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Wayne Piekarski :
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Hannah Slay , Bruce H. Thomas , Rudi Vernik , Wayne Piekarski A Rapidly Adaptive Collaborative Ubiquitous Computing Environment to Allow Passive Detection of Marked Objects. [Citation Graph (0, 0)][DBLP ] APCHI, 2004, pp:420-430 [Conf ] Ben Avery , Bruce H. Thomas , Joe Velikovsky , Wayne Piekarski Outdoor Augmented Reality Gaming on Five Dollars a Day. [Citation Graph (0, 0)][DBLP ] AUIC, 2005, pp:79-88 [Conf ] Peter Hutterer , Mark T. Smith , Bruce H. Thomas , Wayne Piekarski , John Ankcorn Lightweight User Interfaces for Watch Based Displays. [Citation Graph (0, 0)][DBLP ] AUIC, 2005, pp:89-98 [Conf ] Ben Avery , Wayne Piekarski , James R. Warren , Bruce H. Thomas Evaluation of user satisfaction and learnability for outdoor augmented reality gaming. [Citation Graph (0, 0)][DBLP ] AUIC, 2006, pp:17-24 [Conf ] Wayne Piekarski , Bruce H. Thomas The Tinmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling. [Citation Graph (0, 0)][DBLP ] AUIC, 2002, pp:61-70 [Conf ] Ross Smith , Wayne Piekarski , Grant B. Wigley Hand Tracking For Low Powered Mobile AR User Interfaces. [Citation Graph (0, 0)][DBLP ] AUIC, 2005, pp:7-16 [Conf ] Gary R. King , Wayne Piekarski , Bruce H. Thomas ARVino - Outdoor Augmented Reality Visualisation of Viticulture GIS Data. [Citation Graph (0, 0)][DBLP ] ISMAR, 2005, pp:52-55 [Conf ] Wayne Piekarski , Ben Avery , Bruce H. Thomas , Pierre Malbezin Hybrid Indoor and Outdoor Tracking for Mobile 3D Mixed Reality. [Citation Graph (0, 0)][DBLP ] ISMAR, 2003, pp:266-267 [Conf ] Wayne Piekarski , Ross Smith , Bruce H. Thomas Designing Backpacks for High Fidelity Mobile Outdoor Augmented Reality. [Citation Graph (0, 0)][DBLP ] ISMAR, 2004, pp:280-281 [Conf ] Wayne Piekarski , Bruce H. Thomas Tinmith-evo5 -- An Architecture for Supporting Mobile Augmented Reality Environments. [Citation Graph (0, 0)][DBLP ] ISAR, 2001, pp:177-178 [Conf ] Wayne Piekarski , Bruce H. Thomas Bread Crumbs: A Technique for Modelling Large Outdoor Ground Features. [Citation Graph (0, 0)][DBLP ] ISMAR, 2002, pp:269-270 [Conf ] Wayne Piekarski , Bruce H. Thomas Bread Crumbs: A Technique for Modelling Large Outdoor Ground Features. [Citation Graph (0, 0)][DBLP ] ISMAR, 2002, pp:321- [Conf ] Wayne Piekarski , Bruce H. Thomas An Object-Oriented Software Architecture for 3D Mixed Reality Application. [Citation Graph (0, 0)][DBLP ] ISMAR, 2003, pp:247-0 [Conf ] Wayne Piekarski , Bruce H. Thomas Tinmith-Mobile Outdoor Augmented Reality Modelling Demonstration. [Citation Graph (0, 0)][DBLP ] ISMAR, 2003, pp:317-318 [Conf ] Wayne Piekarski , Bruce H. Thomas Augmented Reality Working Planes: A Foundation for Action and Construction at a Distance. [Citation Graph (0, 0)][DBLP ] ISMAR, 2004, pp:162-171 [Conf ] Wayne Piekarski , Ross Smith , Grant B. Wigley , Bruce H. Thomas , David A. Kearney Mobile Hand Tracking Using FPGAs for Low Powered Augmented Reality. [Citation Graph (0, 0)][DBLP ] ISWC, 2004, pp:190-191 [Conf ] Wayne Piekarski , Bruce H. Thomas Tinmith-Metro: New Outdoor Techniques for Creating City Models with an Augmented Reality Wearable Computer. [Citation Graph (0, 0)][DBLP ] ISWC, 2001, pp:31-38 [Conf ] Bruce H. Thomas , Benjamin Close , John Donoghue , John Squires , Phillip De Bondi , Michael Morris , Wayne Piekarski ARQuake: An Outdoor/Indoor Augmented Reality First Person Application. [Citation Graph (0, 0)][DBLP ] ISWC, 2000, pp:139-146 [Conf ] Bruce H. Thomas , Victor Demczuk , Wayne Piekarski , David Hepworth , Bernard K. Gunther A Wearable Computer System with Augmented Reality to Support Terrestrial Navigation. [Citation Graph (0, 0)][DBLP ] ISWC, 1998, pp:168-171 [Conf ] Aaron Toney , Barrie Mulley , Bruce H. Thomas , Wayne Piekarski Minimal Social Weight User Interactions for Wearable Computers in Business Suits. [Citation Graph (0, 0)][DBLP ] ISWC, 2002, pp:57-64 [Conf ] Bruce H. Thomas , Nicholas Krul , Benjamin Close , Wayne Piekarski Usability and playability issues for arquake. [Citation Graph (0, 0)][DBLP ] IWEC, 2002, pp:455-462 [Conf ] Wayne Piekarski , Bruce H. Thomas Augmented reality user interfaces and techniques for outdoor modelling. [Citation Graph (0, 0)][DBLP ] SI3D, 2003, pp:225-226 [Conf ] Wayne Piekarski , Ben Avery , Bruce H. Thomas , Pierre Malbezin Integrated Head and Hand Tracking for Indoor and Outdoor Augmented Reality. [Citation Graph (0, 0)][DBLP ] VR, 2004, pp:11-18 [Conf ] Wayne Piekarski , Ben Avery , Bruce H. Thomas , Pierre Malbezin Colorplate: Integrated Head and Hand Tracking for Indoor and Outdoor Augmented Reality. [Citation Graph (0, 0)][DBLP ] VR, 2004, pp:276- [Conf ] Wayne Piekarski , Bruce H. Thomas Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality. [Citation Graph (0, 0)][DBLP ] VR, 2002, pp:287-288 [Conf ] Peter Hutterer , Mark T. Smith , John Ankcorn , Wayne Piekarski , Bruce H. Thomas A Lightweight UI Software Infrastructure for Wrist-Based Displays: If Your Microwave Oven Could Talk to Your Watch, What Would It Say? [Citation Graph (0, 0)][DBLP ] ICITA (2), 2005, pp:265-270 [Conf ] Wayne Piekarski , Bruce H. Thomas The Tinsmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling. [Citation Graph (0, 0)][DBLP ] Journal of Research and Practice in Information Technology, 2002, v:34, n:2, pp:82-97 [Journal ] Wayne Piekarski , Bruce H. Thomas ARQuake: the outdoor augmented reality gaming system. [Citation Graph (0, 0)][DBLP ] Commun. ACM, 2002, v:45, n:1, pp:36-38 [Journal ] Wayne Piekarski 3D Modeling with the Tinmith Mobile Outdoor Augmented Reality System. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2006, v:26, n:1, pp:14-17 [Journal ] Bruce H. Thomas , Gerald Quirchmayr , Wayne Piekarski Through-Walls Communication for Medical Emergency Services. [Citation Graph (0, 0)][DBLP ] Int. J. Hum. Comput. Interaction, 2003, v:16, n:3, pp:477-496 [Journal ] Bruce H. Thomas , Benjamin Close , John Donoghue , John Squires , Phillip De Bondi , Wayne Piekarski First Person Indoor/Outdoor Augmented Reality Application: ARQuake. [Citation Graph (0, 0)][DBLP ] Personal and Ubiquitous Computing, 2002, v:6, n:1, pp:75-86 [Journal ] Aaron Toney , Barrie Mulley , Bruce H. Thomas , Wayne Piekarski Social weight: designing to minimise the social consequences arising from technology use by the mobile professional. [Citation Graph (0, 0)][DBLP ] Personal and Ubiquitous Computing, 2003, v:7, n:5, pp:309-320 [Journal ] Bruce H. Thomas , Wayne Piekarski Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment. [Citation Graph (0, 0)][DBLP ] Virtual Reality, 2002, v:6, n:3, pp:167-180 [Journal ] Keith Phillips , Wayne Piekarski Possession techniques for interaction in real-time strategy augmented reality games. [Citation Graph (0, 0)][DBLP ] Advances in Computer Entertainment Technology, 2005, pp:2- [Conf ] Wayne Piekarski , Ross Smith Robust gloves for 3D interaction in mobile outdoor AR environments. [Citation Graph (0, 0)][DBLP ] ISMAR, 2006, pp:251-252 [Conf ] Aaron Stafford , Wayne Piekarski , Bruce H. Thomas Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users. [Citation Graph (0, 0)][DBLP ] ISMAR, 2006, pp:165-172 [Conf ] Bruce H. Thomas , Wayne Piekarski Outdoor virtual reality. [Citation Graph (0, 0)][DBLP ] ISICT, 2003, pp:226-231 [Conf ] User evaluation of see-through vision for mobile outdoor augmented reality. [Citation Graph (, )][DBLP ] Efficiency of techniques for mixed-space collaborative navigation. [Citation Graph (, )][DBLP ] Visualizing Occluded Physical Objects in Unfamiliar Outdoor Augmented Reality Environments. [Citation Graph (, )][DBLP ] An architecture for outdoor wearable computers to support augmented reality and multimedia applications. [Citation Graph (, )][DBLP ] HOG on a WIM. [Citation Graph (, )][DBLP ] Digital foam interaction techniques for 3D modeling. [Citation Graph (, )][DBLP ] Search in 0.007secs, Finished in 0.010secs