The SCEAS System
Navigation Menu

Search the dblp DataBase

Title:
Author:

Matthias Rauterberg: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Morten Fjeld, Nicholas Ironmonger, Fred Voorhorst, Martin Bichsel, Matthias Rauterberg
    Camera Control in a Planar, Graspable Interface. [Citation Graph (0, 0)][DBLP]
    Applied Informatics, 1999, pp:242-245 [Conf]
  2. Alireza Darvishi, Eugen Munteanu, Valentin Guggiana, Helmut Schauer, M. Motavalli, Matthias Rauterberg
    Automatic impact sound generation for using in nonvisual interfaces. [Citation Graph (0, 0)][DBLP]
    ASSETS, 1994, pp:100-106 [Conf]
  3. Matthias Rauterberg, Morten Fjeld, Helmut Krueger, Martin Bichsel, Ulf Leonhardt, M. Meier
    BUILD-IT: A Computer Vision-based Interaction Technique for a Planning Tool. [Citation Graph (0, 0)][DBLP]
    BCS HCI, 1997, pp:303-314 [Conf]
  4. Matthias Rauterberg
    Four Different Measures to Quantify Three Usability Attributes: 'Feedback', 'Interface Directeness' and 'Flexibility'. [Citation Graph (0, 0)][DBLP]
    DSV-IS, 1995, pp:209-223 [Conf]
  5. Matthias Rauterberg
    An Empirical Validation of Four Different Measures to Quantify User Interface Characteristics based on a General Descriptive Concept for Interaction Points. [Citation Graph (0, 0)][DBLP]
    ECBS, 1996, pp:435-0 [Conf]
  6. Ben Salem, Matthias Rauterberg
    Multiple User Profile Merging (MUPE): Key Challenges for Environment Awareness. [Citation Graph (0, 0)][DBLP]
    EUSAI, 2004, pp:196-206 [Conf]
  7. Matthias Rauterberg, Erich Styger
    Positive Effects of Sound Feedback During the Operation of a Plant Simulator. [Citation Graph (0, 0)][DBLP]
    EWHCI, 1994, pp:35-44 [Conf]
  8. Matthias Rauterberg
    Anforderungen an die Prozessgestaltung der Softwareentwicklung. [Citation Graph (0, 0)][DBLP]
    Menschengerechte Software als Wettbewerbsfaktor, 1993, pp:592-305 [Conf]
  9. Matthias Rauterberg, Raimund Mollenhauer, Philipp Spinas
    Phasenmodell ist OUT - Benutzerbeteiligung jetzt auch bei Standardsoftware-Entwicklung. [Citation Graph (0, 0)][DBLP]
    Menschengerechte Software als Wettbewerbsfaktor, 1993, pp:572-591 [Conf]
  10. Ch. Meyer, Matthias Rauterberg, Markus Strässler
    Ein Bewertungsschema für HyperText-Systeme und ein vergleichender Überblick über HyperTies, HyperPad, HyperCard und Guide. [Citation Graph (0, 0)][DBLP]
    GI Jahrestagung, 1991, pp:554-565 [Conf]
  11. Matthias Rauterberg
    Messung der Gebrauchstauglichkeit interaktiver Software. [Citation Graph (0, 0)][DBLP]
    GI Jahrestagung, 1992, pp:211-221 [Conf]
  12. Matthias Rauterberg, Oliver Strohm, Eberhard Ulich
    Arbeitsorientierte Gestaltung von Informationsprozessen. [Citation Graph (0, 0)][DBLP]
    GI Jahrestagung, 1993, pp:163-168 [Conf]
  13. Morten Fjeld, Martin Bichsel, Matthias Rauterberg
    BUILD-IT: An Intuitive Design Tool Based on Direct Object Manipulation. [Citation Graph (0, 0)][DBLP]
    Gesture Workshop, 1997, pp:297-308 [Conf]
  14. Matthias Rauterberg
    Quantitative Measures for Evaluating Human-Computer Interfaces. [Citation Graph (0, 0)][DBLP]
    HCI (1), 1993, pp:612-617 [Conf]
  15. Matthias Rauterberg
    Natural User Interface (NUI): A Case Study of a Video Based Interaction Technique for a Computer Game. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1997, pp:253-256 [Conf]
  16. Matthias Rauterberg, Martin Bichsel, Helmut Krueger, M. Meier
    Natural User Interfaces (NUI): A Case Study of a Video Based Interaction Technique for CAD Systems. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1997, pp:929-932 [Conf]
  17. Matthias Rauterberg, Morten Fjeld
    An Analyzing and Modelling Tool Kit for Human-Computer Interaction. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1997, pp:589-592 [Conf]
  18. Morten Fjeld, Fred Voorhorst, Martin Bichsel, Kristina Lauche, Matthias Rauterberg, Helmut Krueger
    Exploring Brick-Based Navigation and Composition in an Augmented Reality. [Citation Graph (0, 0)][DBLP]
    HUC, 1999, pp:102-116 [Conf]
  19. Alireza Darvishi, Valentin Guggiana, Eugen Munteanu, Helmut Schauer, M. Motavalli, Matthias Rauterberg
    Synthesizing Non-Speech Sound to Support Blind and Visually Impaired Computer Users. [Citation Graph (0, 0)][DBLP]
    ICCHP, 1994, pp:385-393 [Conf]
  20. Matthias Rauterberg
    Positive effects of entertainment technology on human behaviour. [Citation Graph (0, 0)][DBLP]
    IFIP Congress Topical Sessions, 2004, pp:51-58 [Conf]
  21. Morten Fjeld, Kristina Lauche, S. Dierssen, Martin Bichsel, Matthias Rauterberg
    BUILD-IT: A Brick-based integral Solution Supporting Multidisciplinary Design Tasks. [Citation Graph (0, 0)][DBLP]
    Designing Effective and Usable Multimedia Systems, 1998, pp:- [Conf]
  22. Konrad Baumann, Paula Kotzé, Lars Oestreicher, Matthias Rauterberg
    IFIP WG 13.1 on Education in HCI and HCI Curriculum: Teaching HCI - Looking at Other Disciplines. [Citation Graph (0, 0)][DBLP]
    INTERACT, 2003, pp:- [Conf]
  23. Alireza Darvishi, Eugen Munteanu, Valentin Guggiana, Helmut Schauer, M. Motavalli, Matthias Rauterberg
    Designing environment sounds based on the results of interaction between objects in the real world. [Citation Graph (0, 0)][DBLP]
    INTERACT, 1995, pp:39-42 [Conf]
  24. Matthias Rauterberg, Martin Bichsel, Ulf Leonhardt, M. Meier
    BUILD-IT: a computer vision-based interaction technique of a planning tool for construction and design. [Citation Graph (0, 0)][DBLP]
    INTERACT, 1997, pp:587-588 [Conf]
  25. Matthias Rauterberg, Maddy Janse, Patricia Vinken
    User-System-Interaction Design Program: an Overview. [Citation Graph (0, 0)][DBLP]
    INTERACT, 2003, pp:- [Conf]
  26. Lars Oestreicher, Matthias Rauterberg, Michael J. Tauber
    HCI - world wide. [Citation Graph (0, 0)][DBLP]
    INTERACT, 1997, pp:691-692 [Conf]
  27. Matthias Rauterberg
    About a framework for information and information processing of learning systems. [Citation Graph (0, 0)][DBLP]
    ISCO, 1995, pp:54-69 [Conf]
  28. Matthias Rauterberg
    Partizipative Modellbildung zur Optimierung der Softwareentwicklung. [Citation Graph (0, 0)][DBLP]
    IS/KI, 1992, pp:113-128 [Conf]
  29. Ryohei Nakatsu, Matthias Rauterberg, Peter Vorderer
    A New Framework for Entertainment Computing: From Passive to Active Experience. [Citation Graph (0, 0)][DBLP]
    ICEC, 2005, pp:1-12 [Conf]
  30. Matthias Rauterberg
    Determinantes for collaboration in networked multi-user games. [Citation Graph (0, 0)][DBLP]
    IWEC, 2002, pp:313-321 [Conf]
  31. Matthias Rauterberg
    Emotional effects of shooting activities: 'real' versus 'virtual' actions and targets. [Citation Graph (0, 0)][DBLP]
    ICEC, 2003, pp:- [Conf]
  32. Matthias Rauterberg
    Enjoyment and Entertainment in East and West. [Citation Graph (0, 0)][DBLP]
    ICEC, 2004, pp:176-181 [Conf]
  33. Ben Salem, Matthias Rauterberg
    Power, Death and Love: A Trilogy for Entertainment. [Citation Graph (0, 0)][DBLP]
    ICEC, 2005, pp:279-290 [Conf]
  34. Ben Salem, Matthias Rauterberg, Ryohei Nakatsu
    Kansei Mediated Entertainment. [Citation Graph (0, 0)][DBLP]
    ICEC, 2006, pp:103-116 [Conf]
  35. Matthias Rauterberg, Markus Dätwyler, Marc Sperisen
    The Shared Social Space as a Basic Factor for the Design of Group-Ware. [Citation Graph (0, 0)][DBLP]
    KnowRight, 1995, pp:176-181 [Conf]
  36. Matthias Rauterberg
    An Iterative-Cyclic Software Process Model. [Citation Graph (0, 0)][DBLP]
    SEKE, 1992, pp:600-607 [Conf]
  37. Matthias Rauterberg
    MAUS versus FUNKTIONSTASTE: ein empirischer Vergleich einer desktop- mit einer ascii-orientierten Benutzungsoberfläche. [Citation Graph (0, 0)][DBLP]
    Software-Ergonomie, 1989, pp:313-323 [Conf]
  38. Matthias Rauterberg
    Benutzung-sorientierte Benchmark-Tests: eine Methode zur Benutzerbeteiligung bei Standardsoftware-Entwicklungen. [Citation Graph (0, 0)][DBLP]
    Software-Ergonomie, 1991, pp:96-107 [Conf]
  39. Matthias Rauterberg, Christian Cachin
    Locating the Primary Attention Focus of the User. [Citation Graph (0, 0)][DBLP]
    VCHCI, 1993, pp:129-140 [Conf]
  40. Matthias Rauterberg, Wijnand IJsselsteijn, Huib de Ridder
    Workshop 3: Escaping Reality?! [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:317- [Conf]
  41. Morten Fjeld, Kristina Lauche, Martin Bichsel, Fred Voorhorst, Helmut Krueger, Matthias Rauterberg
    Physical and Virtual Tools: Activity Theory Applied to the Design of Groupware. [Citation Graph (0, 0)][DBLP]
    Computer Supported Cooperative Work, 2002, v:11, n:1-2, pp:153-180 [Journal]
  42. Dzmitry Aliakseyeu, Jean-Bernard Martens, Matthias Rauterberg
    A computer support tool for the early stages of architectural design. [Citation Graph (0, 0)][DBLP]
    Interacting with Computers, 2006, v:18, n:4, pp:528-555 [Journal]
  43. Matthias Rauterberg
    About the importance of auditory alarms during the operation of a plant simulator. [Citation Graph (0, 0)][DBLP]
    Interacting with Computers, 1998, v:10, n:1, pp:31-44 [Journal]
  44. Scott T. Acton, Fumio Kishino, Ryohei Nakatsu, Jinshan Tang, Matthias Rauterberg
    Editorial Introduction to multimedia system technologies for educational tools. [Citation Graph (0, 0)][DBLP]
    Multimedia Syst., 2006, v:11, n:3, pp:201-202 [Journal]
  45. Ryohei Nakatsu, Matthias Rauterberg, Ben Salem
    Forms and theories of communication: from multimedia to Kansei Mediation. [Citation Graph (0, 0)][DBLP]
    Multimedia Syst., 2006, v:11, n:3, pp:304-312 [Journal]
  46. Tijn Kooijmans, Matthias Rauterberg
    Cultural Computing and the Self Concept: Towards Unconscious Metamorphosis. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:171-181 [Conf]
  47. Christoph Bartneck, Matthias Rauterberg
    HCI reality - an 'Unreal Tournament'? [Citation Graph (0, 0)][DBLP]
    International Journal of Man-Machine Studies, 2007, v:65, n:8, pp:737-743 [Journal]

  48. AIRSF: a new entertainment adaptive framework for stress free air travels. [Citation Graph (, )][DBLP]


  49. Incongruity-Based Adaptive Game Balancing. [Citation Graph (, )][DBLP]


  50. State-coupled replicator dynamics. [Citation Graph (, )][DBLP]


  51. Integrating Gesture Recognition in Airplane Seats for In-Flight Entertainment. [Citation Graph (, )][DBLP]


  52. Transferring Design Knowledge: Challenges and Opportunities. [Citation Graph (, )][DBLP]


  53. Formalizing Multi-state Learning Dynamics. [Citation Graph (, )][DBLP]


  54. Entertainment Computing, Social Transformation and the Quantum Field. [Citation Graph (, )][DBLP]


  55. Emotions: The Voice of the Unconscious. [Citation Graph (, )][DBLP]


  56. Nonverbal Behavior Observation: Collaborative Gaming Method for Prediction of Conflicts during Long-Term Missions. [Citation Graph (, )][DBLP]


  57. Difficulty Scaling through Incongruity. [Citation Graph (, )][DBLP]


  58. Adaptive user preference modeling and its application to in-flight entertainment. [Citation Graph (, )][DBLP]


  59. Hypercomputation, Unconsciousness and Entertainment Technology. [Citation Graph (, )][DBLP]


  60. The end-user's view of his data managed by a relational DBMS. [Citation Graph (, )][DBLP]


  61. Adaptive Framework and User Preference Modeling for Economy Class Aircraft Passenger Seat. [Citation Graph (, )][DBLP]


Search in 0.011secs, Finished in 0.014secs
NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002