. Shin
    PP-MESS-SIM: A Flexible and Extensible Simulator for Evaluating Multicomputer Networks. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Parallel Distrib. Syst., 1997, v:8, n:1, pp:25-40 [Journal]
  34. Ashvin Goel, Wu-chang Feng, Wu-chi Feng, David Maier
    Automatic high-performance reconstruction and recovery. [Citation Graph (0, 0)][DBLP]
    Computer Networks, 2007, v:51, n:5, pp:1361-1377 [Journal]

  35. Fides: remote anomaly-based cheat detection using client emulation. [Citation Graph (, )][DBLP]


  36. A long-term study of a popular MMORPG. [Citation Graph (, )][DBLP]


  37. Stealth measurements for cheat detection in on-line games. [Citation Graph (, )][DBLP]


  38. Multi-hop buffering and adaptation for video-based sensor networking applications. [Citation Graph (, )][DBLP]


  39. mod_kaPoW: mitigating DoS with transparent proof-of-work. [Citation Graph (, )][DBLP]


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